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I would agree, though for me; while Ivara was certainly annoying to farm the blueprints for, I think Nidus, Khora, Harrow and Grendel were more agonizing due to the general complications, rng, and frustration of missions needed. I am sure its an each your own type deal; but I those kinds of moments do leave a mark on us players after all.
- Frames without prime versions are NOT included, which means that the only way to earn the newest frames is to either do their original farm or pay plat.
- As a side effect of the last point, any frame in the circuit is "obsolete" because its prime could be farmed through relics/aya instead.
- This system makes finishing the grind for helminth abilities FAR less painful for those who at some point sold their original base forms of frames, or felt the need to do so before they could unlock the helminth system.
- Circuit runs still require a significant amount of grinding (more for the incarnons in SP, but still) and force players to use weapons and frames they may not be familiar with. For newer players, the odds that they end up with gear they are comfortable with is quite low which increases the relative difficulty of the circuit grind.
- Circuit level scales faster than any other endless mode in the game. On SP, you go from fighting level 200s to fighting level 600s in only a few rounds. In the regular circuit, doubling or tripling the starting level in that time frame will put newer players against enemies higher than they likely will have ever faced. Another reason why it isn't as easy as you seem to suggest.
Sure sucks that you're taking it so personal though.
Why are you so pretentious, Tari? Everthing in this game is joke for you, everything in this game is frustrating for you, everything in this game is annoying for you. So why you still play warframe? You are 29th mastery rank and as first person in the whole world, you have done that in two weeks. Be proud of yourself and go on. If you dont like WF, there is many more games.
Just take pride in the fact that you did it the hard way.
Circuit for Warframe blueprints is good, and the new Incarnon system is miles better than the Riven system of randomized trading cards with a 90% chance to not even get one for a weapon you want to use.
Doing missions for materials and credits, and having reasonable pathways to blueprints and upgrades, is a massive improvement. I just played with a guy last night who has been trying to get a Saryn Systems blueprint for four years. FOUR YEARS of a stupid, gimmicky boss fight that feels more like a Resident Evil Puzzle than a showdown with a famous executioner.
To the Void with you and your desire to make us all suffer under RNG. The grind is artificial gameplay and I'm glad it's gone.
I'm glad it's here because there is no way i'm finishing inaros or nidus sidequests, because one is bust and the other cheated my out of a million credits already.