Warframe

Warframe

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mental Dec 19, 2015 @ 4:16pm
"Strict NAT detected. UPnP malfunctioning. Please forward UDP ports"
I had recently gotten a new router and now this is showing up whenever I play. If I press continue and play a multiplayer game or Warframe, I will lose connection into the middle of game. It not only happens in Warframe, but in other games such as TF2, CS:GO, L4D/2, Killing Floor and so much more. How do I fix?

It wants me to foward the UDP ports 4950 & 4955 to 192.68.0.61.
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Showing 1-15 of 17 comments
Cavalado Dec 19, 2015 @ 6:00pm 
Just say ok and dont give a ♥♥♥♥ about it.
Ridennator Dec 19, 2015 @ 6:01pm 
Originally posted by PTMorte-Freekill:
Just say ok and dont give a ♥♥♥♥ about it.
OOOOOOOOOOOOOOO Dec 19, 2015 @ 6:12pm 
You should probably do what it is telling you and forward those ports (accept incoming and outgoing datagrams/packets). It is not difficult, simply google your router brand and ID# and you should be able to find 20 guides on how to do it for your exact router (portfoward(dot)com has literally step by step guides for just about every router in existence).

You will have to adjust your settings in order to not drop connection in warframe. (If your ports aren't forwarded, your router's built in firewall will impede the flow of data while checking for potential threats coming into those unforwarded ports. This causes a desync with communication between the server and your client, and thus, drops your connection)

Think of it this way:

TCP IP connections hand shake every step of the way.

Client: Hi server/host, are you ready to connect?
Host: Yes, I am ready! Are you ready?
Client: Yes, I am ready. Sending datagram1. Did you receive datagram1?
Host: Yes, I received datagram1. Here is a packet response stating I have received this data.

UDP IP connections don't shake hands. They literally open the flood gates.

Client: Hi server/host, are you ready to connect?
Host: Give it to me you ♥♥♥♥♥!
Client: Sending datagram1-1000000000000000000000000000. Take it.


If you don't port forward this is what is happening to your connection.

Client: Hi server/host, are you ready to connect?
Host: Give it to me you ♥♥♥♥♥!
Client: Sending datagram1-1000000000000000000000000000. Take it.
AVG/Norton/Builtinfirewall: HOLD IT! I need to check all of these datagrams/packets for drugs. This could take a while.
Host: Uh, Client. I still haven't received those datagrams! I can't tell the server to wait forever, even with this lag compensation algorhythm!
-YOU HAVE BEEN DISCONNECTED FROM WARFRAME-

*(NAT is actually way more complicated than this, and involves translation tables for discerning the exact address of your connection in the IPv4 space in relation to the address of the server/host, but I won't get into that.)

Suffice to say, the reasons are complicated, but the solution is simple and idiot proof.

tl;dr:

Please forward your ports like it's telling you to.
Last edited by OOOOOOOOOOOOOOO; Dec 19, 2015 @ 6:24pm
rolypoly Dec 19, 2015 @ 6:51pm 
Originally posted by OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO:
You should probably do what it is telling you and forward those ports (accept incoming and outgoing datagrams/packets). It is not difficult, simply google your router brand and ID# and you should be able to find 20 guides on how to do it for your exact router (portfoward(dot)com has literally step by step guides for just about every router in existence).

You will have to adjust your settings in order to not drop connection in warframe. (If your ports aren't forwarded, your router's built in firewall will impede the flow of data while checking for potential threats coming into those unforwarded ports. This causes a desync with communication between the server and your client, and thus, drops your connection)

Think of it this way:

TCP IP connections hand shake every step of the way.

Client: Hi server/host, are you ready to connect?
Host: Yes, I am ready! Are you ready?
Client: Yes, I am ready. Sending datagram1. Did you receive datagram1?
Host: Yes, I received datagram1. Here is a packet response stating I have received this data.

UDP IP connections don't shake hands. They literally open the flood gates.

Client: Hi server/host, are you ready to connect?
Host: Give it to me you ♥♥♥♥♥!
Client: Sending datagram1-1000000000000000000000000000. Take it.


If you don't port forward this is what is happening to your connection.

Client: Hi server/host, are you ready to connect?
Host: Give it to me you ♥♥♥♥♥!
Client: Sending datagram1-1000000000000000000000000000. Take it.
AVG/Norton/Builtinfirewall: HOLD IT! I need to check all of these datagrams/packets for drugs. This could take a while.
Host: Uh, Client. I still haven't received those datagrams! I can't tell the server to wait forever, even with this lag compensation algorhythm!
-YOU HAVE BEEN DISCONNECTED FROM WARFRAME-

*(NAT is actually way more complicated than this, and involves translation tables for discerning the exact address of your connection in the IPv4 space in relation to the address of the server/host, but I won't get into that.)

Suffice to say, the reasons are complicated, but the solution is simple and idiot proof.

tl;dr:

Please forward your ports like it's telling you to.

Bravo :)
mental Dec 19, 2015 @ 7:55pm 
Originally posted by OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO:
You should probably do what it is telling you and forward those ports (accept incoming and outgoing datagrams/packets). It is not difficult, simply google your router brand and ID# and you should be able to find 20 guides on how to do it for your exact router (portfoward(dot)com has literally step by step guides for just about every router in existence).

You will have to adjust your settings in order to not drop connection in warframe. (If your ports aren't forwarded, your router's built in firewall will impede the flow of data while checking for potential threats coming into those unforwarded ports. This causes a desync with communication between the server and your client, and thus, drops your connection)

Think of it this way:

TCP IP connections hand shake every step of the way.

Client: Hi server/host, are you ready to connect?
Host: Yes, I am ready! Are you ready?
Client: Yes, I am ready. Sending datagram1. Did you receive datagram1?
Host: Yes, I received datagram1. Here is a packet response stating I have received this data.

UDP IP connections don't shake hands. They literally open the flood gates.

Client: Hi server/host, are you ready to connect?
Host: Give it to me you ♥♥♥♥♥!
Client: Sending datagram1-1000000000000000000000000000. Take it.


If you don't port forward this is what is happening to your connection.

Client: Hi server/host, are you ready to connect?
Host: Give it to me you ♥♥♥♥♥!
Client: Sending datagram1-1000000000000000000000000000. Take it.
AVG/Norton/Builtinfirewall: HOLD IT! I need to check all of these datagrams/packets for drugs. This could take a while.
Host: Uh, Client. I still haven't received those datagrams! I can't tell the server to wait forever, even with this lag compensation algorhythm!
-YOU HAVE BEEN DISCONNECTED FROM WARFRAME-

*(NAT is actually way more complicated than this, and involves translation tables for discerning the exact address of your connection in the IPv4 space in relation to the address of the server/host, but I won't get into that.)

Suffice to say, the reasons are complicated, but the solution is simple and idiot proof.

tl;dr:

Please forward your ports like it's telling you to.


Ah, ok. On the portfowarding website it says the TCP for CS:GO is 27014-27050. Does that mean I put the start port as 27014 and the end port as 27050 or make two seperate ones?

Also how do I find my router manufacturer? The site is telling me that also.
Last edited by mental; Dec 19, 2015 @ 8:00pm
OOOOOOOOOOOOOOO Dec 19, 2015 @ 10:29pm 
Originally posted by Krazymace:
Originally posted by OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO:


Ah, ok. On the portfowarding website it says the TCP for CS:GO is 27014-27050. Does that mean I put the start port as 27014 and the end port as 27050 or make two seperate ones?

Also how do I find my router manufacturer? The site is telling me that also.

You make a single entry with the start and end numbers matching those listed for the games you wish to play. Make separate entries for each game. (I.E. - Warframe, CSGO, TF2, etc. all get their own entries.)


How to find router manufacturer:
On the left side of the website click "List of all Routers" under the "Home" tab.
Hit Ctrl+F
Type in the name of the manufacturer who made your router. (it's on the side of the box it came in, or on the bottom of the router. If you can't find this information and it's a router loaned to your by your ISP, then call them and they can tell you the ID/Brand. Though, I doubt you won't be able to find it.)
Click on the link
Hit Ctrl+F
Type in the ID of your router (Should be on the bottom of the router, or on the box it came in).
Follow the instructions listed for your router. It even has separate entries for just about every multiplayer game in existence from 1995 till today.
Last edited by OOOOOOOOOOOOOOO; Dec 19, 2015 @ 10:36pm
mental Dec 20, 2015 @ 6:15am 
Originally posted by OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO:
Originally posted by Krazymace:


Ah, ok. On the portfowarding website it says the TCP for CS:GO is 27014-27050. Does that mean I put the start port as 27014 and the end port as 27050 or make two seperate ones?

Also how do I find my router manufacturer? The site is telling me that also.

You make a single entry with the start and end numbers matching those listed for the games you wish to play. Make separate entries for each game. (I.E. - Warframe, CSGO, TF2, etc. all get their own entries.)


How to find router manufacturer:
On the left side of the website click "List of all Routers" under the "Home" tab.
Hit Ctrl+F
Type in the name of the manufacturer who made your router. (it's on the side of the box it came in, or on the bottom of the router. If you can't find this information and it's a router loaned to your by your ISP, then call them and they can tell you the ID/Brand. Though, I doubt you won't be able to find it.)
Click on the link
Hit Ctrl+F
Type in the ID of your router (Should be on the bottom of the router, or on the box it came in).
Follow the instructions listed for your router. It even has separate entries for just about every multiplayer game in existence from 1995 till today.

My Router Manufacturer is Mediacom and the router is called something like "Xstream", but I cannot find it on the portfowarding site.
Last edited by mental; Dec 20, 2015 @ 7:25am
mental Dec 20, 2015 @ 7:25am 
NVM I found my manufacturer (Technicolor), I'm dumb. I cannot find my model on the site though. My model is a TC8717.
OOOOOOOOOOOOOOO Dec 20, 2015 @ 9:53am 
Originally posted by Krazymace:
NVM I found my manufacturer (Technicolor), I'm dumb. I cannot find my model on the site though. My model is a TC8717.
http://media2.comcast.net/anon.comcastonline2/support/help/faqs/wireless_gateway/HOW5220_TC_8717_User_Guide.pdf

Ctrl+F and type "7.1.2" and you will find the guide to port forwarding on your router. (Time Warner Cable likes to make everything more difficult).

Look up the tcp/udp ports warframe/whatever other games you need and follow the same procedure.

For reference,

warframe uses: UDP ports 4950 and 4955 & the TCP port range 6695 - 6699.

Additional helpful link:
http://www.howtogeek.com/howto/19249/how-to-assign-a-static-ip-address-in-xp-vista-or-windows-7/

This will explain how to setup a static ip for windows7->10. This is required for port forwarding and is a fast and simple process.
Last edited by OOOOOOOOOOOOOOO; Dec 20, 2015 @ 9:57am
mental Dec 20, 2015 @ 10:44am 
Originally posted by OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO:
http://media2.comcast.net/anon.comcastonline2/support/help/faqs/wireless_gateway/HOW5220_TC_8717_User_Guide.pdf

Ctrl+F and type "7.1.2" and you will find the guide to port forwarding on your router. (Time Warner Cable likes to make everything more difficult).

Look up the tcp/udp ports warframe/whatever other games you need and follow the same procedure.

For reference,

warframe uses: UDP ports 4950 and 4955 & the TCP port range 6695 - 6699.

Additional helpful link:
http://www.howtogeek.com/howto/19249/how-to-assign-a-static-ip-address-in-xp-vista-or-windows-7/

This will explain how to setup a static ip for windows7->10. This is required for port forwarding and is a fast and simple process.

Wow, how'd you find that? If I have any further questions could I ask my manufacterers? Do you know where I can contact who created my modem/router?
El Smelly Dec 20, 2015 @ 11:06am 
Originally posted by OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO:
You should probably do what it is telling you and forward those ports (accept incoming and outgoing datagrams/packets). It is not difficult, simply google your router brand and ID# and you should be able to find 20 guides on how to do it for your exact router (portfoward(dot)com has literally step by step guides for just about every router in existence).

You will have to adjust your settings in order to not drop connection in warframe. (If your ports aren't forwarded, your router's built in firewall will impede the flow of data while checking for potential threats coming into those unforwarded ports. This causes a desync with communication between the server and your client, and thus, drops your connection)

Think of it this way:

TCP IP connections hand shake every step of the way.

Client: Hi server/host, are you ready to connect?
Host: Yes, I am ready! Are you ready?
Client: Yes, I am ready. Sending datagram1. Did you receive datagram1?
Host: Yes, I received datagram1. Here is a packet response stating I have received this data.

UDP IP connections don't shake hands. They literally open the flood gates.

Client: Hi server/host, are you ready to connect?
Host: Give it to me you ♥♥♥♥♥!
Client: Sending datagram1-1000000000000000000000000000. Take it.


If you don't port forward this is what is happening to your connection.

Client: Hi server/host, are you ready to connect?
Host: Give it to me you ♥♥♥♥♥!
Client: Sending datagram1-1000000000000000000000000000. Take it.
AVG/Norton/Builtinfirewall: HOLD IT! I need to check all of these datagrams/packets for drugs. This could take a while.
Host: Uh, Client. I still haven't received those datagrams! I can't tell the server to wait forever, even with this lag compensation algorhythm!
-YOU HAVE BEEN DISCONNECTED FROM WARFRAME-

*(NAT is actually way more complicated than this, and involves translation tables for discerning the exact address of your connection in the IPv4 space in relation to the address of the server/host, but I won't get into that.)

Suffice to say, the reasons are complicated, but the solution is simple and idiot proof.

tl;dr:

Please forward your ports like it's telling you to.
someone has just won the internet.
OOOOOOOOOOOOOOO Dec 20, 2015 @ 11:11am 
Originally posted by Krazymace:
Originally posted by OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO:
http://media2.comcast.net/anon.comcastonline2/support/help/faqs/wireless_gateway/HOW5220_TC_8717_User_Guide.pdf

Ctrl+F and type "7.1.2" and you will find the guide to port forwarding on your router. (Time Warner Cable likes to make everything more difficult).

Look up the tcp/udp ports warframe/whatever other games you need and follow the same procedure.

For reference,

warframe uses: UDP ports 4950 and 4955 & the TCP port range 6695 - 6699.

Additional helpful link:
http://www.howtogeek.com/howto/19249/how-to-assign-a-static-ip-address-in-xp-vista-or-windows-7/

This will explain how to setup a static ip for windows7->10. This is required for port forwarding and is a fast and simple process.

Wow, how'd you find that? If I have any further questions could I ask my manufacterers? Do you know where I can contact who created my modem/router?
I assume that router was provided as part of a package deal with Time Warner cable. If so, you can contact them for help. (their number should be on your bill, their website, or if your parents run your isp, ask them if you can look at the bill for the contact information.)

Your cable provider should have a service number, that's what you'll be looking for.

(https://www.timewarnercable.com/en/residential.html)

If it's a router you purchased online, you can probably find more information on the manufacturer's website.

(http://www.technicolor.com/en/solutions-services/connected-home/modems-gateways)
Last edited by OOOOOOOOOOOOOOO; Dec 20, 2015 @ 11:12am
mental Dec 20, 2015 @ 11:18am 
Sorry, one more question, the images they show me on the guide you linked do not match up with what I see.

What I see on my screen: http://imgur.com/t1c7NDi

What they show me: http://imgur.com/y4tAj0U

Sorry if I am fustrating you, I've just started to do this since last night. I really have no idea what I am doing.
Last edited by mental; Dec 20, 2015 @ 11:23am
OOOOOOOOOOOOOOO Dec 20, 2015 @ 11:23am 
Originally posted by Krazymace:
Sorry, one more question, the images they show me on the guide you linked do not match up with what I see.

What I see on my screen: http://imgur.com/t1c7NDi

What they show me: http://imgur.com/y4tAj0U
This is probably due to firmware updates. The user manual for the router was written when the device was first released. Since then, they probably released a number of updates that probably made the UI more user friendly. Hence, the discrepency.

Last edited by OOOOOOOOOOOOOOO; Dec 20, 2015 @ 11:23am
mental Dec 20, 2015 @ 11:24am 
Originally posted by OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO:
This is probably due to firmware updates. The user manual for the router was written when the device was first released. Since then, they probably released s number of updates that probably made the UI more user friendly. Hence, the discrepency.

Ah, ok. I'll try to do some stuff then.
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Date Posted: Dec 19, 2015 @ 4:16pm
Posts: 17