Cat Quest III

Cat Quest III

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Star Sage Aug 31, 2024 @ 9:07pm
So, to the Lore of the Endgame(Spoilers)
It's been a while since the game released, so I'm willing to put questions out now. These are almost all spoilers, BTW, so you have been warned.

1) Is the Kingsblade alive? The other two artifacts are, so now I'm curious if that's the case here too.

2) Drakoth is the first artifact, but his use was in opening the door. Or is he still here in some way? Will he be brought back as some kind of vessel to wield the other two?

3) In the first game, the Zero Dimension was an absolute void, nothing save ourselves and Drakoth(as well as our spirit guide). In the second, the Zero Dimension had the space theme, but more importantly, it had paths, especially when the Kings were using them, the crystal tiles. But then the sections with Aelius had nothing beneath them, until the final confrontation with him, where he had those banners hanging off the infinite void(I assume he made those somehow). Now though, it's filled with liquid. Like it's probably NOT water, but what is it? And why is it changing? Is this simply because of different games being different, or is there a lore reason, like the longer it's open, them ore the ZD begins to 'fill' with things?

4) Those eyes were dragon eyes at the end of the game. The whole series has revolved around them, since they were the original source of magic, the Dragonblood and first Kings fought them in the War, and Aelius was sealed for his part in it, since the other Old Masters were afraid of his connection to his creations. That said...do you think those eyes were female? Not sure why, but they made me think of some dragonesses from other games.

5) Who or what brought our 'father' out of Purrgatory? Spirry was Drakoth's minion, Kirry, though only hinted, seemed to be some kind of 'Royal Advisor' spirit, which is why the Kings knew him personally. But Cappy just...is. Now, he says he escaped Purrgatory, and is being drawn back, but that begs the question of who he was before. We never got an answer to Kirry's past, but his position meant we didn't really need it. Here it seems like it matters.

That's all I can think of for now.
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darien Aug 31, 2024 @ 9:25pm 
Originally posted by Star Sage:
3) In the first game, the Zero Dimension was an absolute void, nothing save ourselves and Drakoth(as well as our spirit guide). In the second, the Zero Dimension had the space theme, but more importantly, it had paths, especially when the Kings were using them, the crystal tiles. But then the sections with Aelius had nothing beneath them, until the final confrontation with him, where he had those banners hanging off the infinite void(I assume he made those somehow). Now though, it's filled with liquid. Like it's probably NOT water, but what is it? And why is it changing? Is this simply because of different games being different, or is there a lore reason, like the longer it's open, them ore the ZD begins to 'fill' with things?

My read is that the Zero Dimension is experienced differently by different people -- in Cat Quest 3, we're sailors, so our minds interpret the void as an endless sea of dark water. In Cat Quest 2, of course, we're destined kings, so there's a regal procession set out for us, complete with the castle banners at the end. In the first Cat Quest, though, the hero is... effectively a blank slate. His entire memory and personality is a false one imprinted onto him by Drakoth, meaning that once we get to the Zero Dimension and see a reflection of the real centre of his being... there's just nothing there.
Last edited by darien; Aug 31, 2024 @ 9:26pm
Star Sage Aug 31, 2024 @ 10:14pm 
Now that's an interesting idea about the space, and makes me wonder what Aelius sees when he's inside it alone.
That Man Sep 3, 2024 @ 11:18pm 
For the second point, I'm still not entirely sure if the first artifact was Drakoth, the Dragonblood, or even the concept of the two battling.

For the fifth point, I can think of two versions: one is that Cappy actually IS the Seeker's father who fought his way out of Purrgatory to protect his son. His son turning out to be a Seeker was an added bonus, since we see Cappy trying to figure out a map to the treasure, probably to prolong his existence until he could make sure his son is safe. The second could be just that Cappy used to be a pirate and simply refused to die, and when he found the Seeker, he adopted him, hoping to avoid death indefinitely once they found the North Star, but along the way he grew fond of his adopted son and when it all came down, he decided to give up "eternal life" for the Seeker's safety.
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