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I know it sounds like common sense, but some people don't care and do it anyway.
that's where the problem is
(although having a timer before leaving as a host could be handy as it would prevent some cases of host migrations)
Lawl, its their broken code that causes things to become soft locked after host migrations.
Explain to me how that isnt de's fault.
Each group you run is run on a sever created by the host. If that host has crap internet or your internet is struggling to connect to the hosts server instant, then that server will corrupt upon a server crash. So, some of the items get lost when the game is trying to create a new server via a new host within the squad.
The only objects that are run on DE are the tenno relays and trading post on mars
just pay the monthly subscription for dedicated servers.
She was telling you [the players] to pay.