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If you are curious about the game you should look at some new gameplay, sort of get a feel for it if you don't feel like installing it just yet.
I have played Defiance myself, it got dull quite fast, but Warframe even though it is repetitive it is still fun. Until a certian point and if you are playing alone or not, it can be a blast with friends. And meeting nice people in the game is rare, but once you do it is truly an amazing experience.
Functionally; you can look at each warframe as a different character you own. Warframes can be customised cosmetically with colour, alternate helmets, armour attachments and long scarf-like attachments called Syandana. None of these have any gameplay effect and are only available via platinum (the currency you get by spending real money on the game).
Gameplay customisation comes in the form of mods - you'll collect a lot of these over the course of your gameplay and each one alters you warframe's stats in some way. Vitality, for instance, increases your warframe's total HP while Fast Deflection increases the rate your warframe's shield recharges. Mods can be fused together - either with duplicates of themselves or with Fusion Cores, which are only used for fusing mods - and this will increase their potency.
Weapons, likewise, have mods available to them and can be customised with colour and some have alternate skins. Melee weapons can also get attachments called Sugatra - a cosmetic item that is essentially a small charm hanging from the weapon's hilt. There are no restrictions on what weapons can be carried by which warframe - the smallest, most fragile-looking warframe in the game can swing around a six-foot greatsword with no problems.
One thing that cannot be changed about warframes are their abilities - these are set in stone. As you raise a warframe's level, new powers are unlocked or raised in power. Each 'frame has four unique powers. Volt, one of the three warframes you can choose when starting the game, has:
Warframe levelling is not MOBA-style; it is a persistent level that rises over the course of many missions. The higher a warframe or weapon's level, it can fit more or larger mods.
The story is very slowly being revealed - mostly by the starter quest (called "Vor's Prize") and its immediate follow-on added in the latest patch ("Once Awake") and a great deal is still yet to be revealed, leaving fans with far more questions than answers.
For the most part; you'll be picking a mission from the system map, dropping with up to three other players into a level randomly assembled from various rooms in that planet's tileset with a basic objective. Sometimes this objective will change mid-mission, but this is very rare (and I would not be surprised if it is only there in-case the level built doesn't match that mission node's type - hard to do a Sabotage mission if there's no reactor to sabotage, after all).