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Ryder 2014 年 11 月 16 日 下午 10:40
Nyx Prime Build
Are there any good mods/weapons/sentinels I should configure for my Nyx Prime? Any feedback would be great :)
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Vulbjorn 2014 年 11 月 17 日 下午 1:28 
Nyx being my favourite frame, I couldn't possibly go past this. There are quite a few Nyx builds, my preferred is Chaos/Absorb CC one.
his is what I mainly run http://warframe-builder.com/Warframes/Builder/Nyx_prime/t_30_030402003_1-4-10-2-0-10-4-2-5-5-6-2-7-7-5-8-8-5-14-5-4-55-1-5_2-12-55-6-4-9-f-f-1-14-14-4-5-6-7-9-8-14_0/en/1-0-27
(Of course bloody Steam won't allow shortened link)
With this build you will have stable 16 second Chaos (ideal place for me, not too short, not too long), enormous Absorb, able to cover entire pod on defense or console on MD. Meaning, if you sit on it - it will be immortal (if no melee units are around. Or grenades)
If you want, you could get rid of Streamline and replace it with Arcane Vespa helmet, but I just couldn't bear how ugly it looks on Nyx Prime, so I had to swap it and replace with mod.
Another build requires stacking up as much strenght as you can, making Absorb very small but powerful and costly. Do not do this. This is ultimately stupid and will hinder your progress at higher level missions.
Little tip: if you're surrounded by Infested who are buffed by Ancients - cast chaos and go into Absorb. Chaos will negate all the buffs/protection from Ancients, you just have to remember to discharge the bubble before the timer on Chaos runs out.

As to weapons - any will do, but, little thing. If you have Penta or Angstrum, you can self charge your absorb. In penta's case - you just plant few grenades all around yourself, go into Absorb and push RMB.
Angstrum is a bit harder to pull off. You have to charge it fully and shoot the floor under you, then immediatly go into Absorb. If you quick enough - it won't kill you.

Sentinels. Again, any will do except Shade . Little bugger will cloak you while you're in Absorb, rending it useless.

And now to Syndicate mods. Pacifying bolts are... okeish. Not particulary good. With CC build you will have about 7-9 second of enemies running in circles, affected by those. Mod is affected by duration, but if you will try to increase duration of it - chances are, you will break your Chaos. And long Chaos is almost as dangerous as no Chaos at all.
Second mod is being decided right now in the council, it will probably come out with U15.5.
From what I've seen - it looks much more useful and interesting then Pacifying Bolts.
最后由 Vulbjorn 编辑于; 2014 年 11 月 17 日 下午 1:37
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发帖日期: 2014 年 11 月 16 日 下午 10:40
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