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edit : on an unralated topic : i see you're hiring, i'm in... sold things i didn't believe in before so,, as i kinda believe in this tool potential, hope you consider an historian for the job...
I would seriously re-consider the business model as it stands at the moment.
Steam has a great community which are willing to spend their money on things they like.
A lower price - doesn't necessarily have to mean a lower income.
I already bought the product - so it makes little difference for me now - but if you were to lower the price - or take part in Steam's many sales events - I wouldn't be surprised if your product sold more copies than it ever did from your website. ;)
If you look at other software similar to this (such as Visio and Project), they'll cost about 500-600 bucks easily. The price they are charging is nothing compared to a tool that can easily increase productivity and make your life extremely easier in development.
It’s obvious that this studio is putting it on steam in order to help indie developers since it is the same product, but at a lower cost. Not only that, they are doing it on the honor system, since you are not obligated to even upgrade to the commercial version.
Honestly, if you are complaining about the price of the software and how it is just an "overpriced planning software”, then this tool isn’t meant for you.
(1) It doesn't account for single person indie devs. The SE license is for one person, non-commercial. The next step up is for multiple people and commercial. Half of the reason I made the thread that I did (of which this thread is partially a response) was because of this oversight.
(2) Between the limitations of this type of licensing, a lot of us don't really like the idea of paying twice for something because the software did what it's supposed to do and you made money off of a project that it didn't directly help you make.
(3) Don't walk into a reasonable discussion between business and potential customers (because if they had a simple version/license to fit my need, I would probably buy this product) with your "immature entitled" crap like a child stepping into two adults having a private conversation.
So you think just selling everything for $200 is a better business strategy when there's people here who think it's only worth $20? They're basically separating it into payment plans to make it more affordable for small indie teams. You can get in the door for $100, get all the features and use this awesome tool to help make your game. In the event your project makes you profit, you pay the second payment installment.
I absolutely agree with Phoom about the immaturity and self-entitlement. You're getting a tool that legitimate, big name game companies are using for their own games, and on Steam you only have to pay a minimum of $100 for it. And to quote Phoom again;
You keep bringing up these one man indie devs, and you never make any point about it. There is no oversight you're talking about, like I said before, you're just upset that you would have to pay for something you particularly wouldn't use. You've made your argument more than enough times that you don't agree with the licensing, and Nevigo has explained it and their view on it. I don't understand why you continue to argue about it other than for the sake of argument.
And like Phoom said, and I will say it again:
***This tool isn't for you.***
If you think there are better tools out there then go use them, what are you doing here??
If you think there are cheaper tools out there then go buy them, what are you doing here??
If you don't agree with the license then.. what are you doing here??
Obviously we can see that everyone complaining really wants the product or they wouldn't waste their time on a forum sounding like complete idiots because of a hundred bucks.
Congratulations Nevigo, your tool is very successful! =D
Even the trolls want it so badly. =P
In the context of game development, would you consider Word or Excel planning tools? They're using the exact same model, with the "Home and Students Edition - for private use only" also coming at ~1/3 or the regular price. It'll be impossible for Microsoft to track if your commercially used CSV file comes out of Excel or notepad, but they still ask you to upgrade to the pro license lif you want to use it commercially. I guess there's always two sides to every story. :)
By the way: When you say "planning software", you're just looking at one way of using it. articy:draft can export actual game data, or even connect to your game runtime through articy:access (more info coming soon). Many of our clients don't just use it as a conceptioning tool, but as a visual editor for parts of their game content. So "designing / content creation tool" fits better I guess.
Yes, that's our intention. Thanks for your comment. I think the problem here is that this is a B2B product (business to "business" - the latter in a sense that its used to create something commercial), while Steam is a B2C (business to consumer) marketplace. It's natural that there are people with different points of view, but there are obviously also quite a lot of people who can accept our model.
Even just focusing on the flowcharting tool (which is only about a fifth of the content creation features), using Google drive sure does a good job. But it doesn't have a nested structure which lets you break down your flows into smaller units and flesh them out step by step, it doesn't export story flows or branching dialogue into a format readable by your game engine or Spreadsheets for localization and voice over, and it won't let you easily link story flows to other objects, place them on maps, and customize the sematics of each individual node.
It's actually "single-user non-commercial" --(goodwill-upgrade)--> "single-user commercial" --(upgrade to regular)--> "single-user commercial always up-to-date feature-wise" --(upgrade to multi-user)--> "team environment".
Obviously you can skip as many steps as you wish and upgrade directly to your preferred scenario.
When you look at it as "payment by installments", it's actually very natural to have multiple payments. Plus, in our scenario, the second installment will only become due in certain situations, so we take the risk of not completing your project off your shoulders.
It's actually a lot of adults with different opinions, and our goal should not be to convince anyone of our own opinion, but rather see the range of opinions from the birds eye view and draw our conclusions. On our end, that means potentially refining our licensing model when we're convinced that it's actually "silly" (as you said).
Yes, that's a great way of putting it. Thanks for that.
To all of you: Have a great and relaxing weekend :).
-Kai
Hehe, thanks for your kind words. I've done community management for an RPG franchise, and whenever we released a new screenshots, some people were complaining about us giving them too much info, while others we're saying "thanks, why did it take you so long to post something new?". :) So no worries, we're thick-skinned.
Cheers!
-Kai
I just think it's a shame that you don't provide a cheaper model, like a lot of other programs do. I know that this is meant to be that 'cheaper' model yet at the same time you've included *all* functionality. Why not go one step further and make an extra basic version just to give all these eager people something to chew on? I'm sure you could restrict it in some way that wouldn't hurt the program too much.
I think everyone needs to step back and consider an important point. Nevigo is trying to do something to help the Indie community and hobbbyist alike. They are taking a successful and expensive tool and making it available to those of us who want to either try our hand at writing a story for fun or actually trying to make their first game. It's about their intention. They intended to do something nice and whether or not you agree with how they executed the kindness, accept it for what it is and make your own decision on whether to participate or not.
Thank you Nevigo, I understand what you are trying to do and I appreciate it!
You just said that it is not worth the money for you, why waste your time here?
If you have a 'perfect flowchart tool' then why are you looking for others? You already have a free perfect tool.
I'm not naive, but after reading all of Nevigos posts I believe that it is more about helping people than a sly marketing ploy. That being said, what's wrong with a good deed benefiting you as well? It's a cliche "win win".