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Both reward something unique for your liset (a cosmetic item that you put on the outside)
Elite Deep archimedea (unlocked after doing deep archimedea) is a trio of missions with random conditions where you can impose nerfs on yourself to bost the reward gain, activating all of them (including the randomized gear available) can seriously give you a hard time at some point. The elite version simply boosts enemy level and makes missions have several of of these conditions, it takes some time to memorize everything before the missions. Players that are down can be revived by defeating an angel from the zariman, altough the difficulty increases each time it happens.
As for the Assassination mission, you collect 30 eyes to unlock the boss, but if you instead do 30 more (60 total) then a new variant of the boss unlocks, which is way harder, the boss uses all the anoying mechanics you can imagine, disabling abilities or operator, magnetic procs and tons of damage alongside a chaotic battle.
also have fun burning money at Gacha game i guess.
Octavia make that 60 eye boss a joke , because until this day DE still not made a enemy that can reveal invisible warframe.
The grind ends up being holding down the melee button or spamming 1-2 abilities to mass aoe. Most frames feel pointless after mastering them, the MR tests are a joke, everything is zoom zoom one shot.
I got excited when I saw that mechanics got introduced to the game (ie the operator dash to disarm) but it's still trivial. I've seen geared players delete bosses so that mechanics don't matter.
Imo the difficulty should be reworked as a whole - mobs, abilities, frames, weapons, companions, MR tests etc. As for mastery then, give players the ability to funnel exp to same type weapons in order to level them, with a challenge once the weapon hits 30 to gain the mastery from it
you expect 1 - 20 level enemy to be challenge ? the game still challenge enough for new player , since they dont have those Meta stuff yet, the difficulty start getting more easy once you have most of the powerful gear and arcane .
i really dont mind the difficulty increase, but make sure to lock MR 10 - 15 under player out of Steel path , getting tired watching them down by enemy, and rage quit like a child.
Also octavia in public math doesnt do anything, mobs die before they attack the ball.
Not to mention there tons of abilities and status effects which destroys your dmg from mallet.
I dont think she is good actually other than solo, but in solo there are other options and even stronger.
she is however super strong without any upgrade. no potato etc...maybe the strongest.
depend how your team gonna play, she also good pick for circuit , just saying invicible are one of the strongest clutch in warframe.
just throw out mallet, go invi and watch enemy dies, Reduce enemy armor are no issues , there is some weapon allow you to completely delete enemy armor.
In reality, you cant do it. In order to accomplish this, you first need to mod. This is your "complexity" as you can easily watch a video telling you how to do it, SO can you google "dark-souls boss fight, how to beat" and if you do, then that's your fault, for not having the brainpower to figure out what you need for yourself, by yourself.
I wouldn't call getting one shot in Wuthering waves a challenge, but that is just my opinion.
if you want a challenge, then stop spending money to make it easier.
Warframe is a pay to win game regardless of what the extremists say.
Oh no, he found out about the Super Secret Pack!
It's an old beta secret that you can pay $100 an hour and enemies will rush to get you comfortable chairs and good drinks during missions, and give you affirming life advice between giving you 4x the loot and rewards. And now thanks to you, everyone will know about it!
However will I hold it over the plebians now that the truth is out? Now they'll come flooding in, and messing up our golf games! Harrumph!
try it out