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seismic bond and vicious bond
on deconstruct helios

Good?
bad?
they just don't mix?
Seismic bond not need?
thanks for the help
Originally posted by lula preso:
The melee shockwaves from Seismic Bond are nothing special. Best scenario you get +4m that could spread the 9m effect of Vicious Bond. In THEORY you would get up to 13m of a very slow armor strip. Sadly, the shockwaves cannot activate Vicious Bond.
The second part of Seismic Bond which is an Efficiency bonus that goes up to 29% on the UI, and can be procced with all companions weapons, melee or range.

When you think of Seismic Bond, just ignore the shockwaves part, is garbage. The efficiency part need an active channeled ability.
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Showing 1-4 of 4 comments
Seismic Bond is a Companion mod that causes the companion's melee attacks to emit 4-meter shockwaves, as long as a Channeled Ability is active.

Vicious Bond is a Companion mod that allows the companion's melee attacks to reduce enemy armor.

sounds perfect for an excal build
Clockeye Apr 19 @ 1:54am 
Originally posted by pupplemupple:
Seismic Bond is a Companion mod that causes the companion's melee attacks to emit 4-meter shockwaves, as long as a Channeled Ability is active.

Vicious Bond is a Companion mod that allows the companion's melee attacks to reduce enemy armor.

sounds perfect for an excal build
yea, but excal shreds with his 4 mod.

What I want to figure out if thos two mods work of each other, so frames that don't/can't attack with abilities can utilize such a combo.
The author of this thread has indicated that this post answers the original topic.
The melee shockwaves from Seismic Bond are nothing special. Best scenario you get +4m that could spread the 9m effect of Vicious Bond. In THEORY you would get up to 13m of a very slow armor strip. Sadly, the shockwaves cannot activate Vicious Bond.
The second part of Seismic Bond which is an Efficiency bonus that goes up to 29% on the UI, and can be procced with all companions weapons, melee or range.

When you think of Seismic Bond, just ignore the shockwaves part, is garbage. The efficiency part need an active channeled ability.
Last edited by lula preso; Apr 19 @ 8:43am
Clockeye Apr 19 @ 2:14pm 
Originally posted by lula preso:
The melee shockwaves from Seismic Bond are nothing special. Best scenario you get +4m that could spread the 9m effect of Vicious Bond. In THEORY you would get up to 13m of a very slow armor strip. Sadly, the shockwaves cannot activate Vicious Bond.
The second part of Seismic Bond which is an Efficiency bonus that goes up to 29% on the UI, and can be procced with all companions weapons, melee or range.

When you think of Seismic Bond, just ignore the shockwaves part, is garbage. The efficiency part need an active channeled ability.
that solves that mystery
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Showing 1-4 of 4 comments
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