Warframe

Warframe

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bleepin Apr 4, 2024 @ 2:11pm
2
Deep Arch and Elite Deep Arch are a frustratingly stupid design.
DE has stressed that we should pick and choose our load outs carefully for these missions. Yet we are forced to use a random assortment of weapons and frames for the max reward WITH hindrance's.
There is nothing fun about this game mode. Nothing. This isn't SP Circuit, you don't have decrees. A bad weapon is a bad weapon here, not something that can get stronger as you play.

I did a round with regular to unlock Elite Arch and it was completely frustrating.
-Health drains on movement
-Inability to use Operator + Drifter
-Energy drains when there's enemies near me
-Forget the 4th one

-Warframe: Gauss Prime
-Weapons: Burston Incarnon Genesis, Grimoire, Azothane
Not only could I not even run, I barely had energy and struggled to do damage sufficient enough. Procing cold and heat with Gauss helped occasionally, but little to no energy constantly because of the modifier meant I was prioritizing not dying. Not to mention the other modifier which prevented me from using my Drifter so I couldn't even get a Necramech if I needed it.

Why would you force us to use things to get better rewards when we're just going to struggle to survive the whole time?

You're better off sticking to Regular Netracells and hoping the community riots enough for the Archimedean bull to change. Ridiculous. Getting Archon Shards and the new Arcanes should be fun and challenging. Not whatever this is.
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Showing 1-15 of 58 comments
Cal Apr 4, 2024 @ 8:17pm 
imo its pretty cool and frustrating yeah but it makes you more careful now. this game is pretty easy but this game mode is alot more harder and enjoyable. just my opinions again before i get nailed to a cross
DeadlyGrub Apr 6, 2024 @ 11:01am 
Want to know a secret you can basically do win trading with these things. Someones the cripple aka has everything active and someone the carry then just trade roles. Friends op because you can run these things infinitly.
Last edited by DeadlyGrub; Apr 6, 2024 @ 11:02am
IFearSnowman Apr 6, 2024 @ 1:54pm 
Frankly I dont even know why we do any of this stuff in warframe....what is the point? seriously.

its maybe odd to finally ask this question after 10 years or so but more then ever, these tau shards....ok...so we can have more duration, more power strength etc.....but to what end? what for? what, to run the same mode we need to run to get them to begin with?

Do we expect DE of all devs to ever release new content that requires use to use maxed out shards warframes with arcane'd incarnon form weapons to be able to play it?

That same DE that needs new content to be available to new players as that is what the goal is of each new update, bringing in new players?


I just dont see any point in it at all.
Last edited by IFearSnowman; Apr 6, 2024 @ 1:54pm
GustavoM Apr 6, 2024 @ 2:09pm 
It's meant to restrict you to a specific playstyle that counters it -- you've got to grab the right tools for that.
Katzh Apr 6, 2024 @ 2:29pm 
-it rewards people who mastered a large amount of frames and gear.
-if you only play one frame, one primary, one secondary, one melee, you might have bad times.

I've spend so much time min maxing everything for years, without really using all that stuff.
at least it make kinda some sense with that activity.

made me pick nezha that I haven't played in a very long time, the weapon choice were ok, I had loadouts ready with all of'em.

I went with random in elite archives, and it went smooth af.
I don't see the problem here.

-health drain of move -> was totally ignoring it with nezha shield and team overguard
-no operator -> we didn't have operator for years, wasn't a problem to me..
-energy drain -> could still cast almost all the time with all the blue orbs
-forget the 4th, then it wasn't a problem


you can have your weapon and frame modded.
just have'em ready..

if your complain is that it's hard for new players that don't have many frame/gear,
I'de argue it's more toward "end-game".
Guts Apr 6, 2024 @ 2:42pm 
The fact that people misunderstand this game mode so badly is ridiculous. It's end game material. You shouldn't expect to be able to do it if you don't have most of the warframes and weapons. It's literally designed to make you spend platinum. It's the reason to master all the weapons and forma them all 5 times. If you haven't put in the work, you're not ready.

Also, ANY warframe can be nearly invincible if you use shield gating to your advantage. Just reduce your shield recharge time as much as possible, and enemies won't be able to hit your health without toxic damage. Again, a case of "you'd know this if you put in the work". Rushing end game content when you're not ready is GOING to make you upset. Don't do that to yourself.
GustavoM Apr 6, 2024 @ 2:47pm 
Originally posted by N473:
The fact that people misunderstand this game mode so badly is ridiculous. It's end game material.
Eh, it's because folks are so used to "steamroll" new content that when DE adds something that requires SOME thought and planning... folks gets too scared/surprised and go like "Wait, what do you mean I can't steamroll this?!? THIS IS BS!", etc.
Wandering Flare Apr 6, 2024 @ 10:07pm 
Originally posted by N473:
The fact that people misunderstand this game mode so badly is ridiculous. It's end game material. You shouldn't expect to be able to do it if you don't have most of the warframes and weapons. It's literally designed to make you spend platinum. It's the reason to master all the weapons and forma them all 5 times. If you haven't put in the work, you're not ready.
The issue really is that it's just not worth it at the end of the day. Warframe at its core is upgrading your gear so you can upgrade your gear better, but Deep Archimedea's requirement to be "done" with every piece of gear you own to be able to play it properly begs the question as to why you would even play it if your reward will be redundant.
Last edited by Wandering Flare; Apr 6, 2024 @ 10:08pm
CY13ERPUNK Apr 6, 2024 @ 10:27pm 
clearly DA/EA is accomplishing its goal/objective IF its supposed to be gatekeeping for 'endgame'

for example my experience was basically the opposite of the OP , i thought both the first DA run and then the EA run were ezpz , even being locked out of operator [which if enabled makes things even less challenging]

so clearly there is a large variance in player experience based on the build/mods/arcanes/playstyle/etc

personally i felt like DA/EA missed the mark due to it not feeling challenging enough and increasing the powercreep enormously [ie a 'jackpot' can now yield upto 8 tau shards per week XD]

we still dont have anything ingame that needs/requires the kind of power available to use thru the helminth/shards/arcanes/operator/etc ; eidolons were a good start , but ofc most have seen the 3 min tridolon runs XD , and the orbs are also decent , but again we've got 90 sec orb runs on YT , and liches/stalky&dabois are not scary enough [even on steel] , imho WF needs dynamic/iterative mission difficulty increases [ie missions continue to raise the starting enemy lvls every time you re-run them over and over and track for a period , like per week/month/etc] ; obvs more aggressive enemy AI could potentially help things like liches/hunters , but they would have to be a LOT more dangerous to move the needle atm
Daviodraan Apr 6, 2024 @ 10:38pm 
Ok, I'm 100% with you, but, a few tips.

1: You can use item, meaning, consumables, your specters, or on-call crew (which can be busted af), and also your archgun. The archgun is key.

Always go in with the Operator ON, that ''no operator'' debuff is literally just not worth it.

So, If your archgun, on call crew, and operator, are as stupidly busted as they should be for true end game, you should be fine. A full squad covering those 3 features should have no issue.

That said, vosfor drops are a literal scam, 37 point restriction is the cherry on top. 500 vosfor instead of 50 wouldn't be enough, but it would be a good start, as a reward for you having to beat lvl 300+ content with 8 layers of static handicaps, and then 2 more per mission. And yes, I'm taking the randomized loadout with no gifted mods (like duviri) as a handicap, it literally is. The chances of you having a fully forma'd setup of whatever the hell they throw at you are close to none.

I'm also with you on the point of keeping up the complaints, in any official WF forums we get. This is absolutely ridiculous. I LOVE the challenge, but this is not the right way.

only 2 worthy rewards, 2 SCAMS per week, and 8 layers of debuffs, on top of the RNG of getting an actually capable squad, because there is no way in hell you are going to get that 34-37 points reward SOLO with Pre-SP tier loadouts and 6 debuffs.
Last edited by Daviodraan; Apr 6, 2024 @ 10:41pm
Daviodraan Apr 6, 2024 @ 10:56pm 
Also, for all the people saying ''Oh, you should have everything and forma every item 5 times for doing the mission'', you are just delusional.

I'm MR27, not 30 or Legendary, because I'm admittedly a lazy mofo (I do have the stuff to Rank up), but out of that very good chunk of the current gear we got, I only have like...5 complete loadouts up to today's endgame standards?

Sure, I have as much forma as I'll ever need, slots, and time, plus boosters every other day, but if you think the endgame goal should be to fully forma stuff that I will literally never ever use again anywhere else, you are crazier than DE for thinking this kinda challenge was worth 2, heavily rng dependent rewards, that you literally have more chance obtaining more often and 4 times easier in other game modes, and an absolutely pathetic amount of a resource very available somewhere else.

In its current state, E.A is a joke.

Lovely concept, pitiful execution.

I had fun interacting with the squad, and that's about it. 4 players complaining at how universally $hit the mode is balanced, and how laughably bad the rewards are, but a somewhat fun experience cause we had to do some comically tryhard things just to finish the mission, with the little tools we had.

Just another day of the community actually MAKING the experience, instead of enjoying an experience made for the community.
Illusive Soul Apr 6, 2024 @ 11:04pm 
Health keep droping ? Companion is there to heal,Life strike exist

No energy ? Energy pizza is there,few minute cool down but your team can take turn placing it.

Having trash weapon ? take turn placing ship crew and Spectre.

Elite Deep achimedea,you dont need to reach point 37,so have your fun choose 1 of your gear.

Seriously,isn't big deal when you try to use your brain few second and planing thing out.

and FFS,you only need to do 2 runs per Week,the mode not even last 2 hour long.
Last edited by Illusive Soul; Apr 6, 2024 @ 11:33pm
Guts Apr 7, 2024 @ 1:20am 
Originally posted by Wandering Flare:
Originally posted by N473:
The fact that people misunderstand this game mode so badly is ridiculous. It's end game material. You shouldn't expect to be able to do it if you don't have most of the warframes and weapons. It's literally designed to make you spend platinum. It's the reason to master all the weapons and forma them all 5 times. If you haven't put in the work, you're not ready.
The issue really is that it's just not worth it at the end of the day. Warframe at its core is upgrading your gear so you can upgrade your gear better, but Deep Archimedea's requirement to be "done" with every piece of gear you own to be able to play it properly begs the question as to why you would even play it if your reward will be redundant.
Yeah, that's how all MMO's work in the end game. You get a 1% boost, or you just stack more bank. You don't need either of those things, but if you like the game, you'll probably do it.
Illusive Soul Apr 7, 2024 @ 1:50am 
Originally posted by N473:

Yeah, that's how all MMO's work in the end game. You get a 1% boost, or you just stack more bank. You don't need either of those things, but if you like the game, you'll probably do it.

i mean we getting Tau forged shards much faster now,the reward are decent enough,running netracell 5 time not even have chance getting tau forged,mostly 1 - 2 normal shards and junk arcane.

not much people will run "end game" mode just because its fun nows day,it all depend if the reward are worth their trouble.

i mean if someone really think Deep Achimedea reward not worth their time they can keep run netracell 5 time with their Favourite build and not get a single tau forged shards,i will do Deep Achimedea because the chance of getting tau shards are higher.
Last edited by Illusive Soul; Apr 7, 2024 @ 1:55am
KIREEK Apr 7, 2024 @ 5:43am 
If the system is similar to helmith, then it's not random equipment. Meaning unused content is going to appear more often than the things we enjoy and like.
Expect nixes, hikou and other items to appear more often once we have the system active for +2 years
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Date Posted: Apr 4, 2024 @ 2:11pm
Posts: 58