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Pssssh, ain't nobody got time fo' dat! Iron Shrapnel! That's all have to say! Human Claymore! Typhoon System! EXPLOSIOOOONS!
TIME FOR THE TRIPLE PEOPLE!
In what way is he inexperienced? I've built over 2,000 hours on this game too and he knows how to set up his frames better than most. NOT to mention people have previously said Ember was fairly useless. However i see him dishging out 8000 damage per blast from his World on Fire ability. And that's not counting the AoE or DoT damage. xD
Besides, why get so butthurt over something as dumb as an argument over the internet? Do you WANT the Special Olympics to happen in this thread!? I can get a whole crew ready to host it!
Crazy in what way? xD Iron Shrapnel is a Human Claymore attack. You've NEVER played Deus Ex: Humanb Revolution? Think of the Typhoon System. or better yet look up both in a search.
That's....Astonishingly Accurate. :|- *poker face activate*
I hear your opinions, I just see them as opinions. When you provide actual fact, I'll listen. As I said, opinion is a meaningless word to me. Unless you have cold hard evidence, you're just talking to me, not even achieving an argument.
I don't "rush to conclusions" - I am someone who seeks to comprehend and understand the ones of who I speak with, even if I don't particularly care about them in general. If my analysis of you based on your action is an incorrect one, then I am perfectly fine with accepting that I misjudged. However, as I like to speak with others based on who they are, using what I have learned from the only interaction with them that I have is sadly the route I must take. It's not perfect, but neither is the world, nor me.
I do not believe I know the ultimate truth, but when I've done full side-by-side comparisons and broken things down into stats, and chance of success versus chance of failure, as well as "would work" versus "would not work", I feel it to be safe to present that information as a logically constructed piece of advice originating from fact over opinion.
Whether I do think that or not is irrelevant, as I explained countless times before, I never insulted Max. I'm not sure what post you're all reading that I'm not, because I only mentioned him three times, and never dealt a personal insult in any of those three mentionings, unless you count pointing out inexperience as an insult.
The last part of your post has no logical basis, and no fact to back it up. Whether they know more or not is irrelevant even so, as this topic does not require knowing literally everything about the game (granted, I have taken the time to research and analyze nigh all of it). This topic only requires knowing how the frames work, and how they compare to each other. It's not even a difficult thing to comprehend.
for example tanking, valkyr and Trinity, not to mention, others like Rhino and even Nyx can tank, just in thier own way, they all do well in it too. although Trinity is overall the best tank, as long as whoever's playing it is fast on the keyboard. Valkyr is good tank with just her armor and health, just slap on a good life strike melee weapon and she isn't going to die anytime soon, rhino is... well, rhino, and Nyx can just sit in a bubble all day next to a defensive objective, and do some massive damage in a quick burst if that bubble happens to be popped by some cheeky squadmate with a synoid.
blah blah.
Same thing with agility, regarding Zephy, Loki, Valkyr(Rip line) Vauban(bounce), Volt, etc.
Can't say much about best damage though. (Don't have much experience being the DPS/offensive frame of the squad.)
(I'm and Xbx one player, Mastery rank 11, if anyone feels like questioning my playtime. :D)
The only situation that puts her into real trouble is a magnetic proc while unbuffed and low on health, which happens to be a death sentence for ANY other warframe too.
These are FACTS. Tell me now how the frame with better unbuffed tankiness than any other frame has and some good abilities that push it even higher, is a BAD tank?
Telling us that she is a bad tank is an OPINION and looks like biased as the facts tell us that her base stats are actually best for tanking (huge damage mitigation, good effective hp) and her abilities are good for tanking (buffs for more dmg mitigation, invulnerability, disables/CC).
Mods are something to consider. A properly modded Trin (not hard mods to obtain either) can out-tank Valkyr, and this is coming from someone who has fully modded and fully experimented with both Valkyr and Trinity, as well as done a full comparison of their stats, and their performance in combat.
Valkyr has good damage reductions with Hysteria, and while her other abilities are helpful, the fact remains that she will eventually run out of energy without a Trin to support it unless the user does a great job of managing the rage mod's energy regen upon HP damage. However, the magnetic proc, the nullifiers, and energy leeches are the reason Trinity comes out as a superior tank to Valkyr.
When Valkyr faces a Nullifier, she either doesn't use her tanking ability and shoots it from a distance, which may not be a viable option if there's a lot of heavy gunners and bombards around her too, or she rushes it with her superior melee strength, but ultimately can't use hysteria. While it's still survivable, Trinity could just have Link active the entire time, tanking all that damage while staying outside the nullifier field, and shoot down the nullifier from a safe distance.
As for magnetic, magnetic is death for Valkyr as you said, whereas, Trinity is immune to all statuses so long as you keep Link up, which isn't hard, and comes at no disadvantage (Hysteria's disadvantage is limiting you to melee only for its entire duration), so even if something tries to deal magnetic to her, it won't have any effect. Even so, give her Energy Siphon, retreat from enemies, regen around 20 energy (if you're modded correctly), vamp one guy, use Link, and then do a few vamps with kills and you're already fully recovered from that magnetic proc, no problems.
Essentially the same story goes for Leech Eximus, though, they're not as much of a hazard in either case.
Furthermore, Valkyr's healing relies on slowly-regenerating HP with rejuvenation, since her shields are lackluster. Trinity on the other hand doesn't need a special mod loadout just to survive. Use Link until your shields get low, use Blessing, bam, back at full. As a bonus, you keep your entire team alive too, AND give them damage reductions, rather than just think about yourself all the time. I have a friend I've recently been helping get into Warframe, she uses a Trinity, and even though she lacks the proper mod loadout to make a true "tank trin", she survives longer than any Valkyr I've seen. This is because Trinity, so long as you pay attention, has the greatest capacity to survive damage out of any frame in the game. It'll require a little more effort on your part, but no good thing comes out of not trying for it.
Overall, Trinity is better for your survival, and for your team's survival, than Valkyr. Trinity also offers a bit more freedom in mod loadouts and equipment than Valkyr, which I'm sure this new guy would highly value.
Again, Valkyr isn't a bad tank. In fact, she's a good tank, and outmatches Trinity in terms of overall offensive power. However, when it comes to teamwork, surviving, and not being a burden to your allies, Trinity is superior.
Zephyr, Loki, Volt,
Every Warframe does damage. It's just a matter of preference, killing style, and the type of weapons you can take along with you that benefits your Warframe. And of course how you mod your character,