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Sorry but you gotta actually play by the mechanics the game intended...
Err, the enemy once did the routine of firing the flamer , and then stop and now he just stands around I shoot him and he stands around he isn't firing as well and not taking any damage I wait for him to shoot or do anything just moving around and stand basically but I can't hurt him. That is why I said there is a bug, I had to abort the mission or else just stuck there doing nothing.
I shoot him and stop shooting each time I reload, there was once he fires back and all of that, call his friends etc, but after a while the enemy just stand around, move around, taunt but not attacking with the flamer and remain invulnerable that is why I said there is a bug on that one at least during my time.
I had to abort the mission, and ask in discussion on how to handle , deal with the enemy. What is the mechanic ? he is vulnerable only when he is firing his flamer ?
But just like the others above me said, you have to wait a bit until he shows you the blue glowing weak spots (left shoulder, chest and back).
Sargas Ruk is just another old boss with an incredibly stupid invulnerability mechanic, you might struggle a bit at first and waste a lot of time waiting for him to do its thing.
Already happened to me once before when someone pointed that it must've been a recent WarFrame's (WF's) update content that carried thst bug and when I went to check it (with the 1st WF that I've defetated it, which was Nezha's past skillset) and faced this very same difficulty. It was a lot harder to get those points to expose themselves and had to also work around with my Operator which usually has the Vazarin's Focus skill tree active and it was their 2nd skill and his 1st to grant extra shields that allowed me to endure it for quite a while longer than I usually did when had to defeat Sargas Ruk.
In overall it's really not pleasant to see, if that actually occured this time again.
Yeah, the mechanic is just broken and plain stupid.
Unfortunately, we might not see a revamp of the old bosses to make them more enjoyable for new players/casual players.