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That tablet is referring to one of the steps needed in order to open hell temple so you are meant to ask someone who played the game before (Like me). But anyone that has played the game before knows not to do try to open hell temple without a guide, it really is the most obtuse set of puzzles ever and some of the steps has no hints (like the lava pit one).
Here's the video on how to open it, you have to have beaten all the guardians first in order to access it and you have to have solved the elevator platform puzzle in gate of guiadance BEFORE beating them else you will permanently lock yourself out.
Skip to 12:08. This one shows you how to open it.
http://steamcommunity.com/sharedfiles/filedetails/?id=143696870
And the first few seconds of this one shows you where Hell temple is physically located
http://steamcommunity.com/sharedfiles/filedetails/?id=143696869
Also don't feel bad about cheating on this one, the process of opening it is so hidden that 99.99% of people will never get it without a guide. Pretty much everyone will tell you to use a guide to open hell temple, especially for blind runs where the player never played the original (since even the game tells you to ask someone for one of the steps, and some steps have to be brute forced on a 100% blind run).
Hell temple itself can be blind runned though. It's actually opening hell temple that is not worth blind running. Though I'm not sure that many people would want to once they actually see it, puzzles there are pretty much 1-4 word hints and obscure secrets.
It loops after a certain number of screens so even if you pass it there's another chance to get it.
Basically once you enter area for the first time and jump into the pit, the first 10 screens have nothing. If you leave area, reset puzzle by swimming up, or continue going down every 19 screens it loops back to screen 11 as if the first 10 screens never existed.
So you either go down 10 screens (or 11 just to be safe), come back to top, and then go down 19 screens OR if you entered the area for the first time and have not gone down any screens, you go down total of 29 screens, if you pass it 48 screens, if you pass that 67 screens, etc. intervals of 19 starting from screen 10.
Yes it's completely absurd just trying to describe it alone.
I love La-Mulana more than almost any other game, I consider it perfect... but... I pretend that "puzzle" doesn't exist. It's a small (but insipid) blemish on an otherwise perfect game. Unless you read a guide it's basically a brute force puzzle.
It preys on your boredom to. God help you if you lose count of what number screen you're on.
Every screen looks the same in that pit, I would never have guessed that.
And I just done it the brute way, didn't even bothered counting the screens. It is so easy when you know that there will be a breakable piece on the right wall. But discovering it alone must be a REAL pain in the ass, even because there are TWO WALLS and nothing that make that screen look relevant. If at least that pit had a bottom or something that indicated the loop...
Anyway, Hell Temple is beautiful and I'm still in love with this amazing game, despite the fact that I had to "cheat" on this puzzle and on the logic of the mantra chanting.
Actually the mantra chanting puzzle makes perfect sence once you realialize the devs want you to restructure every area in the game into a 4 x 5 grid as shown on page 19 in the manual.
You have to use count how many rooms horizontally and vertically the room where you fought the boss for each area is from the glowing cross, and associate that with with the glowing cross on the backside of the field and where you chant the mantra. This is done after you rearrange it in a 4 x 5 grid and understand that the rooms loop around in that grid.
There's a tablet somewhere that says the guardians seal something else. There's a tablet right there in the mantra-hint room that says to seal the guardians, and in mantra (= reverse) order. The philosopher who tells you about the mantras tells you to drive the wedges (= use the mantras, as indicated from his sentences immediately before that) "from the heel", aka from the backside. There's a tablet that indicates the glowing red crucifix (aka the cross of light, complete with picture) connects the seen and unseen (= is your point of reference for lining up the maps). And in case you hadn't figured out the room-looping thing on your own, the game manual spells that out explicitly on page... 19 I think.
Now, connecting all these dots is definitely a La-Mulana-puzzle-style challenge, to be sure. In particular, I think that the comment about driving wedges from the *heel* would have been better served by "back" or "rear" since the puzzle's confusing enough as it is.
Then again, the fact that the devs made it possible to consequence-free brute force the puzzle is probably their way of providing an out to players who don't figure it out. If they were feeling meaner, there probably would have been divine retribution for failed mantra use, or even just some sort of health or consumable (gold, weight, whatever) cost to each mantra attempt whether successful or not.
If I were to do it blind, I'd probably struggle the most with the first step in the Gate of Guidance (even with Mulbruk's hint that it's a place it doesn't look like anyone could go, that doesn't narrow it down at all), finding the spot in the Gate of Time if I hadn't known Hell Temple's location from (LPs of) the original, and knowing what to do in the Burning Cavern. So about half the steps. The other half, not so bad.
Actually that one is obvious cuz Xelpud is bad at keeping secrets. The second you enter that room he sends you an email saying "there's a super hard secret area in the ruins, now I wonder where it can be... La Laa La La Laaa." or something to that extent.
It's not tied to any particular room in the zone, though most people will probably get it when they go for the mantra tablet.
You sure about that? I really don't think that's the case. I even tested it when I made the video. Every single time it only pops up in that room and that particular video took me more than 15 tries to get right (most were practice runs because I wanted to find out which routes where the shortest) and he always sent that email ~4 seconds after entering that room, even when I took alternate paths. I even tried waiting in other rooms to figure out when it was he sent it because I didn't want to enter Draculet's place and start the process of unlocking hell temple until he did since that wouldn't make for a good video (I needed it to be predictable for the sake of the video), and it was always only in that room.
This isn't the only email that Xelpud sends on a particular screen either. There are many others like it, Like right after you beat amphisbieana or right when you find the enterance to tower of the godess he always sends one only on those screens right on queue.
The Japanese is actually even more explicit than your suggestion. It uses the same term for 'flipside' that it repeatedly seen on other tablets throughout the game. It was seemingly changed in translation.