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Сообщить о проблеме с переводом
Tanky build
Redirection, Vitality, Steel Fiber, Vigor, Quick Thinking, Vigor, last 2 optional (I hate getting knocked down, so I use Handspring and/or Sure Footed a lot.
Armor Stripper
Weapon Aura, Seeking Shuriken, vit, stretch, narrow minded, streamline, last 2 is optional but I use duration
Melee Build ( My Favorite)
Rising Storm, Vit, Narrow Minded, Rage, Stretch, Continuity, Handspring, last one is optional. Or you can take out rising storm if you don't care about your combo points (which btw increases damage). Also rising storm makes the combo multiplier last longer. Here is where you can do max duration build too but I wouldn't sacrifice too much range as it hinders his teleport useless....and you want those nice finishers on higher hp targets.
Press 4 to Win (I dislike this one the most but works best in defense/interception/etc)
Intensify, Transient, Fleeting Expertise, Streamline, Stretch, Blind Rage, Primed Continuity, Vit
*Note maintain 175% with 5 fleeting expertise, and a level 2 blind rage
These are the main ones I use and of course variants of these to fit the mode I am playing. I love his kit configuration because he has a lot of good options. Take these with a grain of salt as its how I play, but modify them to suit your needs once you get a good understanding on how his powers work wtih each other.