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I have one variant of every weapon owned and I still got screwed with the options provided. Let me know how you do in that mode with something like Dera, Stug, and Kama. The most hilarious part is yes this mode does expect people to go in with the best gear but wants you to limit yourself with the options provided. Even with me having 5k hours I still don't have every weapon forma'd.
And no it's not a problem I maxed out the rewards already in base and elite Arch. Maybe don't be presumptuous based on one's stance.
i wonder what if player only keep OP Meta weapon,will RNG only gave them the OP meta weapon they keep ? since it randomize with the gear you own.
nope,he is right,you cant make Junk weapon better even you have god roll riven or fully forma,weapon like karak,give it god roll Riven plus full forma i quite sure you still cant take down necramech or the Big snake looking murmur.
but i can deal junk weapon in Deep Archmedea,i take the L and finish the run.
If you really can't use the weapons they tell you to, you could just use whatever main weapon you want, and you'd still be able to get all the good rewards. The last pip for having everything equipped isn't worth the hassle. You'd still get your shard. Or do a melee run, since there's DEFINITELY no junk melee wepons.
EDIT: Just make sure to show your damage done compared to the rest of the squad. And to top if off only use defense abilities. None that deal damage or strip armor. I wanna see those weapons clear enemies on their own accord since you claim they can.
Is this a joke?
Sure, I agree with you, that having to choose underpowered or downright impossible to use items, just so that you can get that one reward in (or several), is awful.
But the example you've provided, is quite literally one of the worst ones you could've made.
The mode itself is pretty much just a new, endgame "benchmark" of sorts for builds.
When it comes to frames, they quite often carry content on their own (good examples would be things such as Saryn, Octavia, Mesa, Dante, Revenant, Gauss for which I'll provide the reason when I break down your crypost), including SP, Netracells and even the new gamemode, so providing a way to counteract the overabuse of said frames is more than welcome (especially as operator is disabled, meaning that you can't just get free regen from a single, basically free perk at will). Only one I'd actually agree on being borderline useless for 90% of the playerbase would be Nyx.
Though even Nyx with the worst build imaginable, would most likely be better than quite literally nothing, when even the worst combinations, that you can think of, can still have some sort of synergy with a buddy or two.
When it comes to weapons, as it stands right now, you can get some genuinely insufferable choices to pick from (Castanas, as an example), especially with the sheer number of weapons in the game.
However, (usually) even the worst weapons can be built well, or at least decently.
And even if something doesn't instakill an enemy, you don't inherently NEED to instakill an enemy, especially when running in a squad.
Even something as simple as priming enemies, or just the sheer act of staggering an enemy, for a buddy is more than enough.
Now, to break down your post
Gauss, on his own, being able to not only clear huge groups, but also armorstrip and CC enemies, through the use of one ability? (3/Thermal Sunder, which infinitely stacks... just keep using heat, which upon each use doubles the damage, then use cold which MULTIPLIES said damage, oh and also... Archon Vitality works for the heat portion) With his 4 reducing his cast time AND increasing his damage (damage increases with charge, for which you can just slam your head into a wall with 1), his 2 making you near invincible, for when stuff actually goes through your 3.
Burston Incarnon being one of the best incarnon weapons, Grimoire literally giving you infinite energy/overpowering the energy ?degeneration? whenever enemies are near (pretty much all you need is firerate + the mod which gives you energy regen per each enemy hit with the alt-fire, as it doesn't have a reload and each hit charges the alt-fire), Azothane being one of the best heavy weapons (with a free combo build ability, that scales down it's animation time with attack speed).
This combination, on it's own, is most likely one of the better combinations you can get, provided you stop going for the most obvious "haha warframe go speed, therefore he speed and go brrrrrr", "weapon not S+ tier because tier list says so, therefore it not gud, so I don't need to think about building it", "melee weapon doesn't do 50 5+ milion slash procs in a second, so not gud".
You could've built around the Burston Incarnon (duration Gauss), frame with Grimoire (ability spam with infinite energy), or even 2+Melee.
are you joking or you are still at MR 5 ? or you never actually try beating the Murmur Yet ?
i play this game long enough and having most crucial mod that need for weapon,Not even a better stat Kuva kohm and Braton able to take down those murmur fast,you gonna waste alot of time and waste tons of ammo using Karak.
Junk weapon is junk,no matter how you mod it,it stay garbage,people name these weapon MR fodder for a reason.
and read again,i can deal with using junk weapon in Deep achimedea,i not a whine baby that crying cannot use favorite gear.
hey,if i think that X weapon are junk i prob not gonna forma it and leave it,i rather put my resource on something that worth investing,junk weapon can kill,but take some effort.