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My advice - take a second first to look at Corpus ones and visualize the pattern since all lines need to meet. Then go top left in a circle with the middle last, and anything not lined up will be a quick fix. Grineer ones... IDK - I just mash space bar until it goes away
Just wait until you see the Narmar ones later - those are weird
Corpus one are just about lining up the outer edge first and then the middle.
(you have to sneak kill all hostiles without being seen WITHOUT abilities AND ranged weapons , the only thing you can use is a melee one)
I'm up for a challenge but again, nothing in the game preps new players for MR5, at that low level. It doesn't matter if it's easy for someone with several hundred hours, easy for someone that ran it in practice several times, or easy for someone that used a cipher to clear it. (not saying anything is wrong with using ciphers)
The tests prior to and after MR5 are indeed skills gained in gameplay, at that player level.
Good pointers on the Corpus puzzles. You can't know the placement of the center, on the more complex examples, until you get the edges linked together.
Her passive is that she is invisible while in the air, so if you toss the mods on her you get from Osteron bounties with the Owl Sentient boss icon (like how Amar has "Amar's Hatred"), they increase your bullet jump time and also reduce gravity. Then you just need to glide around with her and deal with the enemies.
Also - not 100% sure if it would work here, but you might also be able to use something like Redeemer and heavy attack since that is like a super accurate pistol shot, but it's melee so I think it is technically silent lol
Am MR16 soon to be 17 so I can find out soon I guess
Yeah, I noticed there were a lot of YT guides for tips on how to complete those.
I came over to this game after several play throughs of Baldur's Gate 3, where you do quite a lot of stealthing, and though it's not required much in WF at my level, I still stealth around just out of habit, using only melee weapons on a lot of my missions.
At least on BG3 though, the game gives you the exact vision field to stay out of for all foes in the area, to avoid detection. That would be handy for these tests.