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Also, why not solo things?
That said, it's probably a good idea to do the first few planets solo. It will give you a good idea of how the game is played, and you can figure out how to do things yourself. Being rushed by higher level players can actually make you weaker in the long run as you get used to being carried.
Alternatively you can try writing in the recruitment chat and ask if any other players would like to join you. There are also clans out there which would gladly take up new members and help them advance. Have a look on the recruitment sub-forums on the official forums.
If all else fails, the regular missions on the early planets are all fairly easy and can be done solo even if you are still new to the game.
The game is far from dead. Quite the opposite actually, the playerbase has been growing steadily with each new year. Thing is, there are a lot of planets and a lot of nodes on each of those planets. Players tend to move quickly past the early and middle planets and for experienced players there is barely any incentive to re-run those missions once they are done with them. So even though there are a ton of players online, finding people to team up with on certain planets can be a bother.
30 day average, 31.393
Yeah, pretty dead.
Most players are doing Void missions or the Raids or Doing Dark Sectors/Alerts. Nobody really plays the regular missions unless there is an alert there or they're trying to unlock the nodes next to the alert. Or Draco as some have said. Add me on Steam if you want help unlocking missions.
Unlocking planets and all their nodes is a drag. There are too many nodes and too much of the same ones, splitting up the available players on already scarcely populated planets even more. Like having 6 sabotage missions on Sedna for example; most of them having the exact same difficulty rating even and same tileset as well. Out of those 6 I was just able to join a team in one. Five I just ran solo despite playing during peak hours.
The amount of time you have to sink into unlocking individual nodes you will never ever revisit again just makes players want to skip forward with a taxi.
If you just level your starter warframe and your first 3 weapons up to level 30 you will have already gained more mastery points than what you get for unlocking every node on every planet combined.
To add the numbers, the warframe and the 3 weapons give you 15000 mastery points (6000 + 3 x 3000) while (according to the Warframe wiki) the combined amount of all 254 mission nodes is at 14796 with an average of 58 mastery points per completed node.