Warframe

Warframe

Ver estatísticas:
Silvus Sol 19/fev./2015 às 23:45
No Shield Mode - Nightmare Modification
So... why is this even a thing?

Is it soley intended to invalidate the use of squishier frames? Does DE want people to have a higher missions quit ratio? Because nobody plays it. Anytime it pops up in a public game (and with my friends) we just abort and reroll because it is so compeletly unfair to so many frames. And even with the frames that can pull it off it just isn't worth the high chance of death/failure.

Half shields with ice/cold zones is plenty. If you want to screw with shields to make Nightmare missions harder then cut the regen rate by 200%. But get rid of No Shield Mode, or at the very least rename to something more appropriate like "No Go Mode" or "**** You Mode".

Edit: Just to clarify, I am talking about the random modification that happens during a Nightmare mission, not the Alert mission (though I suppose it can be included)
Última edição por Silvus Sol; 20/fev./2015 às 2:03
< >
Exibindo comentários 1630 de 33
Mort 20/fev./2015 às 8:22 
Do you even realise why its called "Nightmare mode"? It's not meant for some players that like it Easy - run and rekt everything. Its made for players that can make strategies and use mind not run in and kill everything without getting killed. People have forgoten already what real difficulty games are and just expect some super easy missions to later be "proud" that he/she did it like a piece of cake. No Shields is the proper thing for the Nightmare mission, so i am giving a
BIG -1

EDIT:
Also this can't be reason to people quiting LOL.. If you are in game to just finish it in week without any difficulty's then that game isnt for you.
Nightmare actually attracts more pro strategists to game than scare people off.
Última edição por Mort; 20/fev./2015 às 8:23
Ivara Ara 20/fev./2015 às 8:28 
Escrito originalmente por Toulouse:
Do you even realise why its called "Nightmare mode"? It's not meant for some players that like it Easy - run and rekt everything. Its made for players that can make strategies and use mind not run in and kill everything without getting killed. People have forgoten already what real difficulty games are and just expect some super easy missions to later be "proud" that he/she did it like a piece of cake. No Shields is the proper thing for the Nightmare mission, so i am giving a
BIG -1

EDIT:
Also this can't be reason to people quiting LOL.. If you are in game to just finish it in week without any difficulty's then that game isnt for you.
Nightmare actually attracts more pro strategists to game than scare people off.
Not really any skill needed for doing NM missions, just get one of the all around frames and pack a good weapon and you are set... Going into a NM with squishy frames and rushing headfirst into the high damage bullet is just asking for a beating. Just so few people nowadays that lack common sense and see that enemies do more damage, and the mode has modifiers. So they rather charge in and ask questions later, which ends in tears.
Chaoslink 20/fev./2015 às 8:48 
Hmm.... Valkyr tends to be able to get through fine. Nyx can CC well enough to get through fine. I've been playing Vauban and can use bastille to get through just fine. If you can move fast enough with Banshee's silence or whatever it is the enemies will stop when you get close allowing you to get through somewhat safe if you can avoid longer range. Zephyr with turbulance gets through fast an safe. Theres more. The point is, its possible, even easy. I actually like the no shields mode. Adds a bit of challenge instead of the easy-mode this game usually is.
michaelq3a 20/fev./2015 às 9:23 
I assume that doesnt work for you, because you have no skillz.

Escrito originalmente por Silvus Sol:
Escrito originalmente por Miomazi:
Lol l2p, just went through a nightmare with Mirage andvonly went down twice. I was barely proccing defense on her third skill and hall of mirrors really only helps a bit. Quit face tanking and it isn't hard.

Cool assumptions bro.



Escrito originalmente por Digga Donk:
its difficult at times, but not impossible.

It really depends on certain factors, like what frame you are using, the weapons you are brining in, the enemies you are fighting, and your player skill overall in these situations. Of course in no shield mode, you should try to pick off enemies before they hit you and play it very safe.

Also it is called "Nightmare" for a reason. You don't have to do the mission if you don't want to, it's optional. However, if you really want the reward it gives you, then you have to deal with it.

I know, and I generally like and enjoy Nightmare. Vampire, Time limit, etc are all fine. I have no problem with Nightmare as a mode at all. The problem I (and nearly everyone I have played with) have is with No Shield Mode, exclusively.
Drago 20/fev./2015 às 9:25 
We all know real pros wear Dragon keys on regular missions for challenge anyway :)
Kutya7701 20/fev./2015 às 12:43 
It's called nightmare for a reason. It's not called ''free dual stat mod ''
ItsJay 20/fev./2015 às 14:18 
Lol.....I did nightmare with mag once she relies on shields xD
RunForRest (Banido(a)) 20/fev./2015 às 15:51 
I usually solo NM sabotage or cap missions within less than 5 minutes with a special Rhino build - 99% success rate - if thats interesting or fun is another question.
Oh and i run no shields on most of the frames - because Rage mod is my friend :)
Última edição por RunForRest; 20/fev./2015 às 15:52
Shin Omega 20/fev./2015 às 17:22 
I solo Nightmare Jackal with Banshee for fun. I use silence, kill everything with Paris Prime (or rush to the boss), kill boss, then leave.
Silvus Sol 20/fev./2015 às 18:24 
Escrito originalmente por Toulouse:
Do you even realise why its called "Nightmare mode"? It's not meant for some players that like it Easy - run and rekt everything. Its made for players that can make strategies and use mind not run in and kill everything without getting killed. People have forgoten already what real difficulty games are and just expect some super easy missions to later be "proud" that he/she did it like a piece of cake. No Shields is the proper thing for the Nightmare mission, so i am giving a
BIG -1

EDIT:
Also this can't be reason to people quiting LOL.. If you are in game to just finish it in week without any difficulty's then that game isnt for you.
Nightmare actually attracts more pro strategists to game than scare people off.

People who post baseless condescending garbage intrigue me, so do you mind if I ask you a few questions?

1. Did you actually read anything beyond "Nightmare" or did you just see that one word and let your imagination take over?

2. Where did all of your assumptions about me come from? You came up with some pretty specific info (wanting to finish the game in a week, being "proud" of beating easy content, etc.) did you just pull it out of your backside or is this based off of someone you know?

3. You obviously dislike anyone who can best be described as a "casual" player. Why do they upset you so?
Chaoslink 20/fev./2015 às 18:27 
Escrito originalmente por Free soul on a ride:
I usually solo NM sabotage or cap missions within less than 5 minutes with a special Rhino build - 99% success rate - if thats interesting or fun is another question.
Oh and i run no shields on most of the frames - because Rage mod is my friend :)
Just gonna say though that if you are referring to the OP, it specifically stated something about invalidating squishy frames. Rhino is not squishy. Rhino is nooby though. Not much skill in not taking damage w/o shields. Yeah yeah, still can't just run in, but you're basically adding shields yourself. Rhino has his uses, but is overplayed imo.
Chaoslink 20/fev./2015 às 18:31 
Escrito originalmente por Silvus Sol:
Escrito originalmente por Toulouse:
Do you even realise why its called "Nightmare mode"? It's not meant for some players that like it Easy - run and rekt everything. Its made for players that can make strategies and use mind not run in and kill everything without getting killed. People have forgoten already what real difficulty games are and just expect some super easy missions to later be "proud" that he/she did it like a piece of cake. No Shields is the proper thing for the Nightmare mission, so i am giving a
BIG -1

EDIT:
Also this can't be reason to people quiting LOL.. If you are in game to just finish it in week without any difficulty's then that game isnt for you.
Nightmare actually attracts more pro strategists to game than scare people off.

People who post baseless condescending garbage intrigue me, so do you mind if I ask you a few questions?

1. Did you actually read anything beyond "Nightmare" or did you just see that one word and let your imagination take over?

2. Where did all of your assumptions about me come from? You came up with some pretty specific info (wanting to finish the game in a week, being "proud" of beating easy content, etc.) did you just pull it out of your backside or is this based off of someone you know?

3. You obviously dislike anyone who can best be described as a "casual" player. Why do they upset you so?
I can answer #3 for ya...

Its because game developers are taking the general public and finding that many of them are casual players, therefore they make their games easier. Both in terms of overall difficulty, but also in complexity. They're dumbing things down too much to cater to people who can't handle a damage system more complicated than weapon deals X damage - armor value. Or quests that simply /don't/ have a nav point telling you exactly where to go. Things are too easy and I assume this guy feels as I do about that, it sucks for those of us that want better games.
Silvus Sol 20/fev./2015 às 18:43 
Escrito originalmente por Munchermanjz:
I can answer #3 for ya...

Its because game developers are taking the general public and finding that many of them are casual players, therefore they make their games easier. Both in terms of overall difficulty, but also in complexity. They're dumbing things down too much to cater to people who can't handle a damage system more complicated than weapon deals X damage - armor value. Or quests that simply /don't/ have a nav point telling you exactly where to go. Things are too easy and I assume this guy feels as I do about that, it sucks for those of us that want better games.

I feel the same way. Although DE seems to be doing a pretty good job thus far especially regarding the damage thing. Damage 2.0 was a fantastic improvement. Slash, Puncture, Impact, the elemental types, and the various enemy types and resistances; all add a layer of depth and strategy that I feel many other games could benefit from.

Difficulty is tricky because there is legitimate difficulty and artificial difficulty. Unfortunately a lot of Warframes current "endgame" falls into the category of the latter. However I do think that DE wants to change some of that, which is good.

I'm still curious as to what Mr. Toulouse has to say though.
Última edição por Silvus Sol; 20/fev./2015 às 18:44
Silvus Sol 20/fev./2015 às 18:57 
Escrito originalmente por Drago:
Each of the nightmare modes cater to different playstyles or warframe loadouts. The 'no shield' modifier is quite easy to manage for a Rhino player I would assume while 'energy drain' would probably give Rhino players a fit in comparison. When doing nightmare alerts, where the nightmare modifier is usually going to be 'No shields', it might be best to have a loadout or warframe setup for specifically that purpose or at least a more tanky character in the traditional sense like Rhino, Oberon, Saryn with Regenerative molt and so on. Trinity would also be a great addition as with many missions for her ability to keep teams of players alive. Stealth type loadouts or warframes have also aided me on some 'no shields' nightmare alerts. Loki and Ash often prove the 'Can't kill what you can see' saying quite right much of the time.

Which is cool, but because it is random, it doesn't work that way. The end result is either using only the super-strong frames/weapons for the mission weather you want to or not, just so you can handle whatever gets thrown at you. Or just aborting until RNGesus gives you something you can work with. Both of which are silly.

If only a small percentage of Frames/Weapons are viable for "endgame" why even bother having the others? And if people are going to just reroll until they get a modification that isn't broken, then why have those modifications (or the RNG based system) in the first place?

Huh... looks like there is more to this than my initial complaint about a single mission mod. It's good to know that DE is working on overhauling the Nightmare/Difficulty system though, it means that they think some of it is silly too.
Última edição por Silvus Sol; 20/fev./2015 às 18:59
crowbarzero 20/fev./2015 às 19:35 
Good training for vs lv 100+ enemies. ^_^
< >
Exibindo comentários 1630 de 33
Por página: 1530 50

Publicado em: 19/fev./2015 às 23:45
Mensagens: 33