Quake
AlphaZeroX96 Oct 12, 2021 @ 4:45pm
This Or Quake On A Source Port?
What do you guys think of the remaster? Do you like it? Does it have issues or is it fine? Do you prefer playing Quake on a source port instead? I'd like to know. :)
Last edited by AlphaZeroX96; Oct 13, 2021 @ 6:27am
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Showing 1-15 of 19 comments
Hera Oct 12, 2021 @ 5:26pm 
Bethesda decided on using a closed source engine here introducing bugs and regressions in the process. Instead of using some engine like Dark Places and putting achievements on top.

The system requirements now are way too high. This should run on any laptop made in the last 10 years, but now it doesn't.

Without a doubt this has been rushed for Quake Con.

The new campaign is fun though.

2/5
Seamus Oct 12, 2021 @ 6:03pm 
Originally posted by Hera:
Bethesda decided on using a closed source engine here introducing bugs and regressions in the process. Instead of using some engine like Dark Places and putting achievements on top.
Dark Places is actively bad. And is also PC only. Using it would have removed the ability to release the game on consoles, which was the entire point of the new port in the first place.

Originally posted by Hera:
The system requirements now are way too high. This should run on any laptop made in the last 10 years, but now it doesn't.
Oh no. The ever so high requirement of needing something made in 2014 or newer for nvidia or 2012 or newer for amd. How horrifyingly high.
V I D A L Oct 12, 2021 @ 10:20pm 
Originally posted by SaviorAssassin1996:
What do you guys think of the remaster? Do you like it? Does it have issues? Do you prefer playing Quake on a source port instead?
I used source ports for years. But this remastered is now my favourite way to play Quake.
rane Oct 13, 2021 @ 3:29am 
quakespasm all the way. Kex engine conversion still too buggy
ULTRA Oct 13, 2021 @ 6:14am 
The price was right, I'll say that.

I still play QS-Spiked though
ZERO Oct 14, 2021 @ 12:52pm 
Originally posted by V I D A L:
Originally posted by SaviorAssassin1996:
What do you guys think of the remaster? Do you like it? Does it have issues? Do you prefer playing Quake on a source port instead?
I used source ports for years. But this remastered is now my favourite way to play Quake.

Same for me. I'm partial to vkQuake in particular but the only reason I use it now is to play Arcane Dimensions. If not for that, I wouldn't use source ports at all anymore.

This re-release is an awesome package and ive really enjoyed playing through the game again.
=RaggA= Oct 14, 2021 @ 4:24pm 
If you are new to Quake or just casual player wanting to pick up the game and play with no fuss then the new version is perfect. It runs well and has all the official content included. (except Quakeworld, although that is no real loss as the vanilla QW client was defunct as early as 1999 once better 3rd party clients became available)

If you are a veteran player then you will probably want to just stick with your sourceport of choice. While the new version is perfectly fine I find it is just missing lots of tiny quality of life things that to be honest I took for granted until I played the remaster and released they weren't there.
MaGicBush Oct 16, 2021 @ 10:24am 
I already owned this on PC so the "remaster" was free here. So I grabbed it on my PS5, and it's pretty fun playing 2 player with my son on the TV. Although it for some reason never saves my settings on my profile name only on his. So everytime I boot up the game I have to mess with the sensitivity settings and turn off the motion controls which is annoying.

I was never a big fan of the source ports. I have always played OG Quake, but this remaster is good.
Last edited by MaGicBush; Oct 16, 2021 @ 10:27am
Illithid Oct 16, 2021 @ 5:00pm 
Bethesda's remake is a code wrapper over the original 1996 id Software executable meant to update the base game for modern Windows 10 PC and console compatibility.

If you're interested in modern single-player maps[www.quaddicted.com], look to the Mark V engine[quakeone.com]. It has bug fixes and better features support; e.g., support for off-line multiplayer training with bots through Baker's excellent NetQuake Frogbot Clan Arena mod[neogeographica.com].
Last edited by Illithid; Oct 16, 2021 @ 5:05pm
Seamus Oct 16, 2021 @ 5:01pm 
Yeah, that's not how the url tag works.
Illithid Oct 16, 2021 @ 5:04pm 
Originally posted by Seamus:
Yeah, that's not how the url tag works.
Yup, fixed.
Jernas Oct 17, 2021 @ 1:53am 
Originally posted by Seamus:
Originally posted by Hera:
Bethesda decided on using a closed source engine here introducing bugs and regressions in the process. Instead of using some engine like Dark Places and putting achievements on top.
Dark Places is actively bad. And is also PC only. Using it would have removed the ability to release the game on consoles, which was the entire point of the new port in the first place.

Originally posted by Hera:
The system requirements now are way too high. This should run on any laptop made in the last 10 years, but now it doesn't.
Oh no. The ever so high requirement of needing something made in 2014 or newer for nvidia or 2012 or newer for amd. How horrifyingly high.
If that is true, then the requirements are extremely high for something made in 1996, and barely updated.
Seamus Oct 17, 2021 @ 8:14am 
Originally posted by Jernas:
Originally posted by Seamus:
Dark Places is actively bad. And is also PC only. Using it would have removed the ability to release the game on consoles, which was the entire point of the new port in the first place.


Oh no. The ever so high requirement of needing something made in 2014 or newer for nvidia or 2012 or newer for amd. How horrifyingly high.
If that is true, then the requirements are extremely high for something made in 1996, and barely updated.
You're not too familiar with what a graphics api is, are you?
EofN Oct 18, 2021 @ 1:46am 
Originally posted by Jernas:
If that is true, then the requirements are extremely high for something made in 1996, and barely updated.

Coders in 1996 had real talents for getting the best out of hardware, whereas in 2021 the new generation of coders just copy and past huge libraries of code that create bugs, instability and hog huge amounts of resources. If you say anything about it their response is that your computer is not good enough and that you should upgrade. These people are the reason that humanity is failing, they burn through resources like nothing matters except to increase consumption and throw out anything over 2 years old.
SHADOWELITE7 Oct 18, 2021 @ 9:41am 
Originally posted by SaviorAssassin1996:
What do you guys think of the remaster? Do you like it? Does it have issues or is it fine? Do you prefer playing Quake on a source port instead? I'd like to know. :)


I like KexQuake and I do use the source ports as well. I owned Quake 1 before the remaster.

plus, buying Quake on steam gives you both the Classic and Remaster. You can still make configurations of the source ports for the classic game.
Last edited by SHADOWELITE7; Oct 18, 2021 @ 9:42am
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Date Posted: Oct 12, 2021 @ 4:45pm
Posts: 19