La-Mulana

La-Mulana

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AshenLight Jul 9, 2018 @ 9:00pm
a few burning questions
I've just wasted a solid hour in the Dimensional Corridor trying to solve the Mushussu puzzle, only to eventually do so by accident after finding that the first child I'm supposed to wake is actually in ENLIL's room, not Urmahlullu's. It frustrated me to no end that I could activate Enlil with no trouble but no matter what I did I couldn't get anything to happen in Urmahlullu's room; eventually I went with it and did the rest in order only to discover that was apparently the intended solution. WTF? Seems like a huge oversight/mistake. I love the game but I'm pretty sour (and bewildered) about this one. Am I crazy or is there truly nothing doing in this room? http://i66.photobucket.com/albums/h257/AeotheKaear/bin/20180709_203348.jpg


When I defeated Ushumgallu I ended up finding a rut in the floor on the right side of the room -- the background didn't look any different, but I dropped off a ledge by about half of the good professor's height and 'behind' the floor when I walked over near the wall. This divot was perhaps 2-3 times his width. I actually thought at first that this was part of some mechanism to reach the top of the room, though couldn't find anything that helped with that. When I went down the ladder and came back up it was back to normal, which suggests it was just a random glitch, but I'm curious if anyone else has seen anything like this.


Why is the tablet that warns about Ox-Head and Horse-Face "awaiting thou" found a few rooms _after_ you fight them? Is there a non-glitchy way you could conceivably come in the back way (from Nüwa's Pyramid) before you had ever been through that part of the Chamber of Extinction? Doesn't seem like it.


Also, after waking the Philosophers, I read the tablet in the Scales room in the Tower of the Goddess. Not wanting to jump the gun I didn't touch the daises, but now they're gone. Did I botch this puzzle by leaving the room?

Thanks!
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AshenLight Jul 19, 2018 @ 8:24pm 
Originally posted by Almar:
Good job!

There are 6 tablets for the scale puzzle. The sapphire is called the affectionate heart. The hint about their weights is the order that the gems are dropped, so you can work out that blissful heart is the green one.

Ahh, didn't realize they were in order. With no other reference to either gem, all I had to go on was "The (...) signifies 'affection'.", with either one a credible fit for the available space. So I guessed (incorrectly, as it turned out, had to reset).

Originally posted by Almar:
Maybe. The one that comes to mind is in Temple of Moonlight. Come in from the Temple of the Sun pyramid warp and go up the ladder and drop down onto the path leading right, then wait a few seconds. Allows you to reach a hint about the Medicine puzzle I think?

I had fallen there before though you're right, I didn't have the tablet written down. It does clarify which solution to the Medicine puzzle is correct. There's another that points to it as well ("no harm") but as mentioned I was initially thrown off by the number of fairies in that room vs. the "only one" hint.

Originally posted by Almar:
Lore dumps mostly. Most things that mention the fifth children and the tablet in Temple of the Sun hinting things about the Woman Statue can be used as an alternate way to solve the second floor Endless Corridor puzzle (to work out that 5 = rebirth/reproduce) if you missed the hint from Mulbruk, although quite a long/hard way to do it and difficult to make the connection if you didn't write down what Mulbruk says about the fifth child shortly after she awakens. Although to even understand all that you would need to catch on to the La-Mulana number system first.
I might be stretching things a bit here though...

I did see that particular hint from Mulbruk, but I think I had already solved that puzzle entirely by mistake. It seemed like it accepted the correct ones and undid the wrong ones, so I simply went around that floor a few times marking them and before long I had inadvertently solved it. I recognized the numbers as the symbols from the doors that connect different fields, and associated each one with that area but didn't realize each one was also representing a number until later.

Originally posted by Almar:
The not so obvious platform leading to Dimensional Corridor from Twin Labyrinths.

Going back to this room now, it makes sense. In practice though I spent lots of time trying to make something happen in the elevator room with the Poseidon statue in the lower part of that side of the Twin Labyrinths.

Originally posted by Almar:
Toujin are the turtle enemies that shoot projectiles at you. the white shimmer is the Silver Shield. The tablet is a bit dramatic about the threat they pose.

Ha, I'll say. I was expecting Toujin to be a fearsome miniboss. And I kind of thought all along that the "white shimmer" was going to be the fairy clothes, but then I finally got them (at the very end of the game, after I'd already beaten all the tough bosses except the final one... doh!... I swear I had hit that fairy wall from that side before, too...) and realized that they didn't fit the description or implied function.

Here's another -- is it possible to reach the room on the Surface two above the grail tablet? Damage boost off the bird in the room to the right of it to just catch the bottom corner, I suppose, but is there a reason this room exists?

Originally posted by Almar:
Would that even work on Wii? Or do you mean Steam?

No problem.
Looking forward to the sequel?

I meant Steam, as I think Hell Temple simply does not exist on the NA WiiWare version, even as DLC. I'll have to play through the whole game again otherwise in order to try it, which isn't the worst thing ever of course but I wanted my next go to be on the original freeware version. As far as the Steam remake goes I've got an up to date version as well as one I'm told is favored by speedrunners, 1.3.3.1.

Very much looking forward to the sequel. I actually backed it some time ago while being still in the early game of this one. I don't have a lot of time to play games these days and I didn't want to half-ass it, so it was back-burnered for years. Watching L-M 2 draw closer and closer to completion finally pushed me to clear my schedule and learn this game first.
Almar Jul 20, 2018 @ 2:26am 
Originally posted by AshenLight:
Here's another -- is it possible to reach the room on the Surface two above the grail tablet? Damage boost off the bird in the room to the right of it to just catch the bottom corner, I suppose, but is there a reason this room exists?

You need to cheat to get there. Its also empty sky.

Originally posted by AshenLight:
I meant Steam, as I think Hell Temple simply does not exist on the NA WiiWare version, even as DLC. I'll have to play through the whole game again otherwise in order to try it, which isn't the worst thing ever of course but I wanted my next go to be on the original freeware version. As far as the Steam remake goes I've got an up to date version as well as one I'm told is favored by speedrunners, 1.3.3.1.

Here is a save with Hell Temple open.
https://drive.google.com/open?id=1hOQX9WtE2Tu4d1wasxeJOJo07DLv7OaS
AshenLight Jul 21, 2018 @ 1:04am 
Awesome, thanks, I'll see if I can pull it up. I did get a good controller set up for it at least.


Is there anything else you can find with torude scanning besides the two pieces of music software, that one hint about Mushussu, and mantra.exe?


I think the tablets I haven't figured out are mostly lore, but there are still these:

"Call forth the dragon that sleeps in this land. Follow the true flow, and the answer shall be entrusted to the dragon." Can't say the graphic looks much like Tiamat though, or the one-eyed / hundred-eyed.

Who is the "Goddess of the Mountain" (first Rosetta Stone type tablet)?
Almar Jul 21, 2018 @ 2:12am 
Originally posted by AshenLight:
Is there anything else you can find with torude scanning besides the two pieces of music software, that one hint about Mushussu, and mantra.exe?

I think the tablets I haven't figured out are mostly lore, but there are still these:

"Call forth the dragon that sleeps in this land. Follow the true flow, and the answer shall be entrusted to the dragon." Can't say the graphic looks much like Tiamat though, or the one-eyed / hundred-eyed.

Who is the "Goddess of the Mountain" (first Rosetta Stone type tablet)?

In Tower of the Goddes there is a mural in the room leading to Tower of Ruin, that when scanned with torude, tells you hint to get the VIY mantra. Its behind a brekable wall.

1st is about using the Key of Eternity on the lock in Endless Corridor.
2nd is about Kali.
AshenLight Aug 11, 2018 @ 6:10pm 
Originally posted by Almar:
In Tower of the Goddes there is a mural in the room leading to Tower of Ruin, that when scanned with torude, tells you hint to get the VIY mantra. Its behind a brekable wall.

Ha, I found that the first time I ever entered that room but I didn't recognize it as a mural, probably because of the bright spotlight. I was originally thinking that was where the mantra tablet was going to appear.

Originally posted by Almar:
1st is about using the Key of Eternity on the lock in Endless Corridor.
2nd is about Kali.

Huh, even in a purely metaphorical sense I don't see how the dragon applies. And Kali is Parvati? (Or at least some of the time? That clue about the multiple personalities was vague.)

How about developer rooms? I presume there must be others, but only found the one behind the statue in the Tower of the Goddess.
Almar Aug 11, 2018 @ 8:39pm 
Its probably just one of those things that don't really matter.
Kali is Parvati. I think Mulbruk tells you something about that.

Two more.
Gate of Illusion and Temple of Moonlight.
You can find them by breaking some walls.
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