Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The few times those weren't enough I added 1 or 2 Yellow archon shards for energy orb efficiency or just added Arcane Energize if it's really bad.
Also you can combine Energy Nexus with subsumed Nourish which buffs all energy gains, including passive regen.
For mods, Equilibrium is a great for energy upkeep, health orbs also grant you the same amount of energy as they heal, great for frames that are casting a lot of abilities and killing a lot of enemies all at once. Energy Siphon + Energy Nexus can grant you roughly 4 energy a second passively, which is great for frames that only need to upkeep a couple of buffs. Also note that energy regen is disabled while an ability that drains your energy is active.
In your companion slot, Dethcube has access to the mod Energy Generator, which provides some free energy orbs. Add Synth Deconstruct to this alongside an Equilibrium build, and you'll be getting energy back from health and energy orbs your companion provides. Slap AoE damage on the cube and you're set.
Archon shards are another solution as stated above. Yellow shards can make your energy orb drops more efficient.
The Zenurik Focus School allows you to regen energy passively whenever you apply your first Operator skill.
Arcane Energize is an either platinum expensive or heavily time-invested expenditure, but will solve just about any frame's energy problem at the cost of one Arcane slot.
Finally, look at what your individual Warframe abilities can provide as far as universal or individualized energy solutions. As stated above, Grendel's Nourish can be put on any frame, and provides some energy regen. Protea's Dispensary, also great with Equilibrium. Gauss regenerates energy by enemies shooting his shield. Sevagoth with his augments can put Preparation on his Shadow and cast most of his abilities for free through his shadow.
Sometimes you need Arcane Energize or Arcane Steadfast. I like Arcane Steadfast on frames that cast a lot of abilities and Energize on frames that don't cast as often but their abilities take a lot of energy(such as when you have lower efficiency). Also make sure you have Flow or max energy shards if you run energize to maximize it's effectiveness.
Some frames like citrine or nezha have abilities that will drop energy and/or health orbs. Using a violet shard or equilibrium will help you sustain energy from picking those orbs up.
There is also options like Energy Nexus and Nourish(subsumed). Energy Nexus will give you energy over time(doesn't work if you have channeling abilities) and Nourish will multiply your energy income, which works on Energy Nexus. This specifically is a very easy way to sustain your energy on many frames and using Nourish also gives you Viral on you and your teammates weapons which can be a big damage boost.
There's a lot of other ways but these are the ways that I like doing things with my playstyle since I don't like changing companions or focus schools.
Make sure to always keep a few thousand crafted at all times.
On frames with very high energy cost or *extremely* high ability spam, I'll use a Grimoire with Khra Canticle and Xata Invocation, or just take Zenurik.