Warframe

Warframe

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Salt Fueled Dec 8, 2023 @ 8:51pm
Duviri Paradox ♥♥♥♥♥♥♥ sucks.
It's like DE wanted to make a Dark Souls clone, but didn't know wtf they were doing did a cheap cop-out of using the same engine.
The first group of enemies is unbeatable, melee, ranged, doesn't matter. Drifter is one of the slowest and clunkiest characters in gaming, he's gotta get checked out for anemia cuz he doesn't have the physical strength to swing those swords in a timely manner.
I heard from a few people that lategame arcanes and stuff is gated by it, and if so, thats fine. I'm pretty resigned that im never gonna get to lategame. Liches are a ♥♥♥♥♥♥♥ nightmare, and thats midgame, so yknow. I think i'll just be content with doing my survival farmings.

DE, your game is becoming too bloated.
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Showing 1-15 of 58 comments
Ben Lubar Dec 8, 2023 @ 9:06pm 
[you find a message written on the ground in soapstone]

try parrying

Edit: The same advice that applies to Dark Souls applies here. Respect the enemy. Keep your distance. Learn their patterns. And then respond to them. Parrying a Dax gives you the ability to kill them in one hit. While you're doing that, nobody can hurt you.

Or just shoot them in the head. You've got a gun.

Or ignore Duviri. Most of the stuff you get from there doesn't affect the rest of the game.

The stuff that affects the rest of the game:
  • Six melee weapons, unlockable with the currency you get for completing a full playthrough.
  • If you level up your Intrinsics, you can use the horse mount in open world missions. It's pretty slow compared to an archwing.
  • Another tier 9 intrinsic adds a single arcane per day to a vendor.
  • You can get a few arcanes per day from specific undercroft portals, which do NOT use drifter combat.
  • The other two tier 9 intrinsics add some health regen and damage to a specific thing.
  • You can get a bow by solving puzzles.
  • You can pick up somachord fragments.
  • Kullervo warframe and his signature gun unlockable within Duviri.

Alternatively, if you want to unlock warframes, I'd recomend at least checking which warframes are available in The Circuit each week. The Circuit does not use drifter combat.
Last edited by Ben Lubar; Dec 8, 2023 @ 9:34pm
Illusive Soul Dec 8, 2023 @ 9:13pm 
sounds like Hand issue to me,normal enemy die in like 3 - 5 slash ? maybe learn to dodge ? i even killed mounted Dax in SP with a garbage Buff.
Last edited by Illusive Soul; Dec 8, 2023 @ 9:14pm
Commander_Black Dec 8, 2023 @ 9:50pm 
i agree, duviri does not belong in warframe.

if i wanted to sweat with parry and dodge bs, i would play one of the many games that offers it. This gameplay is completely different than everything else in warframe and i wish i could just never step foot in duviri as i hate this type of gameplay.
the worse part is that its not optional, you NEED to play it in order to get some things required for builds.... it annoys the hell out of me.
Salt Fueled Dec 8, 2023 @ 10:50pm 
Originally posted by Ben Lubar:
[you find a message written on the ground in soapstone]

try parrying

Edit: The same advice that applies to Dark Souls applies here. Respect the enemy. Keep your distance. Learn their patterns. And then respond to them. Parrying a Dax gives you the ability to kill them in one hit. While you're doing that, nobody can hurt you.

Or just shoot them in the head. You've got a gun.

Or ignore Duviri. Most of the stuff you get from there doesn't affect the rest of the game.

The stuff that affects the rest of the game:
  • Six melee weapons, unlockable with the currency you get for completing a full playthrough.
  • If you level up your Intrinsics, you can use the horse mount in open world missions. It's pretty slow compared to an archwing.
  • Another tier 9 intrinsic adds a single arcane per day to a vendor.
  • You can get a few arcanes per day from specific undercroft portals, which do NOT use drifter combat.
  • The other two tier 9 intrinsics add some health regen and damage to a specific thing.
  • You can get a bow by solving puzzles.
  • You can pick up somachord fragments.
  • Kullervo warframe and his signature gun unlockable within Duviri.

Alternatively, if you want to unlock warframes, I'd recomend at least checking which warframes are available in The Circuit each week. The Circuit does not use drifter combat.

i typically dont respond to my posts but ill make an exception here as there's great points, and i should clarify my earlier ranting a bit lmao.

No Dark Souls game starts with 5-6 mid-tier enemies spawned *in a group, at once*, as your first combat encounter. i do distinctly remember the days as a DS noob where yes, if you run through starting areas like a headless chicken, you will aggro all the enemies and die, swarmed in a corner. That would be like if DS1 started with 3 Black Knights that teleport onto you in Firelink and you can't do ♥♥♥♥ till you beat it.
there's also a massive clunkiness with how Drifter handles in every aspect, and this is coming from someone who thinks DARK SOULS 2 is the best of the franchise. i genuinely feel like the frames for attacking and rolling for Drifter is slower than even 10 ADP from DS2. I can barely have the time to attack one enemy with a normal attack, I definitely don't have time for a 4 second chargeup.
I did have the best luck being a ♥♥♥♥♥ with the pistol, but most of the enemies either block 75% of my shots or have massive lunging strikes that i have to dodge, eliminating the time to line up the one headshot i can get with the charge shot. i got down to the last guy and he dashed and killed me.

at the very least i wont be missing out on much then. ive heard arcanes are very important but i just opened the the world that's Liches and Sisters and rivens and such.

maybe part of the problem is i play Warframe cuz i have fun being a space wizard mercenary ninja, and going from 12th gear to 1st is just. not what i want. I wanna see number go up, things die. maybe i won't even unlock arcanes ever, however you do that. i probably wont get ?ascension? (the one that's Nora's mission, basically NG+) missions or Steel Path, and sure, ♥♥♥♥ it.

I wanna have fun, and the way warframe is now, it genuinely feels like DE has designed it to be a series of chores impeding you from the execution of that fun. the fun ninja ♥♥♥♥ is *barely* enough to keep me coming back, so its a full stop on the half-baked Dark Souls ripoff.
Illusive Soul Dec 8, 2023 @ 11:01pm 
Duviri's difficulty are no where near dark souls,in dark souls any enemy can kill you in 1 - 2 hit,and the enemy are tanky as hell,Duviri is more forgiving and enemy are getting killed fast,and you allowed to take more hits.
FubarOne Dec 9, 2023 @ 12:35am 
It's a little annoying in the beginning, but after you unlock the intrinsics for more health per decree, and more damage per decree, enemies become a joke. Just spam heavy attacks and stuff dies pretty quick. Roll out of the way of the strong telegraphed attacks, shoot the guys charging attacks, and just keep swinging until everything is dead.

I mean, they're the first two decrees in the combat and endurance trees, so you can get them pretty much right away.

It's unlikely (though possible) to spawn into duviri right next to some enemies, but that's not the norm, and it's pretty easy to find some non-combat objectives to get some decrees right away, at which point the run becomes a game of how long you want to stay and how overpowered do you want to get. If you had to take a default build frame and weapons maybe get a few more decrees before finishing the run, but the whole thing really shouldn't be that tough.

Enemies really don't swarm you that much either, typically one or two engage and the others circle around like mooks in a bad action movie. The only ones that are always actively attacking are archers and their aim isn't exactly stellar if you aren't just running in straight lines. You still have some parkour at your disposal, rolling, sprinting, sliding while sprinting, even sliding while sprinting into a jump can get you a bit of extra distance.

Take a decree that benefits your drifter as your first choice, and learn which ones are good. Don't take ones that will benefit you later, get an immediate benefit. Whichever is your first choice, be it melee or range, stick to those for your first few until you wipe out enemies like they're nothing.

Use the terrain to your advantage, there are ledges and hills all over the place, which are really annoying when you're trying to run around, but take forever for enemies to get around, and by the time they do they've often split up so you're not facing all of them at once. There are tons of ways in game to get an advantage over enemies, but it seems like a lot of people just think of facing down the oncoming grunts in open areas whenever possible. You have movement options, use them. You have terrain options, use them. You can run your ass away and deal with the enemies how you want. This isn't just for duviri, but for regular warframe play. Don't stand in the middle of a room and get gunned down, force enemies into choke points, stand behind a box and take out enemies from behind cover because none of them have weapons with punch through.

Or give up because you can't do what so many others have done and overcome what really isn't that challenging.

Duviri isn't that difficult, and the player's power level snowballs rapidly with even basic understanding of how the systems work.

Oh also, parrying and all that is dumb, don't bother. Don't lock onto enemies, don't parry, just heavy attack until stuff is dead. Use the system so you can work around the system. Focus on what works and use the hell out of it, and all the "dark souls" type stuff doesn't work, so use what does. Except rolling, roll a lot. Or get on your horse and just leave the enemies behind, they're slow and give up after a while.
Khanwolf Dec 9, 2023 @ 12:40am 
I still dont understand why my Operator has no Swords outside of Duviri. Because it is not in the game moddable and usable by Frames?

We got punished for testing Soulframe this way. We had a taste of what is possible and then it was taken away! It is all in the game in all forms, nobody in their studio had the slight thought of simply combining this into the main Game for Operators?

I wish Duviri never happened! I will never forget the day when i built Sun and Moon and then i ran into the Operator Room... just to stand there... endlessly.

Duviri is pure Trash! They punished us for Playtesting their coming IP! It is incomplete and it is not Warframe at all!
Sugamotomagazaki Dec 9, 2023 @ 12:45am 
Story was ok but honestly i'd prefer having a daily/weekly rewarding system where you matchmake with others and play also missions of Duviri rather than this. The whole core of the game is scattered in so many fields it has become a headache.
Illusive Soul Dec 9, 2023 @ 1:41am 
Originally posted by Khanwolf:
I still dont understand why my Operator has no Swords outside of Duviri. Because it is not in the game moddable and usable by Frames?

We got punished for testing Soulframe this way. We had a taste of what is possible and then it was taken away! It is all in the game in all forms, nobody in their studio had the slight thought of simply combining this into the main Game for Operators?

I wish Duviri never happened! I will never forget the day when i built Sun and Moon and then i ran into the Operator Room... just to stand there... endlessly.

Duviri is pure Trash! They punished us for Playtesting their coming IP! It is incomplete and it is not Warframe at all!

so much complain,maybe expect "Duviri version Drifter" not work the same like how Operator work in normal mission ?

Duviri is fun,i play alone and rarely having issues,i been runing Lone story every weeks and rarely having issues and get some good reward,play testing so what ? very atleast i having fun,you dont have fun does't mean its trash.

"we" got punish ? i mean maybe just you and other hand cripple player not having fun grinding in duviri.
Last edited by Illusive Soul; Dec 9, 2023 @ 1:44am
Khanwolf Dec 9, 2023 @ 1:51am 
you will remember that the Operator had a Melee-Attack before Duviri. It was taken away too... This is not a simple complain!

They take things away we had for years, then they give you swords you can only use there, and there are really some people out there, who think that is simple complaining?

Duviri ruined the standard Operator. We always had a melee attack! It is deeper than you think in the end: This is all in the Code, we could have an Operator with his Kamehameha-Melee Bash, change to Swords like the Drifer with a click, because Sword Animations EXIST on this model, and have the Amp... with Arcanes that keep you alive on Dash like we have now.

...on moddable Duviri weapons we have now. This is all part of the code NOW.

This is no complain, DE could have more than they know, if they would finish their design thoughts before they start! [!!!]
Salt Fueled Dec 9, 2023 @ 1:58am 
Originally posted by FubarOne:
It's a little annoying in the beginning, but after you unlock the intrinsics for more health per decree, and more damage per decree, enemies become a joke. Just spam heavy attacks and stuff dies pretty quick. Roll out of the way of the strong telegraphed attacks, shoot the guys charging attacks, and just keep swinging until everything is dead.

I mean, they're the first two decrees in the combat and endurance trees, so you can get them pretty much right away.

It's unlikely (though possible) to spawn into duviri right next to some enemies, but that's not the norm, and it's pretty easy to find some non-combat objectives to get some decrees right away, at which point the run becomes a game of how long you want to stay and how overpowered do you want to get. If you had to take a default build frame and weapons maybe get a few more decrees before finishing the run, but the whole thing really shouldn't be that tough.

Enemies really don't swarm you that much either, typically one or two engage and the others circle around like mooks in a bad action movie. The only ones that are always actively attacking are archers and their aim isn't exactly stellar if you aren't just running in straight lines. You still have some parkour at your disposal, rolling, sprinting, sliding while sprinting, even sliding while sprinting into a jump can get you a bit of extra distance.

Take a decree that benefits your drifter as your first choice, and learn which ones are good. Don't take ones that will benefit you later, get an immediate benefit. Whichever is your first choice, be it melee or range, stick to those for your first few until you wipe out enemies like they're nothing.

Use the terrain to your advantage, there are ledges and hills all over the place, which are really annoying when you're trying to run around, but take forever for enemies to get around, and by the time they do they've often split up so you're not facing all of them at once. There are tons of ways in game to get an advantage over enemies, but it seems like a lot of people just think of facing down the oncoming grunts in open areas whenever possible. You have movement options, use them. You have terrain options, use them. You can run your ass away and deal with the enemies how you want. This isn't just for duviri, but for regular warframe play. Don't stand in the middle of a room and get gunned down, force enemies into choke points, stand behind a box and take out enemies from behind cover because none of them have weapons with punch through.

Or give up because you can't do what so many others have done and overcome what really isn't that challenging.

Duviri isn't that difficult, and the player's power level snowballs rapidly with even basic understanding of how the systems work.

Oh also, parrying and all that is dumb, don't bother. Don't lock onto enemies, don't parry, just heavy attack until stuff is dead. Use the system so you can work around the system. Focus on what works and use the hell out of it, and all the "dark souls" type stuff doesn't work, so use what does. Except rolling, roll a lot. Or get on your horse and just leave the enemies behind, they're slow and give up after a while.

i dont think you understand. im not even in the loop yet. i have literally just talked to Tenshin for the first time, and there's 4 checkpoints, 4 spawns of enemies. each spawn has like 5-6 enemies in it. they teleport in when you get close so. yeah man. its the start of the game. i cannot make any decrees, i have not beaten the tutorial, i guess what it is.

like i said, its like if in Firelink you get 3 BK's teleported on you. have fun!

regardless, my point is its not worth playing for me, pretty much end of story
Illusive Soul Dec 9, 2023 @ 2:43am 
Originally posted by Khanwolf:

Duviri ruined the standard Operator. We always had a melee attack! It is deeper than you think in the end: This is all in the Code, we could have an Operator with his Kamehameha-Melee Bash, change to Swords like the Drifer with a click, because Sword Animations EXIST on this model, and have the Amp... with Arcanes that keep you alive on Dash like we have now.

...on moddable Duviri weapons we have now. This is all part of the code NOW.

This is no complain, DE could have more than they know, if they would finish their design thoughts before they start! [!!!]

i remember operator melee was junk ? i dont use often or seen anyone use Operator melee,i mean we already have warframe using sword and gun,why bother using operator sword and gun on normal mission ?

i do believe maybe in future operator able to use melee,just for cutting those thicc eximus shield.

then again,people mostly just use operator 0.1 second then swap to WF,and those operator weapon mostly just for enemy with void shield. our warframe weapon are powerful enough,we dont need operator do the killing work.
Last edited by Illusive Soul; Dec 9, 2023 @ 2:49am
Khanwolf Dec 9, 2023 @ 2:59am 
Originally posted by Illusive Soul:
Originally posted by Khanwolf:

Duviri ruined the standard Operator. We always had a melee attack! It is deeper than you think in the end: This is all in the Code, we could have an Operator with his Kamehameha-Melee Bash, change to Swords like the Drifer with a click, because Sword Animations EXIST on this model, and have the Amp... with Arcanes that keep you alive on Dash like we have now.

...on moddable Duviri weapons we have now. This is all part of the code NOW.

This is no complain, DE could have more than they know, if they would finish their design thoughts before they start! [!!!]

i remember operator melee was junk ? i dont use often or seen anyone use Operator melee,i mean we already have warframe using sword and gun,why bother using operator sword and gun on normal mission ?

i do believe maybe in future operator able to use melee,just for cutting those thicc eximus shield.

how is any inaccurate decision a developer does a good thing for you? it applied buffs, they had to rework the Operator with Duviri, he got his ability animations instead of the melee animation, the effect is even the same, calling abilities we use all day junk is weird. So they even were in there REWORKING the Operator.

Lets sum this up: all is ingame already with animations and mechanics and even on several weapon categories tested and optimized and working. But then they cut it in tiny little pieces and sprinkle it over Playtest-Content Islands, forget to implement it into our Operator to rush it out and the Update even cuts cool animations we enjoyed for years...

and thats a professional decision and now we have to

Originally posted by Illusive Soul:
i do believe maybe in future operator able to use melee,just for cutting those thicc eximus shield.

believe...?
Wintermute Dec 9, 2023 @ 3:26am 
Am I the only one who just smashes that melee button non-stop to cut anything moving in Duviri, even in steel path? A pair of melee decrees trivialize the combat. "Dark souls" my ass.
Nilats Dec 9, 2023 @ 3:27am 
Originally posted by Salt Fueled:
It's like DE wanted to make a Dark Souls clone, but didn't know wtf they were doing did a cheap cop-out of using the same engine.
The first group of enemies is unbeatable, melee, ranged, doesn't matter. Drifter is one of the slowest and clunkiest characters in gaming, he's gotta get checked out for anemia cuz he doesn't have the physical strength to swing those swords in a timely manner.
I heard from a few people that lategame arcanes and stuff is gated by it, and if so, thats fine. I'm pretty resigned that im never gonna get to lategame. Liches are a ♥♥♥♥♥♥♥ nightmare, and thats midgame, so yknow. I think i'll just be content with doing my survival farmings.

DE, your game is becoming too bloated.
yes. this is just aplha test for their boring new game with slow gameplay for grandmas...

and I wouldn't care because I wouldn't play the trash either. Only there are Warframe and weapons for REAL Warframe content?????????????? WTF is that????
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Date Posted: Dec 8, 2023 @ 8:51pm
Posts: 58