Ground of Aces

Ground of Aces

cruton32123 Jul 20, 2024 @ 12:57am
Cancel function not working for building? Also building floor over bushes.
Just played the demo and ran into a few unusual situations. I found if I ever mis-clicked while building, I would need to wait for my workers to build the object, then tell them to destroy is, as the cancel command wouldn't do anything to a queued building.

Also, I found that my worker could build floors over bushes, but then wouldn't be able to build any props over the bush, so I would need to destroy the bush, which would also destroy the floor built on the bush, requiring me to have to rebuild the floor.

Maybe these are just one off bugs, but these in addition to other elements made construction feel very clunky and frustrating.
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Bueno Stainz Jul 20, 2024 @ 3:33am 
yeah I had to destroy bushes before placing floors too. The deconstruct button does not work well with buildings at all. I tried deleting walls after I extended a building and floor tiles somehow got demolished instead. I really love the idea of this game and hope it does well on release. I absolutely love WWII strategy/management games.

The airfield construction menu was extremely frustrating. It works like 30% of the time. I wanted to readjust my airfield construction as it was taking WAY TOO LONG (building structures/items is abysmally slow and I got real tired of it by the end of the demo) but the arrows you drag to define airfield size just wouldnt work. Anytime I exited the menu after using it for the first time of the session, it would break and couldnt be interacted with again. So I would have to reload my game (never saved my first playthrough and it borked my whole save) adjust the arrows and watch as the menu breaks once again which leads to reloading again. This game still needs a lot of time and I dont think itll be ready by Q1 of next year as advertised. I hope they take their time or theyre going to be "mostly negative" or "mixed" on release which is a good way to stop a game in its tracks as we've seen several times on Steam.

P.S The base raids were bad*ss though, that put a smile on my face even though my base got smoked :WH3_greasus_rofl: The animations were smooth and cool to look at.
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