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My read is that the Zero Dimension is experienced differently by different people -- in Cat Quest 3, we're sailors, so our minds interpret the void as an endless sea of dark water. In Cat Quest 2, of course, we're destined kings, so there's a regal procession set out for us, complete with the castle banners at the end. In the first Cat Quest, though, the hero is... effectively a blank slate. His entire memory and personality is a false one imprinted onto him by Drakoth, meaning that once we get to the Zero Dimension and see a reflection of the real centre of his being... there's just nothing there.
For the fifth point, I can think of two versions: one is that Cappy actually IS the Seeker's father who fought his way out of Purrgatory to protect his son. His son turning out to be a Seeker was an added bonus, since we see Cappy trying to figure out a map to the treasure, probably to prolong his existence until he could make sure his son is safe. The second could be just that Cappy used to be a pirate and simply refused to die, and when he found the Seeker, he adopted him, hoping to avoid death indefinitely once they found the North Star, but along the way he grew fond of his adopted son and when it all came down, he decided to give up "eternal life" for the Seeker's safety.