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"map e1m1" (without the quotes) if you want to play episode 1
Use the "skill" command to change difficulty ("skill 2" is Hard) use the "restart" command to restart the level with the new difficulty enabled.
Now you can play through the entire episode (notice the player footsteps) but you won't find the new weapons lying around because they're "upgrades" to existing weapons.
If you want access to the new weapons you'll want to lower the console again and type "developer 1".
Now find a Super Shotgun (or use cheats: "give 3" or "impulse 9" for all vanilla weapons), now type "impulse 205" and the new Widowmaker should materialise in your inventory.
"impulse 200" gives you the Shadow Axe
"impulse 210" replaces the Lightning Gun with the new Plasma Rifle
If you're like me and prefer the original hitscan shotgun behaviour type: "impulse 130" (the projectile based shotguns are an impressive feature but they alter the flow of the game too much for my liking)
I own the "Quake: The Offering"-Pack on GOG, and used the Quakespasm sourceport.
Edit: If I restart the level via the restart-command, the enemies are back again, but the arrows are still there. But they disappear again when I reload a saved game.
I think I forgot something. Going to look into this and update my post.