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Personalities, weapons, abilities and elements gave encounters with liches and sisters some degree of variety. Even their looks had way more variance. Code are boring in comparison. Once you've done each band member once you've seen them all.
Coda weapons are also very boring, because excluding the new weapons they're just stat upgrades. Out of kuva weapons only half were simple stat upgrades and out of sister weapons none were, each of them had something that made them clearly different.
The entire update felt "just okay", I think, which isn't bad on its own, but I'd say the problem is it didn't warrant an entire year of hype (and a demo) just for what ended up being a half-finished update at first
Agreed on the personality, wasn't sure if I was being nitpicky as we got 5 band members compared to the 4 personalities of Liches/Sisters, but they're just so similar to one another. I think having no progenitor influence on their appearance was a mistake too.
I think that ship has long sailed and I don't see DE trying to balance things other than adding damage attenuation which is really boring, it could really use some kind of skill based interaction to expose a portion of their health to full damage or something.
I personally feel the wait/hype for Coda would have paid off better by having the Coda weapons be the best weapons in 1999 by at least being equivalent to the best Kuva/Tenet weapons either in stats or unique traits. Right now they feel like an afterthought and a step backwards.