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I'm being sarcastic, she's just so weak it might as well heal them.
When i played, she was a DPS and could kill the entire map using her ult.
Her 4 without the augment is the same, just terrible with 0 damage, her augment now makes it a one pulse, still deals 0 damage tho.
Toss it on the pile with other useless skills that many frames have and hope for another rework one day.
Mechanics of them are slightly different but they play out the same, you click one button and you never see any enemies.
What does it do? Power creep, with them ignoring Banshee I'd say that's it.
Her Silence is good unless you are deaf or you do not play with audio, then it works good in your favor to make solid Sonar build which is strong and fun.
But if for some reason you are in the part of human kind that uses their ears then you will hate Banshee as silence makes game sound like crap.
Cause..... it should muffle the sound for enemies so Banshee gets tactical advantage, instead it ♥♥♥♥♥ it up for you too, not sure who designed it like that and why but I applaud the basic strat of ability needing to give you an advantage going under your nose.
Ember and Banshee both got hit at the same time, no signs of making Banshee any better, like, she is one of the greatest support warframes but you need to babysit her.
I wish she had any way to survive anything, not like become Inaros, just not get killed by a fart.
Her passive suggests stealth so silence should work in such way, just not make player cry and think his headphones died.
Her 4 is useless as is apart from low lvl ♥♥♥♥ which feels meh so that could use a flat change.
Honestly, her main survival skill is usually her running around the map like a squirrel with her S3 in duration with a moderate range. Her S1 is good for frontal CC of crowds but alas, I agree. She needs something more to keep herself alive.
Her S1 and S3 effects are similar to Mag's but just inferior. The best way I could see it work is that they increase her stun duration when they enter the zone, that change alone would give her a much greater surviviability than just "3 second" stun here and there.
Bla bla bla...same old mindless trope we've heard for years.
Warframe is a first-person ARPG where our builds are designed specifically for "cheesing" tilesets (dungeons) as efficiently as possible. They took away Banshee's 4, but we still have Volt, Equinox-maim, Saryn, Mirage, etc that all do the same thing.
And thank God those haven't been nerfed or "reworked" (as you say) yet. The grind in Warframe is already ridiculous enough as it is. We don't need mundane tasks any more time-consuming than they already are.
What about the frames that can't nuke rooms at all. I see a ♥♥♥♥ load of them being useless and should just be deleted. Whats the point of support characters in a EZ game like this anyway.
As for "mobility for survivability" argument - that applies for every warframe, move to avoid getting shot is something that applies in ANY shooter video game ever. But when you take Banshee's survivability and compare it to the ecosystem of Warframe then you see it actually sucks.
I did long arbi with her, with Wish that has reasonable range (herecy of a build for meta plebs) Banshee can survive pretty long which kinda puts her in a category of a VERY strong buffer but just that, a fragile support that requires others to take care of her.
Which is a huge cost for the team tbh, apart from Mirage all other damage buffers have very strong survivability, Rhino, Chroma, Nezha, Wisp, Octavia, Valkyr, Oberon etc, just hard to justify babysitting her and her usage % confirms it.
Her passive suggests stealth so her 3 makes sense, just make it so MY audio is alright.
I can confirm it work on Liches, unless it working on them was a bug.
"Preference" as a term works if something is competitive and a viable choice and statistically it seems like very small percentage of people are ready to deal with her 3. So small that it may as well be only people who play without audio.
Again, I am not saying it's a bad ability - I am only saying that bad experience with it deters people from something that's one of the top damage buffers in the game. Weird when you think about it - how bad does it have to feel for you to ignore that crazy sonar buff she has? Very bad as ANY other damage buffer sees high usage percentage across the board.
Except Banshee who is stronger than vast majority of buffers if not the strongest. Weird?
Statistically - it's not a preference, it's a down right murder for her.
I would call it a preference if, when compared to other buffers and especially to those that are on her level, she saw significant usage.
Otherwise it's a problem, even devs know it, Rebecca was explicitly forbidden from using Banshee's silence in Plains of Eidolon reveal on Tennocon. She said it her self in an interview somewhere.
I am fine with sound effect existing, but obviously sound effect we have is so bad that is not representative of a video game to a high degree. That is a red flag, other red flag is usage on random, pre made, low lvl and high level runs - and whatever positive flag color is, where is it?
Cause why would you otherwise have such rare specimen in matchmaker? She is bottom 10% of warframes. Cause something in it is terribly wrong and imo two things that drag her down is her 4 no longer having any reason of existence as is and her 3 ruining experience for the player.
Sound for her 3 should be enjoyable and should make tactical sense and not like my ears are full of water and her 4 just needs replacement, just does not fit, even as CC is weak