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Razer Dec 3, 2024 @ 1:22pm
Nyx rework looks dope
The rework looks good. I'm just wondering. Current Chaos has higher aggro on confused enemies. How does this work when they are no longer confused, but just radiated as per the change?

Sad that her 4th didn't get removed. It's still a gimmicky ability and still going to make people use the mod on it to walk slowly which just killer her gameplay for me. I always felt Mesmer skin was an ability that should have been Nyx's instead of the ballerina frame.

1st ability seems to become a lot more useful especially with the radiation spreading.

2nd ability now kind of works like Hyldrins Pillage, but also steals overguard. So that's cool.

What do you think?
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Showing 1-13 of 13 comments
[Meyo]Frakura Dec 3, 2024 @ 1:53pm 
Mesmer skin is Revenant ability, not Gyre.
MotherVicar Dec 3, 2024 @ 1:56pm 
Originally posted by MeyoFrakura:
Mesmer skin is Revenant ability, not Gyre.

they said ballerina because of Revenants 4th

@ OP, I like it fine, but what I dislike is that we still not have added to the 1st ability that its kills add to the timer, dislike the having to recast it and get another character and put damage into them to then do it again in 30 seconds to a minute, just lame, just let me get an ally, dumb damage into them so they are powerful and watch them go ham
Last edited by MotherVicar; Dec 3, 2024 @ 1:58pm
Good Night Owl Dec 3, 2024 @ 2:36pm 
Nyx is my most used Warframe. What changes are they making exactly? I'm eager to see them because for the longest time, all of Nyx's abilities have been anywhere from bad to OK. Her 3 is the only one that has ever been "good". There's a reason she is a C tier Warframe on the tier website.
Last edited by Good Night Owl; Dec 3, 2024 @ 2:36pm
Razer Dec 3, 2024 @ 2:40pm 
Originally posted by Good Night Owl:
Nyx is my most used Warframe. What changes are they making exactly? I'm eager to see them because for the longest time, all of Nyx's abilities have been anywhere from bad to OK. Her 3 is the only one that has ever been "good". There's a reason she is a C tier Warframe on the tier website.
She gets a new passive that gives +% crit chance on her ranged weapons for every confused enemy.
Her 1st ability has more aggrassive and faster ally that now also radiation procs enemies.
Her 2nd now also steals defenses and adds them to herself (armor, shield, overguard)
Her 3rd now applies 10 rad procs instead of confusion effect
Her 4th now allows floating movement, also up and down. And enemies hitting eachother also add to the total damage tally. It no longer drains energy per 1000 damage absorbed, but now has a slightly higher base drain.

Overall it's a huge buff to Nyx without affecting how you play her.

You can check the dev stream for more details.
Good Night Owl Dec 3, 2024 @ 2:44pm 
Originally posted by Razer:
Originally posted by Good Night Owl:
Nyx is my most used Warframe. What changes are they making exactly? I'm eager to see them because for the longest time, all of Nyx's abilities have been anywhere from bad to OK. Her 3 is the only one that has ever been "good". There's a reason she is a C tier Warframe on the tier website.
She gets a new passive that gives +% crit chance on her ranged weapons for every confused enemy.
Her 1st ability has more aggrassive and faster ally that now also radiation procs enemies.
Her 2nd now also steals defenses and adds them to herself (armor, shield, overguard)
Her 3rd now applies 10 rad procs instead of confusion effect
Her 4th now allows floating movement, also up and down. And enemies hitting eachother also add to the total damage tally. It no longer drains energy per 1000 damage absorbed, but now has a slightly higher base drain.

Overall it's a huge buff to Nyx without affecting how you play her.

You can check the dev stream for more details.

OH my GOD! I'm so happy her 4 is getting that re-do! That ability SHOULD be useful, but sucks in higher levels due to that awful energy drain, making it so her energy drains to zero in half a second.
Razer Dec 4, 2024 @ 12:14am 
Originally posted by Good Night Owl:
Originally posted by Razer:
She gets a new passive that gives +% crit chance on her ranged weapons for every confused enemy.
Her 1st ability has more aggrassive and faster ally that now also radiation procs enemies.
Her 2nd now also steals defenses and adds them to herself (armor, shield, overguard)
Her 3rd now applies 10 rad procs instead of confusion effect
Her 4th now allows floating movement, also up and down. And enemies hitting eachother also add to the total damage tally. It no longer drains energy per 1000 damage absorbed, but now has a slightly higher base drain.

Overall it's a huge buff to Nyx without affecting how you play her.

You can check the dev stream for more details.

OH my GOD! I'm so happy her 4 is getting that re-do! That ability SHOULD be useful, but sucks in higher levels due to that awful energy drain, making it so her energy drains to zero in half a second.
It's definitely an improvement. I personally hoped they'd replace her 4 for something better. Something that doesn't force you into the boring slow walk gameplay. I think I'll still be replacing her 4th for a helminth ability.
[Meyo]Frakura Dec 4, 2024 @ 12:22am 
Originally posted by Razer:
Originally posted by Good Night Owl:

OH my GOD! I'm so happy her 4 is getting that re-do! That ability SHOULD be useful, but sucks in higher levels due to that awful energy drain, making it so her energy drains to zero in half a second.
It's definitely an improvement. I personally hoped they'd replace her 4 for something better. Something that doesn't force you into the boring slow walk gameplay. I think I'll still be replacing her 4th for a helminth ability.

Problem might be that her 4th Ability is shown off in her Prime video so it would need to be redone.
Good Night Owl Dec 4, 2024 @ 12:23am 
Originally posted by Razer:
Originally posted by Good Night Owl:

OH my GOD! I'm so happy her 4 is getting that re-do! That ability SHOULD be useful, but sucks in higher levels due to that awful energy drain, making it so her energy drains to zero in half a second.
It's definitely an improvement. I personally hoped they'd replace her 4 for something better. Something that doesn't force you into the boring slow walk gameplay. I think I'll still be replacing her 4th for a helminth ability.

I like her 4 in defense missions. Useful when the rest of the the team is struggling to defend something. I would maybe consider replacing her 1 after this update mostly because her 1 and 3 functionally do the same thing, except her 3 is better.

I probably won't helminth any of her abilities after this update because all of them will be good. Her 2 (most useless ability) will now be her best if you can shield gate with it.
Razer Dec 4, 2024 @ 12:26am 
Her 2 was one of her best abilities already. Full armor/shield strip on any enemy. The fact that it was temporary isn't an issue because her 2 allows you to oneshot everything.
Good Night Owl Dec 4, 2024 @ 12:31am 
Originally posted by Razer:
Her 2 was one of her best abilities already. Full armor/shield strip on any enemy. The fact that it was temporary isn't an issue because her 2 allows you to oneshot everything.

Wasn't it single target though? I don't remember because it's been so long since I used her 2.
Razer Dec 4, 2024 @ 12:37am 
Originally posted by Good Night Owl:
Originally posted by Razer:
Her 2 was one of her best abilities already. Full armor/shield strip on any enemy. The fact that it was temporary isn't an issue because her 2 allows you to oneshot everything.

Wasn't it single target though? I don't remember because it's been so long since I used her 2.
3 targets. 6 with augment.

I think the core reason for the change was to add a layer of survivability without having to rely on her 4. In some builds people were using pillage on her, which is a very similar ability to her 2.
Last edited by Razer; Dec 4, 2024 @ 12:43am
Sephylon Dec 4, 2024 @ 1:00am 
Originally posted by Good Night Owl:
Originally posted by Razer:
Her 2 was one of her best abilities already. Full armor/shield strip on any enemy. The fact that it was temporary isn't an issue because her 2 allows you to oneshot everything.

Wasn't it single target though? I don't remember because it's been so long since I used her 2.

Ability 2: Psychic Bolts

Psychic Bolt’s strongest aspect is its ability to strip defenses. We’ve expanded on that by a) letting Nyx benefit from the defenses she strips and b) adding a means for Psychic Bolts to spread from enemy to enemy, adding to the overall chaos.

Killing an enemy affected by Psychic Bolts will cause two more Bolts to spread from it to unaffected targets.
Now displays Ability duration upon casting.
Nyx earns a fixed amount of the defenses she removes with Psychic Bolts. This effect persists for 20 seconds (scaling with Duration) and its duration refreshes when further defenses are stripped. The amount of defenses earned — and the Armor/Overguard cap — scales with Ability Strength.
25 Armor per Armored enemy, up to a cap of 1,000.
75 Shields per Shielded enemy, up to the Overshield Cap (1,200).
500 Overguard per enemy with Overguard, up to a cap of 7,500.

Pacifying Bolts Augment
Pacifying Bolts now applies 1 stack of Radiation upon hit.


Source:
https://forums.warframe.com/topic/1424601-dev-workshop-1999-nyx-trinity-light-reworks/
Last edited by Sephylon; Dec 4, 2024 @ 1:02am
Good Night Owl Dec 4, 2024 @ 1:10am 
You know what might be a good idea? Replacing Nyx's 1 with Citrine's 1.

Citrine makes enemies have a chances of dropping energy orbs, and if I remember right, it scales with strength, so you can get it to almost guaranteed energy.

So you have
1. Energy
2. surivival an armor stripping
3. mind control
4. defend target

Pretty good setup
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Date Posted: Dec 3, 2024 @ 1:22pm
Posts: 13