Warframe

Warframe

Näytä tilastot:
Swirling Tiger melee combos unreliably
Dual Zoren axes
no Fury mod
Swirling Tiger max ranked
Melee weapon drawn out

http://steamcommunity.com/sharedfiles/filedetails/?id=558320182

I can't pull off the two main combos reliably. I did read on the wiki that someone said they could only do it by tapping slowly and not even trying. So I tried that and I was doing Winding Claws all over the place. That's the one that ends in a flashing bang.

Actually, I seem to do a little better with Dancing Hunter. I might need more time with it to use it on command. That remains to be seen.

I even macroed a button on the mouse to see if I could eliminate human error on Winding Claws, but even the macro had mixed results. So the simple slowly spamming E works but purposely trying to follow the pattern described by the game doesn't work at all. Sometimes the initial flurry works but the rush forward doesn't go off when trying to follow the pattern.

I played music for over 20 years so I don't think getting the rythym is my problem.
< >
Näytetään 1-10 / 10 kommentista
Well. Im not into music and i hit those perfectly. For those to be UNBELIVABLY easy to pull off, you should apply both Fury and Berserker, then just hit E with short pauses. Profit.
I explain that I found a way to do it. In fact you basically mirror what I said. What I'm asking is why does the actual EEpauseEEEE not work?

I suppose another way to look at it is if I have my Primary weapon out, I won't be Winding Claws flying around all over the place. However, if I have my melee weapon out I'll be uncontrollably Winding Claws flying around all over the place.
Ah, the dreaded "pause in the combo". I gotta admit - it REALLY got on my nerves before I got used to it, but eventually I did. Basically, what I do right now - I quickly tap E so it registers two strikes, wait a little bit during second strike and then tap it again, continuing the combo. Takes a little bit of practice, but using the animation as sorta roadblock for combo (i.e. forcing the game start second strike and then using time it takes for combo to finish to do whatever you need) always works. Just you know - don't do anything during second swing animation.

Same with "e-hold-e-e-e". Press button once or twice (depending on the combo), then, during the animation of the second strike (when the swing simply cannot because animation is going) hold down the button and continue tapping. Eventually you'll get the hang of it. Probably. It took me personally almost a year, but than again - it's really hot inside this ping metal helmet.
Viimeisin muokkaaja on Vulbjorn; 19.11.2015 klo 11.39
So there is another delay, not mentioned in the wiki, that involves waiting for the animations of the swings to complete? I was narrowing in on something like that or some kind of odd server-client descrepancy.
Vulbjorn, the walrus rider. lähetti viestin:
Ah, the dreaded "pause in the combo". I gotta admit - it REALLY got on my nerves before I got used to it, but eventually I did.
While pause is not the Satan, the hold is (polearms).
I find it a bit hard to explain. It's like when you ask a pilot "How are you doing all these amazing stunts in the air?" and all he can say is "Well... I just, um, pull the handle and feel when you have to, you know, take the chance".

Basically, each melee strike animation locks you for a certain duraiton of time (be it half a second or longer, with heavier weapons) into it. During that lock - you can't do anything physically - but game WILL still register what you want to do afterwards. So, let's say, you have medium speed swinging sword with combo that is E E Pause E E E.

To enable this combo, you have to press EE first (game will recognize even fast tapping) and lock yourself into those two first swings. During second swing, wait till it's almost over (ensuring that you got that pause) and then just mash EEEEEE, continuing the combo. I can't really tell you what to do exactly and what to press in what exact milisecond, but I can kinda guide you in the right direction. Learn where animations start and where they end (roughly) and practice. It will come with enough practice and soon you'll be able to do all kinds of crazy combos.
nzguzzi 19.11.2015 klo 11.51 
Combos = meh.
On PC I try everyu possible combo , pause, tap, right hold etc and never pull a single one off.
So now I just spam E, games basic anyway but wtf the combos are so hard to pull off beats me.
I can do the air smash and thats about it.

Valkyr = mash E win /snooze mode
Hydroid = #4 in doorway by extraction = solo farm /snooze mode
I only have Rhino & Volt at this time. I haven't quite given up yet but I at least know I can chain fire Winding Claws, but I can't choose not to do the move. The air attack I got that one down the same day I started. Since then I've gotten better at aiming for an npc while mid-air.

Now if I try to chain Dancing Hunter (EE holdE EE) I sometimes get Winding Claws. I have to stop fighting for a bit in between moves but I know that won't work out well in the middle of a big fight.

Going to practice a bit longer before I give up. Well, for the day.
Basser 19.11.2015 klo 12.01 
I never use combos unless I'm going for a "Melee only" run, which I see no point in. Mostly because "big melee damage" restricts you too much to make it worth using instead of any gun's headshot.

But in-game, combos are NOT just button press sequences on their own, you have to actually pay attention to the moveset, for example there's a dual dagger combo that has a pause, and you have to press the key again when the frame's foot touches the ground.

To do "Winding claws" you have to press the key again after the second or third "sword whirl" the character does.
Viimeisin muokkaaja on Basser; 19.11.2015 klo 12.05
I took note of Basser's point as well. It's a lot more useful to keep your Primary out while closing in, get a few ranged shots in, then melee. I figure that's what Quick Melee is vs the Melee keybinding.

What Vulbjorn is saying I can see that as well. Winding Claws shows E x4 after the pause but I'm needing 7 - 9 to actually get the finish where you fly forward with the bang.

Even the basic attack, Raking Flesh, took some trial & error. It's a quick EEEE, stop pressing keys until all animations are done, EEEE. If I paced myself I get the first half of Winding Claws, the flailing arms bit.

Anyways, I'm not going to fight it. I semi have it under control where I can already rely on getting the EEholdEEE. Then Winding Claws will be the default attack LOL. This will only be for Infested since I end up using melee most of the time against them.
< >
Näytetään 1-10 / 10 kommentista
Sivua kohden: 1530 50

Lähetetty: 19.11.2015 klo 11.21
Viestejä: 10