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Also, it's an MMO, expect some grindiness.
Apparently they are going to allow player created levels at some point, maybe then I'll come back (assuming I can get mats / money farming those instead, and don't have to pay $$$ just to play in player levels).
And do not spend credits on warframes. You need to find specific recipes (helmet and chassis), and make those before you can even try and craft the warframe. ****ing dirty trick on the developer's part. Trying to frustrate players into buying stuff for $$$ is not a good way to design a game.
Although i agree with u on this, u better get used to it, becoz in 2 years time,
all online MP/Co-op games will be using this model..
Game itself won't change that much later on with the exception of some new enemies.
^This^ is a little overly harsh BUT not completely untrue. I too stopped play because I got board with the game because unfortunately the game is vary grindy & repetitive. Once you have played a few of the maps you've played them all & the enemy's have a set # of different units that you will encounter so once you have faced them all you will know who they are & how to kill them pretty quick.
Honestly though as far as a f2p game it one of the best I have seen 99% of the game is free & obtainable through gameplay & there is nothing dirty or sneaky about what you can get or where to get it. It could have been a little cryptic in the beginning for some players but there is no excuse now with all of the wiki around you can get all of the info you need to get what you want it might just take a little longer than you may want.
My only real gripe at the moment is that one of the most important things in the game you do still have to pay for & that's extra character & weapon slots. However it'd not completely unreasonable to charge for them I mean the dev's need to make money to pay the upkeep on the game... I'm just a cheap bastard. Limited to only 2 character slots there isn't enough diversity for me to keep play, I would have to sell one or both of my old frames to get new ones & I don't want to do that because I invested so much time in them.
There are probably various things making me Warframe enjoy less than other grinding games, like the full 3D and fast combat (Warframe gets very messy at times especially with four people - Path of Exile not so much, but that's probably a matter of taste). The idea with the mods feels a bit indirect and "unpersonal" at times. There aren't too many mods, you can barely customize them or your weapons, the crafting is very reduced, alternative playstyles like stealth seem difficult and less rewarding, customizing your Warframe with colors or alternative helmets or whatever isn't too much either and rather senseless considering that most people rush the hell out of the game anyway never looking at or for each other.
Futhermore the game has no story whatsoever, it lacks proper multiplayer mechanics (peer-to-peer is awful - lots of lags, no session browsing/matchmaking by player preferences, no votekick) and it isn't very much "co-op" (with randoms it's just mindless rushing or fast mass zerging, with friends it's fast mass zerging, alone it's slow zerging).
I will probably try it again the moment I get exhausted on Path of Exile, I still want to try the Void Towers, but I don't think they'll change much. The gameplay remains the same, and it just doesn't feel too enjoyable too me. Playing with randoms gives me headaches/frustrates me, playing with friends bores me (regardless of the difficulty; low ones are purely boring, higher ones are exhaustingly boring).
Here you can complete a stage and move to the next one.
Not sure what the problem with random is. So far I've had quite a lot of good guys joining my game and the moment we're 4 we just can't lose.
Path of Exile was a borefest for me, even if I loved Diablo 2 and liked Diablo 3 quite a bit. The main reason was because spells where so boring to use. No imagination to them. Often a single hit spell with a single damage.
It's the fact that warframes require chassis and helmets that you have to find and build and spend credits on first in order to build the warframes that bothers me, and there was no notification in game that this was the case. How was I supposed to know that I have to check a wiki before purchasing one with credits?
I have absolutely no problem grinding in games. But I don't like how they pretend there's 100 levels or more in the game when really there's only a few. To me it's trickery.
And the whole "spend money to rush build a recipe" is ridiculous. I sincerely hope nobody has given them money for that.
I guess I cannot be too upset. You get what you pay for in every F2P game, garbage. If you like to spend money on garbage, feel free to contact me and I can hook you up.
Yeah the preset level sections repeat, and it does get repetitive. I will say it does a better job than other F2P shooters I've tried of avoiding P2W syndrome. Everything is unlockable except for slots, and the earlier guns can bring down bigger threats once you level them a bit. It also has a bit of nice touches like lack of air killing you if a window blows up on a spaceship level.
But repetition, and treadmills are the main problems with it. They don't hide them the way WoW, Rift, EQ,AC or other popular MMORPG's did. I find I'll play for 2 hours max then move onto something else, and that's usually if one of my friends is playing. I think the game needs more mission types, and a MUCH greater scenery variety. I think if the levels took place on planets that were varied 80% of the time people wouldn't care so much.
There is a selection of weapons and blueprints that can be purchased for real-money, but that is simply a shortcut for people with less time to game, no exclusive items. The best weapons and items are earned through gameplay and cannot be purchased for real money.