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Personally, it's more for weapons that have high crit (80-120) and high status chance for Condition Overload and double status procs.
It's definitely not the Diffusion/Chamber that people were hoping for.
lol, lmao even
It did not just say when a crit hit, it says when a Base crit hit the effect will occur.
guess its kinda funny though, it happened exactly like that. 8kish left but gonna learn from this.
But im wondering, doesnt increased combo (x12 ect) By nature means increased crit? So if i have a wep thats already 100%, hitting more enemies, will increase my combo, thus pushing it over 100%? or am i wrong on the combo count thing too?
Normal melee weapon attacks don't get any benefit from combo counter.
UNLESS you use the "Blood Rush" mod (or other combo scaling mods : "weeping wounds" / "Gladiator")
Now, at combo x12, Blood Rush (at max rank) increase Crit Chance by 440%.
Depending on the base crit chance (and modding ofc), the use of a fully ranked up "Blood Rush" mod might probably take your weapon into orange/red crit territory.
Should I say it was well spent?
I could've spend 2000$ for 20 years of Cornhub Premium though, for a longer term solution.
(prime) Mods, augments. vaulted warframes / weapons. Warframe.Market makes this dummy easy as you'd be an idiot to use the actual in-game trading chat and once you already have everything you want / need, well... what else is there to do with plat? But thats beside the point as its not the topic the OP wanted to discuss, I dont have any knowledge on that subject matter as I don't really care for Melee Duplicate so i'll see myself out.
1. If you are going to go for this arcane, then your main area to focus on your melee is status effects. One mod, such as blood rush, can give you the requirement for this arcane to proc.
2. Do not purposefully raise your crit rate to over 100%. This will hinder the arcane. So if your thinking like i did, that (i can just keep my weapon at over 300% crit and double hit red ones!) then dont. It wont work.
3. I do NOT think, repeat, DO NOT think this is the case for every weapon, but i went from dealing red crits down to just yellow. And the yellow crits hitting twice is out-dealing what my red ones did. Missions i couldnt do with the red ones, i can do now.
4. I think you should experiment with the gladiator set mods, because i noticed that blood rush was a little too OP, causing orange crits (weaker ones than double-hit yellows) to show. So scale 40% down to like 10, or 20. DEPENDING ON THE WEP.
Overall i think it was worth it. I would not recommend this for every wep. Just because my red-crits were lower than this arcane, doesnt mean your's will be. Especially if using styanx.
Mod a 2x heavy build using both sacrificial mods
DO NOT USE BLOOD RUSH
Enjoy 2 slash procs on heavies instead of one