Quake
triple_agent Nov 9, 2018 @ 10:30am
Quake on Linux[Ubuntu], native build
Hello,

I would like to share a legitimate way on how to obtain a native build of Quake running on your Linux[Ubuntu] system. Follow the further given instructions. We will work in the Terminal, so mind that in order to paste copied text into the Terminal, you must rightlick and select "paste", samewise with copying, it needs to be selected manually. In case of doubt, you may refer to the instruction given HERE, as the process is very similar, perhaps something will associate and assist this way.

First, locate your Quake folder - be it on a local drive, on a USB or a mounted PC-CD, so that you had the entire pathway in grasp, ready to copy-paste.

When ready, execute such in the Terminal:

sudo apt-get install quake

Afterwards, execute the following:

game-data-packager -n --binary-executables --download quake {source}

*where {source} stands for your prepared local address to the Quake folder. For example, in my case, it is simply - reading from the whitebar commandline of the file browser:

game-data-packager -n --binary-executables --download quake /home/ms/Desktop/Quake/

The installer should recognize and handle simultaneously present expansion packs automatically. In result of the operation, a .DEB format file will be created. Doubleclick the file and install Quake. Do not close the installer until an option to uninstall will pop up. Save this file for later, as it is the only compact way to possibly remove the program from the system, if you ever wished to.

To start the game, open your desktop menu and search "Games" section for the Quake icons. Alternatively, open the Terminal in any location and simply execute quake.
Last edited by triple_agent; Nov 10, 2018 @ 2:56am
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triple_agent Nov 10, 2018 @ 12:38am 
I would like to point out for the day current, the game-data-packager status for Quake is a bit outdated, as it improperly recognizes Dimensions of the Past data, failing to build quick links to it, as well as it promises Abyss of Pandemonium campaign - or the Quakespasm sourceport does promise to bring it along - nonetheless, the destined download site is failing. Therefore, either remove these extras from automated procedure of the installator or fix them. Dimensions of the Past is free and has one primary download source, I think it should come by default.
Last edited by triple_agent; Nov 10, 2018 @ 4:47am
triple_agent Nov 10, 2018 @ 2:22am 
Majority of cases, the modernday Steam - due to PROTON - does allow one to download a game incompatible, in a native sense, with the operating system in charge. In case yet there was ever a problem, further is given how a Steam game data can be forced install in any featured build chosen. In the following example, we go with the Windows type data build, will be working in the Terminal, as well as we have a Steam account with the chosen game in a personal library:

sudo apt-get install lib32gcc1
sudo apt-get install steamcmd
steamcmd

Once the prompt appears again in a slightly changed Terminal environment, execute:

login {Steam username}
{Steam password}

If you have e-mail or mobile device security setup enabled, you will need to process it as well.

Command below will create and book a directory where our program will land:

force_install_dir {path}

*where {path} is the direct bed of our program, for example:

force_install_dir /home/ms/Desktop/Quake_Steam

Following command sets the build type of data to download, pointing WindowsOS:

@sSteamCmdForcePlatformType windows

Other executable options are macos and linux, if the game supports it.

This, in turn, installs or updates the program:

app_update {appid}

*where {appid} is the unique number assigned on Steam to particular app. For example, the "appid" of classic Quake is 2310. Search databse HERE[steamdb.info].

Afterwards:

quit
Last edited by triple_agent; Nov 23, 2018 @ 5:04am
triple_agent Dec 20, 2018 @ 8:24am 
Fastest way, just download the binary from official website, other procedures are analogous.
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Date Posted: Nov 9, 2018 @ 10:30am
Posts: 3