Warframe

Warframe

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Mar 28 @ 11:12am
The Warframe 2025 Survey
Give us crucial feedback regarding your time in the Origin System!

View full event information here:
https://steamcommunity.com/ogg/230410/announcements/detail/536597739399546123
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Showing 1-15 of 56 comments
Add some Chinese text to weapon configuration and name modification
Add pls weapon aim fov decrease or increase bcs like using assault rifles for example braton, burston there huge awful zooming like 2x... for example shotguns have amazing aim fov like 1.25x
Ben Lubar Mar 28 @ 2:01pm 
I said it in the survey, but I'll say it here too: There are a lot of pieces of content in the game that encourage players to leave endless missions as soon as possible, and those pieces of content should probably be modified to allow endless missions to actually be played for multiple rounds without blocking or delaying progress.
Make endless missions better and penalize people who leave early.
If your just clearing the nodes put your squad on solo, and stop being rude to others.
Its not rocket science!
Originally posted by 󠀡󠀡󠀡󠀡󠀡 󠀡󠀡:
Add some Chinese text to weapon configuration and name modification
Oof, no chance
Originally posted by ShadowDragonOfTheNorth:
Make endless missions better and penalize people who leave early.
If your just clearing the nodes put your squad on solo, and stop being rude to others.
Its not rocket science!
How about you get yourself a party first? Find likeminded people to do that activity with you
Headsoup Mar 28 @ 4:36pm 
For me, the main issue I hit is that monster density in higher difficulty content forces me into certain build types that reward nuking rather than tactics. I'd prefer monster density to come down (with appropriate difficulty tuning) so that I can have fun skirmishes without getting overwhelmed just for not being OP enough. Warframe has great gunplay/melee, but it loses focus to clear speed.
Catter Mar 28 @ 4:56pm 
Just finished my Survey and I’ll leave it here too so hopefully more eyes can get on it: The Rift.
That demiplane(?) Limbo has mastered, I’d love to see it become relevant in the story somehow, or even just a brief mention. It’s such a cool aspect with huge possibilities that’s just solely tied to a largely underutilized Warframe and I think it’s a shame.
I'd love to see more incentives to play Arbitration than just Galvanized Mods and Grendal. It can be very fun to play and have some decent rewards, but people don't stick around on infinite missions on those more.
People still play this?
Sherudon Mar 28 @ 7:21pm 
I'm going to actually do it, then get my account banned for daring to dreading june-july where we ain't focusing on the game and killing pixels...
Nemo Mar 28 @ 8:32pm 
add raids
Walnuts Mar 28 @ 9:27pm 
fix pvp
Originally posted by Catter:
Just finished my Survey and I’ll leave it here too so hopefully more eyes can get on it: The Rift.
That demiplane(?) Limbo has mastered, I’d love to see it become relevant in the story somehow, or even just a brief mention. It’s such a cool aspect with huge possibilities that’s just solely tied to a largely underutilized Warframe and I think it’s a shame.

Limbo rework, please have him be a caster frame with his abilities that do damage and synthesize with each other like newer frames (Dante comes to mind).

Have his rift no longer hinder other players but also benefit from him using it since he is a master when he is in his own realm. Have it do dot damage when enemies are inside, Limbo to be more tanky, regenerating heath and energy, rift do VOID damage or elemental damage bases on color usage or something. Make it interesting and not just a zone control ability that does nothing other than block all normal interaction.

Additionally (just an idea hear me out) a Proto Frame version of him? Instead of twirling mustache magician, (since this is 1999 and everyone is pretty much bad boys and gals with cool factor up to 11) make him look like Gambit from Xmen using tarot cards or playing cards as part of his identity when using his rift abilities.

You could add in some story elements regarding about the Void and the Rift, how they may influence one another and how Proto Limbo is still trying to find out how it all works (bouncing off Catter's ideas here) and may have some interesting discussion with Kaya/Nova and implications to 1999 temporal shenanigans.

Lastly, since the team maybe fans of JJK, Imagine... Proto Limbo uses his 4th ability and slap his hands together: "Domain Expansion: Cataclysm"

Thanks for reading :D
Last edited by C ø l d Æ i r; Mar 28 @ 10:11pm
Goetia Mar 29 @ 12:11am 
Originally posted by Headsoup:
For me, the main issue I hit is that monster density in higher difficulty content forces me into certain build types that reward nuking rather than tactics. I'd prefer monster density to come down (with appropriate difficulty tuning) so that I can have fun skirmishes without getting overwhelmed just for not being OP enough. Warframe has great gunplay/melee, but it loses focus to clear speed.
Hard agree, here. I love playing with bows but it's straight up throwing in lategame content because it's not quick enough.
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