Warframe

Warframe

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Sweetrollthief 29 FEB 2024 a las 2:53 p. m.
3
Worst boss fights in gaming.
Every single boss in this game is a gimmick fight. total immunity to all damage until gimmick is performed. This makes the fights impossible until you figure it out or look it up then the fight becomes a total joke.

so in summary boss fights go from frustrating to unsatisfying in the blink of an eye.
Última edición por Sweetrollthief; 4 MAR 2024 a las 10:03 p. m.
Publicado originalmente por Dagoth Earth:
Publicado originalmente por De_faulty:
The reason why bosses are so horrible is because DE kind of trapped themselves in a corner with how the game is designed. With the right weapons and mods, players can get damages into the hundreds of millions.

This isn't the problem people make it out to be, though. The problem is that the devs built a lore and a gameplay system around deadly, mind-blowingly powerful characters without ever thinking about how they might challenge them as the story develops past the hack and slash those min-maxers play for.

Virtually all of the enemies you fight in warframe are ground-bound. Most of them move at close to if not the same speed as rank and file. The ones that do have unique/faster movesets stall, deliberately allowing you to hit them instead of staying on the move. Speed is one vector of true difficulty that DE just... ignores, here. Not an absolute one, by any means - AoE room-clear frames are the natural counter to fast enemies - but it's an important highlight in a series of relatively simple answers to what are believed to be complex problems where boss balance is concerned.

Where are the phasing bosses? The illusionists, turning entire levels into labyrinths full of deceptions that must be recognised and navigated to find and neutralise the caster? The technicians and trappers, ambushing warframes with targeted strikes to disable abilities throughout the players' approach to the ground they've prepared for the encounter? Where are the stealth fighters? The ability thieves? The hackers? Where are the elite warriors, the warframe ripoffs that can move at nearly the same speed and use knockoffs of our gear/abilities/weapons to mitigate the overwhelming advantage piloting a warframe provides?

Why, for the love of all that is sacred, are we not fighting things that move and fight like we do?

This is not a new game. DE has had a full decade now to optimise their mechanical template, and to build challenges up to the potential they gave warframes instead of tearing frames down to fit the cramped and boring mold they want the enemies - and us - stuck in. They're making the same damn mistakes that the pokemon team did in choosing not to innovate past their early successes, only without the invincibility of a globally-loved brand moat. Which is a shame, because if they rose to the challenge instead of trying to cut it out of the game, they'd have the foundation of something sustainably amazing to build their overarching narrative into.
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Mostrando 16-30 de 55 comentarios
76561198088409502 1 MAR 2024 a las 11:14 a. m. 
if warframe progression was tame and power wasnt all over the place i would like bullet sponge bosses
but it takes one guy to run a giga mega combo build that does 549 gorrilion damage to make the entire fight trivial, making bosses have higher hp to make up for the 549 gorillion damage would just make non meta ♥♥♥♥ do 0 damage and be unfun for everyone else
Exogen EmoKpecmbI 1 MAR 2024 a las 12:04 p. m. 
I agree with the topic starter. The designs of bosses are super good, really the best of the best, but fighting them makes me puke. From the day i started to play WF till now. Hursh, but true.
Useless_Lesbo 1 MAR 2024 a las 12:17 p. m. 
well its warframe, it a power fantasy game, if you want boss fights, you might wanna play terraria, but not here
player7112 1 MAR 2024 a las 12:22 p. m. 
The game is 10+ years old and every boss farming guide is all over the internet.
But If you don't like it, just choose Exit Game.
Terminal Desolation 1 MAR 2024 a las 1:42 p. m. 
I think stuff like the Archon Hunt and the Lich system are decent jobs at bosses that don't just spam invulnerability phases

it's always funny when you come back from a hiatus and say "oh new content fun" and then get to a boss fight where you have had 0 explanation or information leading into it and are now expected to figure everything out with no information

fortunately DE seems to have moved away from the "puzzle boss" style they were committed to for awhile, which just feels bad in a game as fast-paced as WF
Useless_Lesbo 1 MAR 2024 a las 4:20 p. m. 
Publicado originalmente por Terminal Desolation:
I think stuff like the Archon Hunt and the Lich system are decent jobs at bosses that don't just spam invulnerability phases

it's always funny when you come back from a hiatus and say "oh new content fun" and then get to a boss fight where you have had 0 explanation or information leading into it and are now expected to figure everything out with no information

fortunately DE seems to have moved away from the "puzzle boss" style they were committed to for awhile, which just feels bad in a game as fast-paced as WF
liches yes, it can be quite fun, i just wish they had a better place when it comes to plat income, but archons, meh, people one shot them all the time, even the laetum can shred them, and its only become easier with the recent updates. liches do the best job but at the end of the day, you still need to farm the boss. honestly i find terraria does a much better job at balancing the intensity of the boss fight and grindability. while warframe focuses on just the grindability.

i think archons are balanced solely by the fact its only available once a week, or getting the archon shard at least. while you can grind liches 24/7, i think the best boss fight though, is the eidolons, becuase even when your grinding them, it still feels like a boss fight, unlike profit taker or exploiter orb, the atmosphere is way off and it lacks intensity. but as far as bosses like captian vor and alad v, they are just not it. plus the owowrym is actually quite a nice boss fight as well, id place it right next to the eidolons
Illusive Soul 1 MAR 2024 a las 5:23 p. m. 
Publicado originalmente por Brianite:

In warframe there is zero progression, once you figure it out or look it up there is zero challenge because there are so simple. I get it that this is a farming game and there is no way they could make bosses on the level of Nioh or Dark Souls but I do think they are easily the weakest part of the game experience

Go beat 60 eye fragmented boss,you might like it,not harder than Dark souls game,but the punish is pain enough.
Última edición por Illusive Soul; 1 MAR 2024 a las 5:24 p. m.
maestro 1 MAR 2024 a las 5:34 p. m. 
Publicado originalmente por Carnatux:
Almost every boss fight I've done an npc or someone basically talks you through it if it's a differnt mechanic then just shoot the glowing bits. The entire Ropalolyst fight was just listening to what the npc was screaming at you

The NPCs get REALLY FREAKING ANNOYING sometimes. Especially when it's a gimmick that's really fiddly.

Like, you're supposed to try and lead the boss to smack something to hurt itself and the NPC is going

"Bait the boss to hurt itself!"
"Bait the boss to hurt itself!"
"Bait the boss to hurt itself!"
"Bait the boss to hurt itself!"

And I'm like "SHUT UP I'M TRYING!"

It gets really frustrating at times.

This is even more infurating when the boss has some kind of BS knockdown mechanic, or some other mechanic that interrupts you when you're trying to do it and by some RNG BS or something, the boss decides to do something stupid that makes the gimmick hard to pull off, like dropping some sort of AoE damage right ontop of the thing you're supposed to monkey around with.

All the while you got some stupid NPC barking the same orders at you over and over again.
Última edición por maestro; 1 MAR 2024 a las 5:35 p. m.
Hellfire 1 MAR 2024 a las 5:41 p. m. 
Publicado originalmente por N473:
1. Try to damage the boss
2. Notice that the boss is not taking damage
3. Look for the glowing part and hit it.

It's the same thing as any hack and slash boss fight since god of war.
Weakspots and invulnerability phases are a staple since the '80s.
Última edición por Hellfire; 1 MAR 2024 a las 5:42 p. m.
Reeva! 1 MAR 2024 a las 10:42 p. m. 
It's a hack and slash game but bosses go against that entirely. Weakspots can't be hit with melee or AoE in general. If you hit a weakspot and an invulnerable part at the same time, you will do 0 damage. Kinda makes playing the kitty frame with the claws a little sad, she was my main back in the day, still is if I ever play this again.

That said though, it's not consistent. I've melee'd those big things in the plains before, those massive looking walkers that come in 3 variants all following up on each other after the first kill. Their weakspots do not have this consistency. Maybe they do because their weakspots are massive and I just don't hit their invulnerable body, idk, but any smaller bosses are a snoozefest for me.

I can solo kill those big walkers with melee, not too difficult, but then you get that smaller boss in the hotter area, where different parts of his armour opens up and you get a crapton of lens flare to make you see the weakspot, I hate that guy man. Just turns to me and the weakspot is on his back, shoots me in the face and I go down, can't even hit him, despite doing millions of dps myself.

I wish bosses just took damage but a massively reduced amount of it, rather than hitting the funny glowing spot then melting him in a picosecond.
CAT PRIME 1 MAR 2024 a las 11:31 p. m. 
Most of them are just boring. Not difficult, just tedious and poorly explained.
The current razorback armada is pretty much the perfect example. There's no explanation that you have to hack bursas aside from a vague mention of them being present. And the boss itself just kind of bumbles around the arena until it gets stunned and you can drill it until the hp gate. The most interesting boss in recent memory is the shattered whats-it and that one is just passable.
But we all know DE never bothers with old content, it's why the infested still suck and lephantis still looks like a PS3 model with obvious visual bugs.
MotherVicar 2 MAR 2024 a las 4:18 a. m. 
I mean, I dont really get this, nobody ever played warframe for the bossfights....hell the game itself is boring because how easy it is, its about getting the latest loot and (imo) the story development (although that is going downhill for a while now)
Illusive Soul 2 MAR 2024 a las 4:33 a. m. 
Publicado originalmente por Macabruh:
I mean, I dont really get this, nobody ever played warframe for the bossfights....hell the game itself is boring because how easy it is, its about getting the latest loot and (imo) the story development (although that is going downhill for a while now)

i guess the only way to make you people happy is by remove Shield gate from the game,remove Operator,every Enemy carrying weapon that has 20% chance cause Warframe cannot cast skills or cripple movement for few second.
Flint 2 MAR 2024 a las 4:36 a. m. 
Publicado originalmente por Brianite:
Publicado originalmente por Carnasid:
"Worst bosses in gaming history!"
Bed of Chaos would like to know your location.

Dark Souls bosses have progression. Each time you fight the boss and fail you learn something and hopefully get a little closer to beating the boss. This makes them very satisfying to eventually beat.

In warframe there is zero progression, once you figure it out or look it up there is zero challenge because there are so simple. I get it that this is a farming game and there is no way they could make bosses on the level of Nioh or Dark Souls but I do think they are easily the weakest part of the game experience
Bed of Chaos is a ♥♥♥♥ boss fight though.
BuddaKD 2 MAR 2024 a las 4:39 a. m. 
Publicado originalmente por Brianite:
Every single boss in this game is a gimmick fight. total immunity to all damage until gimmick is performed. This makes the fights impossible until you figure it out or look it up then the fight becomes a total joke.

so in summary boss fights go from frustrating to unsatisfying in the blink of an eye.
so you'd rather have a bullet sponge boss fight instead??
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Publicado el: 29 FEB 2024 a las 2:53 p. m.
Mensajes: 55