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EG: /connect 123.456.789:00000
lists of servers can be found at https://www.quakeservers.net/
However there is not much of a multiplayer scene for regular Quake any more. The multiplayer scene mostly revoves around Quakeworld. For playing Quakeworld I recomend you grab the ezQuake client. The majority of people use Quakespasm for single player and ezQuake for multiplayer.
Quakespasm can't do multiplayer (unless you're using LAN), Quakespasm-Spike on the other hand can.
1. Download modified version of Quakespasm 0.93.2_Spike
http://triptohell.info/moodles/qss/quakespasm_spiked_win64.zip
2. Forward port 26000
3. Set sv_gameplayfix_spawnbeforethinks 1 for Arcane Dimensions mod multiplayer.
4. Enjoy
thanks for the help tho man
You've posted this in multiple threads and it isn't correct. QuakeSpasm CAN do online multiplayer. There's no need to download an additional mod.
If you want to host a game for friends:
1.) Use your router settings to forward port 26000 (you can find lots of guides for this elsewhere)
2.) Check your firewall and make sure QuakeSpasm is on the exceptions list
3.) Write down your network IP address ( whatsmyip.org should give it to you)
4.) Open QuakeSpasm
5.) Select Multiplayer, select New Game, select TCP/IP
6.) Address will show INADDR_ANY or your local IP, make sure port is 26000
7.) Configure your game settings and select Begin
Your friends can join the game this way:
1.) Open QuakeSpasm
2.) Select Multiplayer, select Join Game, select TCP/IP
3.) In the Join Game At text box, enter the IP noted in the previous step 3, e.g. 123.4.5.678:26000
If you want to play multiplayer, this where everyone hangs out
ctf games are still active.
not interested, thank you very much.