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Anyone is disappointed with 1999?
Not in a derogatory way, but in a constructive one. The only thing that I found fascinating is just the new map design. That's it.

Mission? About the same. Not much new mechanics
Skins? Geminis are locked behind paywall, and syndicate skins aren't that interesting
Weapons? Aesthetically pleasant, but boring weapon overall (where's the gimmick????)
Rework? It felt like readjusting rather than a rework.

And the most disappointing part? Ironically, the story.
I don't really feel engaged with the characters. Even worse than the previous Loid lore. Feels like it fell off after Lotus rebirth, and haven't really recovered since. Oh, I don't straight up just comparing climax with new build ups. The buildups is just uninteresting by itself.
They also kinda half-assing with the character personality. The best character writing that DE has ever done was Necralisk's Entrati. I like every single of them.

The dialog on 1999 is also a wattpad level writing. Who tf made a comeback such as "Check out 'latent infection', b*tch" ???
Who tf write these sh*t? Intern?? Writing wasn't Warframe strong point, but this is just another level of cringe.

I honestly expect a huge thing, especially by the way DE built the hype through the demo.
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Showing 1-4 of 4 comments
rhoenix Dec 16, 2024 @ 10:36am 
1999 is a good idea, but I agree that they need better writers for several aspects of the game.

The characters for 1999 are interesting, and the idea of the protoframes' inherent body horror of trying to not succumb to the Infestation within them is good for storyline writing. The hints were there for character interaction and such, but... not ever really shown or brought out.

To a degree, there is a good thing to leaving things to the reader/watcher's imagination. After all, a good writer tends to give half the details, so the reader's imagination can create the other half. The trick is which parts to show to make up that half.
Last edited by rhoenix; Dec 16, 2024 @ 10:51am
Freely Dec 16, 2024 @ 10:37am 
I believe the writing/dialogue is meant to mimic how we spoke in the late 90's and early 2000's - Comes off more as someone who thinks they remember, if anything. Hearing modern dumbass slang with old school is a strange combo.
Mooman Dec 16, 2024 @ 10:42am 
The age of Steve is over. This is the age of Rebecca now...
Redella Dec 16, 2024 @ 11:16am 
I, too, am fairly disappointed with 1999. It was supposed to be a major storyline update, and it kind of hits that mark with including Albrecht there, but nothing else seems to add up. Why are we there? Why are the other characters there? What are their backstories? Who are the scaldra, and why are we fighting them? Where did the techrot come from? There are so many questions I have, that sadly will likely never get answered.
This whole update just felt like an intro to new factions, which is fine, and I am having fun with the new missions and such, but I really want to know more about the universe we already have. The characters we meet here are supposed to be "Protoframes," but we get no context on that at all, other than how they look.
Since they did go through with this being a new system, with new characters, I hope in the future they delve further into backstories and such to flesh things out a bit more, but I get a feeling that won't happen. It'll likely just be another half-assed attempt at just adding new mechanics and new enemies without anymore development.
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Showing 1-4 of 4 comments
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Date Posted: Dec 16, 2024 @ 10:13am
Posts: 4