Warframe

Warframe

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Do people like the story stuff?
about half way through The New War and I just want it to be over. I don't much care for the story or characters in this game and being locked into this story content for hours is not fun. If it wasn't mandatory to progress to further items and things I want I wouldn't even bother with it. They could at least structure it so you're not locked into. I have a couple of hours to play after work so this is like 3 or 4 days of gaming for me and I can't do anything else.
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Se afișează 16-30 din 54 comentarii
Love the story
story stuff is nice but its impossible to care about a story when it progresses once every 2 years and by doing so it ends up retconing 5-10 things every time
Postat inițial de zghaun:
Postat inițial de C.C. しえんのとがひめ:

Because that specific Tenno, the "Chosen Operator" is the one that jumpstarted it all when she/he made the deal with the Man In The Wall on board of the Zariman.

Eternalism, the core concept in WF, states that all possibilities exist at the same time, but we can only perceive the one that is currently observed, and well, in our case, the one we can observe is the one where our Tenno accepted the handshake from the Man In The Wall, which is even signified by all other versions of our Tenno "dying" right as we took the handshake.

Another proof that our Tenno is the one that's "observed" are the stuff we got in the Wispers In The Walls with those files from Entrati himself, which showed that someone, or something, was specifically observing our Tenno and waiting for the right moment before they (because there's more than one, in the file they referred to themselves as "us" and "our") started the Kalymos Sequence.

There is a reason why the Lotus acted out of character, there is a reason why the story tried to make us her enemy, a lot of things are interconnected and only start making sense later in the story, so a bunch of things that appear as "plot holes", might not actually be plot holes at all, it's just that the specific lore behind said thing hasn't been discovered by the player, or added to the game by devs yet.
"Because that specific Tenno, the "Chosen Operator" is the one that jumpstarted it all when she/he made the deal with the Man In The Wall on board of the Zariman."

Yes, that was shown in The New War and no that still does not explain why there are no other Tennos assisting in the story, I remember that the Lotus had a bunch of them near her.

"Eternalism, the core concept in WF, states that all possibilities exist at the same time, but we can only perceive the one that is currently observed, and well, in our case, the one we can observe is the one where our Tenno accepted the handshake from the Man In The Wall, which is even signified by all other versions of our Tenno "dying" right as we took the handshake."
Core concept? I'm pretty sure it's in the game's name on what is the core concept, even it is Eternalism it still does not have to do with anything. It just only explains this happen in this timeline but that does do anything at all since what matters is what is currently happening in the observed version.

"so a bunch of things that appear as "plot holes", might not actually be plot holes at all, it's just that the specific lore behind said thing hasn't been discovered by the player, or added to the game by devs yet."
So you mean to tell me that if I was a story writer, I can wait for my readers to point out the plot holes in my story and cover it up with some random Rick and Morty gag to explain it and say it was all part of the story all along?

We're talking lore, not gameplay. Lorewise, Warframes aren't really that important when compared to other things in the grand scheme of things, especially with how more and more enemies of the new things keep disabling the Warframes.

As for the Lotus having more Tenno around her, we know they are out there, however, there is only one "Chosen Operator", as only our Tenno made the deal with the Man In The Wall, and well, without going and telling you a lot of story stuff, The Man In The Wall is one of the biggest players in the lore, going as far back as before the Orokin Empire rising to power, so if our Tenno is the one who accepted the handshake offered by him, then you can bet your left nut there's something way more important about our Tenno than the other Tenno in the system, hence why our Tenno ends up as the MC in a lot of situations, someone, or something, wants that to happen, so it's happening.

As for your comment regarding plot holes, yea, that's kinda how it works for stuff that's supposed to be a continuous story. If your story is a oneshot, then you have to make sure there's no plot holes, but if your story is something continuously expanding, well, plot holes can become a lot of new concepts, because the one experiencing the story will never know if you truly had a brainfart moment and that was indeed a plothole that got "fixed" later, or something you intentionally left as a loose thread, and fun fact, one of the main advises given to writers when they want to write book series is to always leave some loose ends that will pique the interest of the reader to want to know more.

So yea, if you're experiencing the story now, and something doesn't make sense, how can you as the one experiencing the story know for sure if that thing that doesn't make sense was intentionally made to not make sense right now and it will make sense later, or it was indeed a plothole and the creator just "fixed" it later? Plotholes can only ever be confirmed as plotholes when the story is concluded, as at that point, all loose threads are meant to be tied and explained, so only then can you truly call something a "loose end".
Editat ultima dată de C.C. 折オリ枝 の 夫; 9 ian. 2024 la 12:56
Firecam 9 ian. 2024 la 12:59 
No, the child thing to unlock was okayish but beyond that it's just boring.
It would have been fine if you could skip but alas.
Shibby 9 ian. 2024 la 13:08 
Oh god no. The story is one of the weakest parts of the game. They keep trying and trying but it just never feels like more than a chore to get through like you said. They also add dumb mechanics that have to get fixed like the sneaking at the launch of a story mission. Live service games should have a very surface level story they can quickly update and add to VS trying to tell these grand stories that the writers are just not equipped to tell.

I feel the same way about Destiny's story. To know what is going on you have to watch videos and read wiki pages and that is just weak storytelling. Fromsoft gives a very surface level story that can lead to great discussions as it's up to interpretation but Warframe and Destiny is just boring to talk about.
C486 9 ian. 2024 la 14:08 
I'll at least listen to the dialogue and read it. Someone took the time and spent calories on writing that word salad, might as well read it. Maybe make a meme out of it too.
pre New War, yes, I liked the story a lot, its mature and dark while the game isnt, past New War the writing turned really crappy.
I really enjoy immersing myself in the lore and story of warframe even if it isn't the best written story out there

It honestly adds enjoyment to my time playing, because I start recognizing things during missions that I learned from the lore which is a really fun feeling

New War is definitely the weakest point story quest wise, I feel like it needed to be 4 or 5 separate quests that were more fleshed out instead it felt really rushed
Editat ultima dată de RedEssence; 9 ian. 2024 la 15:01
Dangeki 9 ian. 2024 la 15:29 
I cant say I 100% of the time know whats going on because I took long breaks before some of the quests, but I did enjoy the colorful cast of characters.
sL Ug 9 ian. 2024 la 16:30 
this is a textbook example of give and take within a truly free to play game made by a truly independent dev team, an MMO literally a decade in the making and somehow still survives and even thrives which is pretty impressive considering how many different types of players there are and how volatile the video game market is

some people want a fun easy game with a cool universe, some people want an ultra complex math game that rewards in-depth knowledge and grinding away to achieve the best builds, still other people login only to create random stuff in the dojo decoration rooms and most everyone just wants a good free game

there are so many clashing opinions that the devs just kinda have to go with their instincts and hope they can at least regularly deliver content that 'most' people can enjoy, meaning those that get the most out of this game will be those that are just happy for the experience

it's equally important for players to give their opinion while still understanding the sheer miracle of a game like this succeeding at all
Shibby 9 ian. 2024 la 16:48 
Postat inițial de sL Ug:
this is a textbook example of give and take within a truly free to play game made by a truly independent dev team, an MMO literally a decade in the making and somehow still survives and even thrives which is pretty impressive considering how many different types of players there are and how volatile the video game market is

some people want a fun easy game with a cool universe, some people want an ultra complex math game that rewards in-depth knowledge and grinding away to achieve the best builds, still other people login only to create random stuff in the dojo decoration rooms and most everyone just wants a good free game

there are so many clashing opinions that the devs just kinda have to go with their instincts and hope they can at least regularly deliver content that 'most' people can enjoy, meaning those that get the most out of this game will be those that are just happy for the experience

it's equally important for players to give their opinion while still understanding the sheer miracle of a game like this succeeding at all

They are not a "truly independent studio" they are owned by one of the largest Chinese gaming conglomerates. IDK why this gets pushed about them. Their parent company was sold for $1.5 billion to Tencent so please try to keep some perspective on what "independent" actually means. I like the devs but they haven't been truly independent in a very long time.
tv 9 ian. 2024 la 17:19 
I still haven't figured out how to read Kuria
I like it, yeah.
sL Ug 9 ian. 2024 la 17:44 
Postat inițial de Shibby:
Postat inițial de sL Ug:
this is a textbook example of give and take within a truly free to play game made by a truly independent dev team, an MMO literally a decade in the making and somehow still survives and even thrives which is pretty impressive considering how many different types of players there are and how volatile the video game market is

some people want a fun easy game with a cool universe, some people want an ultra complex math game that rewards in-depth knowledge and grinding away to achieve the best builds, still other people login only to create random stuff in the dojo decoration rooms and most everyone just wants a good free game

there are so many clashing opinions that the devs just kinda have to go with their instincts and hope they can at least regularly deliver content that 'most' people can enjoy, meaning those that get the most out of this game will be those that are just happy for the experience

it's equally important for players to give their opinion while still understanding the sheer miracle of a game like this succeeding at all

They are not a "truly independent studio" they are owned by one of the largest Chinese gaming conglomerates. IDK why this gets pushed about them. Their parent company was sold for $1.5 billion to Tencent so please try to keep some perspective on what "independent" actually means. I like the devs but they haven't been truly independent in a very long time.

yeah and I've heard the same argument a million times as well, yet tencent has never once mandated a change in direction or specific additions to the game, also Canada is part of APEC, NAFTA and TPP meaning they pretty much had their choice of any potential investor with minimal restrictions or penalties so it's a safe bet DE saw this as their best option

also a truly F2P game like this that is still trying to remain relevant after 10 years will absolutely require investors just to stay afloat regardless, and I think it's wrong for people to jump to conclusions just because they heard this game is apparently 'owned by chinese corporation' especially when that same corporation owns huge portions of most of the popular online games globally anyways

if anything that money has made Warframe better which was the whole point, and DE has always showed that their playerbase is their first priority

most people simply don't understand that it is impossible to stay entirely self sufficient while still offering a completely free service, anyone who has done any kind of business knows invested parties are literally inevitable and DE has proven they aren't going to let it ruin their game so kudos to them
Shibby 9 ian. 2024 la 18:56 
Postat inițial de sL Ug:
Postat inițial de Shibby:

They are not a "truly independent studio" they are owned by one of the largest Chinese gaming conglomerates. IDK why this gets pushed about them. Their parent company was sold for $1.5 billion to Tencent so please try to keep some perspective on what "independent" actually means. I like the devs but they haven't been truly independent in a very long time.

yeah and I've heard the same argument a million times as well, yet tencent has never once mandated a change in direction or specific additions to the game, also Canada is part of APEC, NAFTA and TPP meaning they pretty much had their choice of any potential investor with minimal restrictions or penalties so it's a safe bet DE saw this as their best option

also a truly F2P game like this that is still trying to remain relevant after 10 years will absolutely require investors just to stay afloat regardless, and I think it's wrong for people to jump to conclusions just because they heard this game is apparently 'owned by chinese corporation' especially when that same corporation owns huge portions of most of the popular online games globally anyways

if anything that money has made Warframe better which was the whole point, and DE has always showed that their playerbase is their first priority

most people simply don't understand that it is impossible to stay entirely self sufficient while still offering a completely free service, anyone who has done any kind of business knows invested parties are literally inevitable and DE has proven they aren't going to let it ruin their game so kudos to them

Tell that to the people that DE laid off in November last year. DE isn't your friend or your buddy they are a business. And if you think they "answer to nobody" then you clearly have never worked a job before. I like them but this silly notion that they are "wild and free" to do as they please makes little sense.

Were you not here for the Mag and Frost skins that were limited and then the community had to "riot" and they added some premium currency to "make it better"? That was just a couple of months ago. That isn't the first time they have done stuff like that. They know this stuff is scummy but still did it and expected the backlash and then placate it with premium currency. No different than when a larger company does it. They do something scummy then ask for forgiveness instead of just not being scummy in the first place. Like I said I like them but the white washing that fans do is bad for the community.
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Data postării: 8 ian. 2024 la 15:46
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