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Сообщить о проблеме с переводом
If this is referring to the Galvanized mods in the Workshop video, no. That's not how this works. Galvanized Chamber would just add 200% multishot after 4 kills, making it just a required mod for your build. In what possible instance would I take the 10% base multishot extra from the normal Split Chamber? In a game about killing a bunch of enemies all the time, it adds nothing to build diversity or strategy.
So in the end, the best strategy is to just use the most powerful mods.
FOR JUST ONCE, LET OUR FEEDBACK GUIDE YOUR CHANGE, not the stat sheets you think are an ultimatum. Listen to the community, enhance the game, dont dumb it down.
Bullet Sponge end-game is what makes all those other shooters, BORING. Dont do it.
You are WARFRAME, not TomClancy's The Division, not Outriders.
YOU ARE WARFRAME, dont reduce yourself. Melee is where it needs to be, and Ranged weapons are not, just boost ranged weapons, we dont ask much of you but this time you really need to stop pushing away feedback, especially when everybody is agreeing on this.
Start listening, your statistics dont show the full picture.
I would much rather upgrade the crewmates I already have than hire all-new ones.