Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Used to be that clans or alliances could seize control over a Dark Sector and levy a tax against those who played there. To do that, they had to deploy a Solar Rail to that Dark Sector, and then retain control of it.
To wrest control from another clan or alliance, you had to deploy your own Rail to a Dark Sector, and then conduct Solar Rail conflicts against the defenders to destroy their Rail. This involved invading their rail tower, which would be defended by Specters and enemy players.
Old conclave was fun I used Nekros in my first match and soul punch everyone in sight.