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Повідомити про проблему з перекладом
Oh I'm sorry, I was unaware I was supposed to be playing a completely different game care to point me in the direction of the window you've been licking for the past hour?
Steel path is the main way to obtain umbra forma, so not entirely useless. Albeit it take a long time for the restock.
You claim players need the highest-tier gear and broken rivens to play Steel Path, which isn't even true? So I guess I'm licking the window where Steel Path is a cake walk once one understands how builds work or armor stripping works...
Still I think SP Grineer are in a good spot to make player feel good about their builds being able to effectively shred them.
They should make banes work like any other damage multiplier in the game.
While it's cool they are "worth the hassle", some of the top builds thesedays don't make any sense from looking at what the mods tell you in game.
I think it's more that the in-game information should make it more clear what the mods are doing. It should have some kind of breakdown tooltip or something showing you what the damage is vs a faction so you can see the difference stuff like the bane mods make.
The Bane mods are one of the worst offenders for being obscure to a new player, but basically anything to do with damage-dealing status effects is just as hidden.
You were halfway to the right answer to SP Interception, but stumbled at the end.
You don't need a stacked khora, you just need a khora. Or vauban, or zephyr, or any frame that can put down a long duration CC that covers an area. Then it's practically an automatic win, and is in fact easier than normal mode.
Enter mission
Capture the closest point
Put down CC (stangledome, vortex, tornadoes, w/e) on the first point you just captured
Chill for a few seconds while enemies rush in and get grabbed by CC
DO NOT KILL ANY ENEMIES
Go capture the other 3 points, while making sure to refresh your CC on the first captured point
Enemies hit spawn cap
All enemies except maybe an eximus or two are CC'd
No more enemies can spawn unless some start dying, so continue not killing
Try to only knock the overguard off the eximus if you feel like it
Eximus gets CC'd
Wait
Hit 100% progress
Clear up all the enemies you've held in place the whole time
In normal mode enemies are weak enough to die to even weak CC abilities, but in SP they're usually strong enough to stay alive and stay trapped. The full spawn rate ensures they'll show up before they start switching target points, and that they'll hit the spawn cap within maybe a minute.
Enemies will switch target points if they die too much trying to capture the one they're heading toward, so don't kill them.
There is a spawn cap, which unfortunately is higher than 1 strangledome can hold, so make sure to put down 2, or use vortex or tornadoes that can take any amount.
please dont quote me ever after your Insults.
The Bane Mods are NOT for new Players. The Bane Mods are also precise in their Description. I was precise in my Build Description as always.
Please dont ever quote me again. You never apologized for your words. Thank you, Canadian!
aka faction mods are multiplying your damage
normal damage mods are only additive
So, you actually produce way more damage via maxed out faction mods...
No one does that, most simply copy their Builds from somewhere else. It is not needed in the Beginner Star Chart at all.
There are still Players, who have a single Build for the whole Game. Like a generalized way to play. Takes years to beat that out of a new Player and forge a Soldier.
Hypocrite being a hypocrite again? Threw out tons of insults himself but wants to play victim? Quotes me but tells me I can't quote him? lmfao
not bashing the victim but what else did you expect from feeding a troll ?
Fair. I suppose it's unrealistic to expect that he would be smart enough not to deliberately try to stir up trouble again already.