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Neko Sep 15, 2024 @ 7:13am
Question about Melee Combo
I still cant understand what procs the permanent 2x or 3x melee combo counter that replenishes back this happened most of the time when I use Hammer/Mace sometimes on daggers & swords but no on glaives
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Showing 1-6 of 6 comments
Ittrix Sep 15, 2024 @ 7:36am 
Initial Combo is also a stat melee weapons have.
Initial combo still lets you consume combo with heavy attacks, and it'll refill back to the 'initial' amount after doing so.
There's a handful of mods which provide it. Corrupt charge (gives 3x), Covert Lethality (2x- dagger specific iirc)... I think there's an aura mod out there. Rivens can also have it.
Certain incarnons have it, certain weapons have a passive, and there's the melee crescendo arcane now.

Initial Combo is handy for heavy attack spam builds, finisher builds, and with certain warframes using melee as a stat stick or whose abilities utilize combo count.
Since they have to 'refill' there's generally a limit for how much is useful when it comes to heavy attack spam. The 'melee crescendo is iNsAnE!!!' is clickbait for most cases of it sadly.
Last edited by Ittrix; Sep 15, 2024 @ 7:56am
C.D.J. Grazza Sep 15, 2024 @ 7:36am 
there is a mod that starts you out at 2x combo count always. I can't remember the name of it at the moment. Maybe someone else does. If I'm understanding what you wrote and if your hammer is replenishing back to 3x, then it may be a property of one of your mods or the hammer itself or some synergy. IDK.

Other than that, what others have said you build combo count through regular melee hits at enemies. Then when you do a heavy attack, or slam iirc, you'll get bonus damage.

IF you have high heavy attack efficiency iirc, then you don't lose all your combo meter. Also some mods help you build up your combo count, while others stop your combo count from reducing so fast. (more time to build combo)

The higher the combo count the bigger the damage, but sometimes it depends on your play style, if it's worth building combo, and also the level of the enemies.

ggs.
Last edited by C.D.J. Grazza; Sep 15, 2024 @ 7:51am
Neko Sep 15, 2024 @ 7:59am 
I see I need to re-check my Melee Builds and my Melee Warframe builds that I use (Kullervo, Wukong, and Inaros) once I hop back on again
rhoenix Sep 15, 2024 @ 8:19am 
The Corrupt Charge mod is the one that starts you at a 2x weapon combo, though it loses extra combo quickly.

It's very good for the glaive weapons for instance, allowing you to constantly launch a heavy throw without having to make melee attacks first.
Kawalorn Sep 15, 2024 @ 1:07pm 
A lot of hammers have natural Initial Combo, like Fragor Prime having 30.
DeAlph Sep 15, 2024 @ 8:09pm 
If you have Melee Crescendo (Melee Arcane), then you can finisher the enemy and get 12x combo infinite (need 90 heavy efficiency to keep up with recharge speed after attacked)
Last edited by DeAlph; Sep 15, 2024 @ 8:10pm
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Date Posted: Sep 15, 2024 @ 7:13am
Posts: 6