Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Bow to your... True... Masters!
ᕦ_
In all seriousness, though - we already have what can be colored somewhat similar to Stalker - the Excalibur's Prismatic skin. All we need is his helmet. Actually, there is the Mordred one that I use in my Stalker set, but it is only "as close as it gets", not "similar".
no
This is not "just a shooter", its a mmo-rpg, with 3-rd person shooter mechanics. It has lore, interesting lore, interesting story. Don't break it... Just don't.
MMO-RPG? what
Then again, it has lore and some resemblance of a coherent story (in that, it is developing slowly, and painfully so). And just because a game is not exactly an RPG does not mean it can't have some story element to it - again, ME 2 onwards is not exactly an RPG - yet it still has story, lore, "atmosphere" and so on.
... Even tho it's a TPS, it has:
1)Levels (mastery rank).
2)Classes, Character and stats customization (Warframes as a whole + their mods).
3)Weapon and stats customization (Different kinds, classes of weapons + their mods).
4)Quests (Planets with different missions + quests, duh :D).
5)Multiplayer (Co-op of 4, 8 on raid and relays for even more players).
So... Yeah. Kinda-MMO. Kinda. :D
Massively Multiplayer - no. 4 to 8 is just a regular coop. MMOs by definition not only require a central server storing all the player data and constant onlime mode with some people in the same lobby - that would make even things like CoD to qualify - MMOs also require all of it's players concentrated on one singular world instance or a very few such instances located on a single/multiple oficial servers. Even the amount of 100 people on one instance is not enough for the game to be called an MMO (ArmA, anyone?). So the whole Lobby system and peer-to-peer connection that are the basis of WFs multiplayer part totally contradicts any and all claims of it being an MMO game.
So that makes it a very kinda sorta RPG and really not an MMO. :D
EDIT: Steam... Are you drunk? Why do you even need to censor the phrase MMO game?.. (MMO game)
P.s. Arma is cool, yup :)
Though, when it comes to a full 100-ppl server, things tend to go very, for the want of a batter word, Vietnam-ish.
Oh sweet baby Jesus on a bycicle. Just try to imagine for one single second a Warframe lobby with 100 ppl in it... Aside from it being laggy as hell - p2p can be very wonky when it comes to a big amount of connections.
No, bad tenno, bad. go back to your liset