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Deity Jan 8, 2024 @ 12:38am
Netracell missions reward glitch
If you die part of the way through and no one is near to revive you, you literally do not get rewards because you cant pick them up... There needs to be a checkpoint revive where when the door is opened it revives you or at the very least still gives you the rewards when your teammates pick them up.
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Showing 1-15 of 32 comments
Deity Jan 8, 2024 @ 12:39am 
Atm the only way to get the rewards is to survive until its picked up after the door opens wtf is this bs?
Kawalorn Jan 8, 2024 @ 12:58am 
It's not a glitch, it's like that with every mission type. Being dead for over 2 minutes is considered being AFK and stops granting you rewards, Just restart if you die.
Last edited by Kawalorn; Jan 8, 2024 @ 1:00am
[Meyo]Frakura Jan 8, 2024 @ 1:07am 
Not to be rude but don't die next time now that you know the consequences. Netracell also warns of no revive, so takes that to consideration.

I afk and die before and learn of the timer thing, so now I tend to not idle too long.
**DeiRowtag Jan 8, 2024 @ 1:53am 
It is intended
Cheesecake Jan 8, 2024 @ 2:04am 
Originally posted by MeyoFrakura:
Not to be rude but don't die next time now that you know the consequences. Netracell also warns of no revive, so takes that to consideration.

I afk and die before and learn of the timer thing, so now I tend to not idle too long.
Yeah was gonna say this no revive warning. Ik it's annoying but yeahh, stay safe and strong out there!
Deity Jan 8, 2024 @ 10:42am 
Originally posted by MeyoFrakura:
Not to be rude but don't die next time now that you know the consequences. Netracell also warns of no revive, so takes that to consideration.

I afk and die before and learn of the timer thing, so now I tend to not idle too long.
Dude I was built for the mission, I'm literally doing hundreds of thousands to millions of damage to enemies, just because they get overwhelming for just a few seconds doesnt mean I shouldnt get rewards when we are 3/4 through the mission. Also I wasnt idling I'm literally fighting the enemy continuously.
Last edited by Deity; Jan 8, 2024 @ 10:43am
Deity Jan 8, 2024 @ 10:44am 
Originally posted by Dr. Actor:
Originally posted by MeyoFrakura:
Not to be rude but don't die next time now that you know the consequences. Netracell also warns of no revive, so takes that to consideration.

I afk and die before and learn of the timer thing, so now I tend to not idle too long.
Yeah was gonna say this no revive warning. Ik it's annoying but yeahh, stay safe and strong out there!
When a mission works like that its literally telling you to not take the risk and put the effort in to kill enemies and just stay back and let the others do the work... This mission type rewards those who stay back and hide.
Last edited by Deity; Jan 8, 2024 @ 10:44am
[Meyo]Frakura Jan 8, 2024 @ 1:41pm 
Originally posted by Deity:
Originally posted by MeyoFrakura:
Not to be rude but don't die next time now that you know the consequences. Netracell also warns of no revive, so takes that to consideration.

I afk and die before and learn of the timer thing, so now I tend to not idle too long.
Dude I was built for the mission, I'm literally doing hundreds of thousands to millions of damage to enemies, just because they get overwhelming for just a few seconds doesnt mean I shouldnt get rewards when we are 3/4 through the mission. Also I wasnt idling I'm literally fighting the enemy continuously.

I'm just saying it as an example, death then waiting count as idling is same as just standing doing nothing.

Even if you were built for the mission, you knew the risk.
[Meyo]Frakura Jan 8, 2024 @ 1:42pm 
Originally posted by Deity:
Originally posted by Dr. Actor:
Yeah was gonna say this no revive warning. Ik it's annoying but yeahh, stay safe and strong out there!
When a mission works like that its literally telling you to not take the risk and put the effort in to kill enemies and just stay back and let the others do the work... This mission type rewards those who stay back and hide.

Idk, people likes to kill stuff outside the red circle for a while so doesn't seem like people likes to stay back and hide.
Reclaim Her Jan 8, 2024 @ 5:38pm 
Originally posted by Deity:
Originally posted by Dr. Actor:
Yeah was gonna say this no revive warning. Ik it's annoying but yeahh, stay safe and strong out there!
When a mission works like that its literally telling you to not take the risk and put the effort in to kill enemies and just stay back and let the others do the work... This mission type rewards those who stay back and hide.
buddy just put on revenant and be invincible
Deity Jan 8, 2024 @ 9:29pm 
Originally posted by MeyoFrakura:
Originally posted by Deity:
Dude I was built for the mission, I'm literally doing hundreds of thousands to millions of damage to enemies, just because they get overwhelming for just a few seconds doesnt mean I shouldnt get rewards when we are 3/4 through the mission. Also I wasnt idling I'm literally fighting the enemy continuously.

I'm just saying it as an example, death then waiting count as idling is same as just standing doing nothing.

Even if you were built for the mission, you knew the risk.
I knew you couldnt revive not that the mission would refuse to give you rewards...
Rosenkreuz Kontrol Jan 8, 2024 @ 10:18pm 
I'll take having to occasionally restart due to bad luck over leeches being able to die early and still get rewarded any day, thanks.
Last edited by Rosenkreuz Kontrol; Jan 8, 2024 @ 10:22pm
[Meyo]Frakura Jan 9, 2024 @ 1:11am 
Originally posted by Deity:
Originally posted by MeyoFrakura:

I'm just saying it as an example, death then waiting count as idling is same as just standing doing nothing.

Even if you were built for the mission, you knew the risk.
I knew you couldnt revive not that the mission would refuse to give you rewards...

If it give you rewards, whats stopping people from just joining then die and reap reward like the above comment said.

Its cliche and annoying but, get good.
Blast Hardcheese Jan 9, 2024 @ 1:24am 
Originally posted by Deity:
Originally posted by MeyoFrakura:

I'm just saying it as an example, death then waiting count as idling is same as just standing doing nothing.

Even if you were built for the mission, you knew the risk.
I knew you couldnt revive not that the mission would refuse to give you rewards...

Why even have a fail state if it doesn't have consequences?
Deity Jan 9, 2024 @ 10:39am 
Originally posted by MeyoFrakura:
Originally posted by Deity:
I knew you couldnt revive not that the mission would refuse to give you rewards...

If it give you rewards, whats stopping people from just joining then die and reap reward like the above comment said.

Its cliche and annoying but, get good.
When I'm doing most of the damage and clearing a huge portion of the ads just because I get downed by 1 little thing doesnt mean I shouldnt get drops.
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Date Posted: Jan 8, 2024 @ 12:38am
Posts: 32