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I had to disable Steam overlay on darkplaces, as when any of it appeared, the rest of the screen garbled until the overlay dissapeared.
My Darkplaces has the original OST for the base game and both mission packs as .pk3 files so no .ISO mounting is needed. It would be great if lord havok released an updated version that didn't hate the steam overlay.
I had to put all the files into my steam install and rename darkplaces.exe to glquake.exe to get it to work as Steam Quake.
Darkplaces seemed a little too much enchanted port for me, with all those dynamic lights and improved effects, so i skipped that option. But as i see, most of the players are recommending that port.
DirectQ does have some nice features that still no other Quake engine has picked up on, but on the other hand it does have some longstanding bugs that are just not going to get fixed.
If you liked DirectQ then you might want to take a look at Mark V: http://quakeone.com/markv/
That Quake engine includes a few different "variants". One that renders things like WinQuake (mark_v_winquake), one that renders more like GLQuake (mark_v), and one that is like GLQuake but uses DirectX 9 instead of OpenGL (dx9_mark_v). (The reason I mention this in the context of DirectQ is that the DirectQ developer helped with that last one.)
https://sourceforge.net/projects/quake-shareware-hd/
That's exactly what i wanted to avoid, but thx for the effort.
The source port in question is QuakeSpasm, which you can download in its official website: http://quakespasm.sourceforge.net/download.htm
When you download it, go to your Quake directory and erase the Glquake file.
Copy the files that you extracted from the source port and paste them in the Quake directory.
Rename the file quakespasm.exe to Glquake.
Done! Now the game works with the steam overlay and everything, and this source port is the most vanilla i found!
you can "fool" Steam to think you're running "Steam Quake" but you're really running a modern source port. here's how https://www.quakeworld.nu/forum/topic/6548/play-modern-qw-using-steam
http://wiki.qhlan.org/wiki/Overview (QuakeWorld wiki)
https://www.quakeservers.net/