Warframe

Warframe

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Archlion Jun 11, 2013 @ 6:42pm
Repetitive so far
6 hours in the game and so far it's really boring and repetitive. Usually I enter a planet and it's the same old thing in the same atmospheres, same weapons, and same enemies. I've quit the game for a while. Then, I saw the PS4 video of it and it looks absolutely amazing with all the skills, the freezing skill, etc. At what level would I be able to have that stuff or at least some new enemies, weapons, skills, and maps.
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Showing 1-15 of 16 comments
Cryomundus Jun 11, 2013 @ 7:02pm 
Well, you're in the beginning area. There's a lot more to it than what you've seen. And there are about 4 tilesets, and all of the Warframes can be gotten for free. Plus the enemy ai/variety increases the further you go into the game.

Also, it's an MMO, expect some grindiness.
Archlion Jun 11, 2013 @ 7:08pm 
Originally posted by Cryomundus:
Well, you're in the beginning area. There's a lot more to it than what you've seen. And there are about 4 tilesets, and all of the Warframes can be gotten for free. Plus the enemy ai/variety increases the further you go into the game.

Also, it's an MMO, expect some grindiness.
How much more hours till I get into the good stuff? So far I'm still using the same guns, same warframe, and safe sword.
Tykero980 Jun 11, 2013 @ 7:40pm 
You can buy the patterns for weapons with credits its like 20k per pattern there are several really good weapons that are cheap mats wise to make like the orthos or something polearm.
Tanz Jun 11, 2013 @ 7:56pm 
Lol its just at the beginning, later on you'll enjoy it.
OOOOOOOOOOOOOOO Jun 11, 2013 @ 8:59pm 
If you're really desperate to skip a lot of grinding. Just buy a few weapons and use the warframe wiki to learn how to unlock new warframes. (Don't buy warframes.)
Dead Dragon Jun 12, 2013 @ 2:54am 
It doesn't ever become not repetitive. This game would be awesome if it weren't for extremely extremely repetitive levels, enemies, and abilities - if you don't spend $$$ on warframes / weapons that is, I'm not paying them for this recycled ****. 10 planets later (at least 50 levels later), same exact level design and enemies that was at the start. This is not an exaggeration. Literally the same exact layout, same mission, with a couple new enemy types sprinkled in.

Apparently they are going to allow player created levels at some point, maybe then I'll come back (assuming I can get mats / money farming those instead, and don't have to pay $$$ just to play in player levels).

And do not spend credits on warframes. You need to find specific recipes (helmet and chassis), and make those before you can even try and craft the warframe. ****ing dirty trick on the developer's part. Trying to frustrate players into buying stuff for $$$ is not a good way to design a game.
Last edited by Dead Dragon; Jun 12, 2013 @ 3:00am
D3ST Jun 12, 2013 @ 3:47am 
Originally posted by Dead Dragon:
Trying to frustrate players into buying stuff for $$$ is not a good way to design a game.


Although i agree with u on this, u better get used to it, becoz in 2 years time,
all online MP/Co-op games will be using this model..
Zefar Jun 12, 2013 @ 6:50am 
The game is repetitive. Even later on getting a new warframe takes quite a bit of time. For example, I'm getting the Rhino one and it needs a lot of Rubedos. Not sure about the other warframes but it takes time to get them. Not to mention time to make them.

Game itself won't change that much later on with the exception of some new enemies.
Joel Jun 12, 2013 @ 7:17am 
Originally posted by Dead Dragon:
It doesn't ever become not repetitive. This game would be awesome if it weren't for extremely extremely repetitive levels, enemies, and abilities - if you don't spend $$$ on warframes / weapons that is, I'm not paying them for this recycled ****. 10 planets later (at least 50 levels later), same exact level design and enemies that was at the start. This is not an exaggeration. Literally the same exact layout, same mission, with a couple new enemy types sprinkled in.

Apparently they are going to allow player created levels at some point, maybe then I'll come back (assuming I can get mats / money farming those instead, and don't have to pay $$$ just to play in player levels).

And do not spend credits on warframes. You need to find specific recipes (helmet and chassis), and make those before you can even try and craft the warframe. ****ing dirty trick on the developer's part. Trying to frustrate players into buying stuff for $$$ is not a good way to design a game.

^This^ is a little overly harsh BUT not completely untrue. I too stopped play because I got board with the game because unfortunately the game is vary grindy & repetitive. Once you have played a few of the maps you've played them all & the enemy's have a set # of different units that you will encounter so once you have faced them all you will know who they are & how to kill them pretty quick.

Honestly though as far as a f2p game it one of the best I have seen 99% of the game is free & obtainable through gameplay & there is nothing dirty or sneaky about what you can get or where to get it. It could have been a little cryptic in the beginning for some players but there is no excuse now with all of the wiki around you can get all of the info you need to get what you want it might just take a little longer than you may want.

My only real gripe at the moment is that one of the most important things in the game you do still have to pay for & that's extra character & weapon slots. However it'd not completely unreasonable to charge for them I mean the dev's need to make money to pay the upkeep on the game... I'm just a cheap bastard. Limited to only 2 character slots there isn't enough diversity for me to keep play, I would have to sell one or both of my old frames to get new ones & I don't want to do that because I invested so much time in them.
Ailes Jun 12, 2013 @ 10:26am 
I dropped it. Repetitiveness and grinding isn't necessarily bad, but I can hardly enjoy the game. I've changed to Path of Exile, which is basically a Diablo 2 clone. It's reptitive grinding too, but so far it makes fun.

There are probably various things making me Warframe enjoy less than other grinding games, like the full 3D and fast combat (Warframe gets very messy at times especially with four people - Path of Exile not so much, but that's probably a matter of taste). The idea with the mods feels a bit indirect and "unpersonal" at times. There aren't too many mods, you can barely customize them or your weapons, the crafting is very reduced, alternative playstyles like stealth seem difficult and less rewarding, customizing your Warframe with colors or alternative helmets or whatever isn't too much either and rather senseless considering that most people rush the hell out of the game anyway never looking at or for each other.

Futhermore the game has no story whatsoever, it lacks proper multiplayer mechanics (peer-to-peer is awful - lots of lags, no session browsing/matchmaking by player preferences, no votekick) and it isn't very much "co-op" (with randoms it's just mindless rushing or fast mass zerging, with friends it's fast mass zerging, alone it's slow zerging).

I will probably try it again the moment I get exhausted on Path of Exile, I still want to try the Void Towers, but I don't think they'll change much. The gameplay remains the same, and it just doesn't feel too enjoyable too me. Playing with randoms gives me headaches/frustrates me, playing with friends bores me (regardless of the difficulty; low ones are purely boring, higher ones are exhaustingly boring).
Last edited by Ailes; Jun 12, 2013 @ 10:31am
Zefar Jun 12, 2013 @ 11:05am 
MMORPG that focus on story are often VERY linear. So much that they hand hold you through the entire thing. Telling where you should go and where you should level.

Here you can complete a stage and move to the next one.

Not sure what the problem with random is. So far I've had quite a lot of good guys joining my game and the moment we're 4 we just can't lose.

Path of Exile was a borefest for me, even if I loved Diablo 2 and liked Diablo 3 quite a bit. The main reason was because spells where so boring to use. No imagination to them. Often a single hit spell with a single damage.
Ailes Jun 12, 2013 @ 7:22pm 
Warframe is no MMORPG. Technically it's like Diablo. The only time many people "meet" each other is in the lobby. Other than that just a handful is playing in their own instances. It could bring in a story if it wanted to. Diablo does so too. Path of Exile as well. But Warframe doesn't. At least not now. And I'm not sure if I am willing to wait if there are other games around right now that are more enjoyable.
Last edited by Ailes; Jun 12, 2013 @ 7:23pm
Dead Dragon Jun 13, 2013 @ 2:42pm 
Originally posted by Joel:

Honestly though as far as a f2p game it one of the best I have seen 99% of the game is free & obtainable through gameplay & there is nothing dirty or sneaky about what you can get or where to get it. It could have been a little cryptic in the beginning for some players but there is no excuse now with all of the wiki around you can get all of the info you need to get what you want it might just take a little longer than you may want.

It's the fact that warframes require chassis and helmets that you have to find and build and spend credits on first in order to build the warframes that bothers me, and there was no notification in game that this was the case. How was I supposed to know that I have to check a wiki before purchasing one with credits?

I have absolutely no problem grinding in games. But I don't like how they pretend there's 100 levels or more in the game when really there's only a few. To me it's trickery.

And the whole "spend money to rush build a recipe" is ridiculous. I sincerely hope nobody has given them money for that.

I guess I cannot be too upset. You get what you pay for in every F2P game, garbage. If you like to spend money on garbage, feel free to contact me and I can hook you up.
Last edited by Dead Dragon; Jun 13, 2013 @ 2:57pm
[mXc]The Deviot Jun 13, 2013 @ 2:58pm 
I wouldn't even call it Diablo. It's Borderlands...... IN SPAAAAAAAAACE.

Yeah the preset level sections repeat, and it does get repetitive. I will say it does a better job than other F2P shooters I've tried of avoiding P2W syndrome. Everything is unlockable except for slots, and the earlier guns can bring down bigger threats once you level them a bit. It also has a bit of nice touches like lack of air killing you if a window blows up on a spaceship level.

But repetition, and treadmills are the main problems with it. They don't hide them the way WoW, Rift, EQ,AC or other popular MMORPG's did. I find I'll play for 2 hours max then move onto something else, and that's usually if one of my friends is playing. I think the game needs more mission types, and a MUCH greater scenery variety. I think if the levels took place on planets that were varied 80% of the time people wouldn't care so much.

Isaard Jun 16, 2013 @ 1:16am 
Worth noting that nothing in this game is restricted to real-money purchases other than cosmetics(Skins/Color Palletes).
There is a selection of weapons and blueprints that can be purchased for real-money, but that is simply a shortcut for people with less time to game, no exclusive items. The best weapons and items are earned through gameplay and cannot be purchased for real money.
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Date Posted: Jun 11, 2013 @ 6:42pm
Posts: 16