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Instead, make autoexec.cfg file with commands and variables you need in
That autoexec thing fixed it for me, thanks. So I guess for anybody looking this up in the future:
create a config file or edit an existing one in X:\Users\USERNAME\Saved Games\Nightdive Studios\Quake\
called autoexec.cfg with "seta R_rhimaxanisotropic "0"" in it and you'll have nice pixely textures if the in game setting isn't working for you.
Not that I'm aware of. I tried the commands I found from when I was trying to disable it in the base game with no luck.
There is also a console variable
You can use any or both of these after you start Quake 64. And you would have to do it every time you start it, because after you deactivate and reactivate this add-on, these settings are reset.