Warframe

Warframe

View Stats:
Build for WAR in 2025?
I feel this 2 handed sword doesn't have much love... I want a build that can be used in Steel Path with enemies around 3-digit lvls.... riven or not, I don't care.
(Note, I DONT WANT builds that require a particular frame, mascot, etc, ONLY THE BLADE ITSELF)
< >
Showing 1-13 of 13 comments
A good basic start for decently high crit chance melee weapons is the Gladiator set. As you keep meleeing with it, you'll see your white hits turn yellow, orange, and then if you can keep the combo going, red. combine with some basic damage mods and crit damage mods and you'll be mashing up enemies in no time.
Sephylon Jan 28 @ 4:15pm 
Originally posted by farenhaid_1:
I feel this 2 handed sword doesn't have much love... I want a build that can be used in Steel Path with enemies around 3-digit lvls.... riven or not, I don't care.
(Note, I DONT WANT builds that require a particular frame, mascot, etc, ONLY THE BLADE ITSELF)
Blast elec crit melee infu
Originally posted by Sephylon:
Originally posted by farenhaid_1:
I feel this 2 handed sword doesn't have much love... I want a build that can be used in Steel Path with enemies around 3-digit lvls.... riven or not, I don't care.
(Note, I DONT WANT builds that require a particular frame, mascot, etc, ONLY THE BLADE ITSELF)
Blast elec crit melee infu

Ok, nice.... care to SHOW IT fully?
Sephylon Jan 28 @ 4:41pm 
Originally posted by farenhaid_1:
Originally posted by Sephylon:
Blast elec crit melee infu

Ok, nice.... care to SHOW IT fully?
Pretty bog standard for any melee
Galv steel, melee ele, blood rush, co, 6060 cold+heat, raw elec, berserk fury/quickening+melee influ arcane
Throw in discipline's merit while you're at it

If you wana be edgy go gas elec, or pure elec swapping the 2nd 6060 for weeping wounds
Last edited by Sephylon; Jan 28 @ 4:51pm
Crit build with either melee influence electric or full tilt status CO melee exposure build with the help of the new combination mods. Tested these in SP circulus, no companion/priming, and they did pretty good. Influence builds will be more bang for your buck because of the enemy density. There are better builds but they require frame support (Nira's) or priming.

Still... War is just kinda meh by itself.
Szeron Jan 28 @ 5:30pm 
Honestly, melee weapons are in a good enough place that you can make just about anything work in Steel Path these days. I'll give you two (universal) builds.. that can both fit within the same forma arrangement. (^ is Arcane, * is Polarized)

INFLUENCE:
Stance | Disciple's Merit | ^Melee Influence
*Primed Pressure Point | *Primed Reach | *Galvanized Steel | *Blood Rush
Quickening | *Shocking Touch | Voltaic Strike | Galvanized Elementalist
(You can swap Quickening, Voltaic Strike, or Galv Steel for Weeping Wounds, but I prefer this setup.)

ANIMOSITY:
Stance | Disciple's Merit | ^Melee Animosity
*Primed Pressure Point | *Primed Reach | *Galvanized Steel | *Blood Rush
Quickening | *Primed Fever Strike | Vicious Frost | Amalgam Organ Shatter


Influence builds are the current flavor of the month. They have great AoE and upfront damage. The Animosity build ramps up a little slower but absolutely outpaces the Influence build with red murder-crits from hell once it gets spooled up - Tennokais/Heavy Attacks will typically one-tap acolytes and drop necramechs in 1-3 hits, depending on weapon.

Quickening can be swapped for Berserker Fury or Primed Fury, but the latter will require another forma. If you don't have all the mods, you can use whichever version of them you have available, obviously.

Feel free to try them both(again, they use the same polarity). Experiment; change things to your preference; have fun.
Last edited by Szeron; Jan 28 @ 5:35pm
Originally posted by Szeron:
Honestly, melee weapons are in a good enough place that you can make just about anything work in Steel Path these days. I'll give you two (universal) builds.. that can both fit within the same forma arrangement. (^ is Arcane, * is Polarized)

INFLUENCE:
Stance | Disciple's Merit | ^Melee Influence
*Primed Pressure Point | *Primed Reach | *Galvanized Steel | *Blood Rush
Quickening | *Shocking Touch | Voltaic Strike | Galvanized Elementalist
(You can swap Quickening, Voltaic Strike, or Galv Steel for Weeping Wounds, but I prefer this setup.)

ANIMOSITY:
Stance | Disciple's Merit | ^Melee Animosity
*Primed Pressure Point | *Primed Reach | *Galvanized Steel | *Blood Rush
Quickening | *Primed Fever Strike | Vicious Frost | Amalgam Organ Shatter


Influence builds are the current flavor of the month. They have great AoE and upfront damage. The Animosity build ramps up a little slower but absolutely outpaces the Influence build with red murder-crits from hell once it gets spooled up - Tennokais/Heavy Attacks will typically one-tap acolytes and drop necramechs in 1-3 hits, depending on weapon.

Quickening can be swapped for Berserker Fury or Primed Fury, but the latter will require another forma. If you don't have all the mods, you can use whichever version of them you have available, obviously.

Feel free to try them both(again, they use the same polarity). Experiment; change things to your preference; have fun.

and IF we assume that you have a riven in hand, what effects could be used to improve those builds and what mod do you replace with it?
Szeron Jan 28 @ 6:10pm 
Originally posted by farenhaid_1:
and IF we assume that you have a riven in hand, what effects could be used to improve those builds and what mod do you replace with it?

One of the Elementals or Attack speed would be the most likely replacement to roll for. Critical Damage and/or Status Chance would be good side rolls(both stats are useful for both builds).
Sephylon Jan 28 @ 6:13pm 
Only time you'd use a riven is if it can replace 2 mods on a build or push the weapon to a break point
Szeron Jan 28 @ 6:27pm 
Yep, after checking, it seems the War has a Disposition of 3, so it won't be easy to actually get a net positive from a Riven on it.

Best case scenario would probably be an attack speed near/over 40% with a +Crit Damage or +Status Chance.

Getting a standout elemental mod replacement would likely be a tricky proposition at that disposition.
Originally posted by Szeron:
Yep, after checking, it seems the War has a Disposition of 3, so it won't be easy to actually get a net positive from a Riven on it.

Best case scenario would probably be an attack speed near/over 40% with a +Crit Damage or +Status Chance.

Getting a standout elemental mod replacement would likely be a tricky proposition at that disposition.

So then if I get that speed/crit/status what mod would be replacing then? quickening?
Usually when you mod a melee weapon you do it with one of two designs in mind. Focusing on combo with the mod Blood Rush or the Arcane Duplicate.

Blood Rush builds generally build for high crit chance and push it even further with Blood Rush combo to reach deep red crits. Though some don't mind using Galv Steel for a bit more crti damage at the expense of a lower crit chance.

Arcane Duplicate builds generally aim for around 80-110% crit chance so you constantly land double hits. You don't want to hit orange or higher crits with it as the arcane won't trigger then. Basically multishot for melee.

If you use your melee a lot do the Blood Rush build. If you mainly use guns with the ocassional use of melee stick with Duplicate. Could do both as well since all melees have three config slots by default.


There's also the slam build but since they got rid of spin to win I expect them to do the same for the slam to win at some point as well. Wouldn't hurt to make a build for it though on your used melees.
Last edited by TheMetalCorpser; Jan 28 @ 10:39pm
Szeron Jan 29 @ 3:25am 
Originally posted by farenhaid_1:
Originally posted by Szeron:
Yep, after checking, it seems the War has a Disposition of 3, so it won't be easy to actually get a net positive from a Riven on it.

Best case scenario would probably be an attack speed near/over 40% with a +Crit Damage or +Status Chance.

Getting a standout elemental mod replacement would likely be a tricky proposition at that disposition.

So then if I get that speed/crit/status what mod would be replacing then? quickening?
Yes.
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Jan 28 @ 2:48pm
Posts: 13