Cat Quest III

Cat Quest III

View Stats:
started playing cat quest iii just yesterday, some quick feedback
i bought cat quest iii yesterday and started playing it, loving some of the new mechanics and such! so far it's been really fun.

there are some feedback i would like to share, just things i noticed right off the bat. mostly related to UI/usability/visual clarity. there's a chance these have already been mentioned by other players, but i will share anyway.

1. the Mana icon is too small; hard to quickly see how much mana i have left while in an intense combat. should have the option to display it as a bar, like the HP bar.

2. i noticed the currencies only display when you open the inventory which can be tedious if you're near the smith and want to quickly decide on an upgrade. would be nice to have an option to toggle display your coins/crystals etc. on the main interface.

3. Map visual clarity; i may be an odd one out here since i do have some sensory issues and am near sighted, but i find the map colour contrast is very low and a lot of the elements on the map are very similarly coloured. i have to zoom in a lot to clearly differentiate text/icons. the cat quest ii map was very easily readable. or at least have an option for higher colour contrast for accessibility.

4. Side quests indicators; i know some players like to discover and explore, though personally i prefer to see side quest markers on the map so i can easily pick what i wanna do. especially when i want to clear all the side quests, it's very tedious/time consuming to click on every NPC/object to find them. having an option to display side quest markers and maybe even main quest markers (for the current main quest) would be really nice.

What i really liked so far:
- Nap stations in the caves/dungeons: I really like that i can save/restore HP while going through a cave/dungeon so i don't lose progress. absolutely love this feature! this saved me during one of my first side quest dungeons.
- having two weapons to choose from: this has come in very handy and is really fun to play; love that i can pick between a melee weapon and a ranged one, very fun to experiment to see which one is more effective depending on the enemies/boss

all in all, I've been really enjoying it, keep up the good work!
Last edited by Slow Peach; Jan 12 @ 8:51pm
< >
Showing 1-1 of 1 comments
The Gentlebros  [developer] Jan 14 @ 2:34am 
Thank you for the feedback and we're glad that you're enjoying the game!
We've noted these suggestions and will keep them in mind for future updates! :)
< >
Showing 1-1 of 1 comments
Per page: 1530 50