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M.T. Fish Sep 30, 2023 @ 8:51am
Question about Iron Skin
I'm working on my Rhino build and I suck at math. What I want to know is if Armor or Ability Strength have a bigger impact on Iron Skin's strength. I'm trying to not sacrifice too much of my other stats (Efficiency, Range, and Duration) because I want a general use build but still have enough Iron Skin to face tank a few hits if I get cornered.
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Showing 1-10 of 10 comments
MekaDovah Sep 30, 2023 @ 8:58am 
If you just want a general purpose build and aren't going too hard into min-maxing, ability strength is my recommendation since it buffs all of his powers. The rest would be down to timing to trigger iron skin at the right time to absorb more damage. It's more versatile even if it doesn't strictly answer your question.

If you're far enough along to get one of the augment mods, Iron Clad Charge can pair well with this. Charge into a crowd of guys and fire off Iron Skin afterwards for a titanic boost to the total health of Iron Skin (the bonus from ICC is based on ability strength and number of enemies hit).

The rest of your build can effectively be whatever you want. That should be good enough for most things and you might have room left over to include more armor anyway.
Last edited by MekaDovah; Sep 30, 2023 @ 9:05am
Khanwolf Sep 30, 2023 @ 9:06am 
Strength > Armor in this Context, because it will also have a bigger Impact on his other Abilities.

Just for Brainstorming: There is a Mod called Iron Shrapnel. It will enable you to refresh Iron Skin by exploding all of his Overguard on the surrounding Enemies. It is so useful, i would skip a Duration- or Range Mod for that. With some Energy Management, i would completely skip Duration for such QoL Syndicate Mods.... Range is useful though, especially in Teams!

With Iron Shrapnel you are literally immortal... until his energy runs out.
M.T. Fish Sep 30, 2023 @ 9:18am 
Originally posted by MekaDovah:
If you just want a general purpose build and aren't going too hard into min-maxing, ability strength is my recommendation since it buffs all of his powers. The rest would be down to timing to trigger iron skin at the right time to absorb more damage. It's more versatile even if it doesn't strictly answer your question.

If you're far enough along to get one of the augment mods, Iron Clad Charge can pair well with this. Charge into a crowd of guys and fire off Iron Skin afterwards for a titanic boost to the total health of Iron Skin (the bonus from ICC is based on ability strength and number of enemies hit).

The rest of your build can effectively be whatever you want. That should be good enough for most things and you might have room left over to include more armor anyway.

This sounds pretty useful. I'll have to finish grinding up Meridian. I meant to get his augments months ago but the prime part I needed for the last rank was annoying and I switched to Grendel for a while.



Originally posted by Khanwolf --Age of Pamparius--:
Strength > Armor in this Context, because it will also have a bigger Impact on his other Abilities.

Just for Brainstorming: There is a Mod called Iron Shrapnel. It will enable you to refresh Iron Skin by exploding all of his Overguard on the surrounding Enemies. It is so useful, i would skip a Duration- or Range Mod for that. With some Energy Management, i would completely skip Duration for such QoL Syndicate Mods.... Range is useful though, especially in Teams!

With Iron Shrapnel you are literally immortal... until his energy runs out.

I was thinking of sacrificing range if anything since I play solo and prefer melee and shotguns and his low energy makes duration valuable for Roar.
Khanwolf Sep 30, 2023 @ 9:31am 
Duration will cost less Energy, because you have more time until you have to refresh (De)Buffs... Range affects a lot of Things:

His Stomp, his Roar (only in Multiplayer), even his Charge will be a bit shorter. Augments will be heavily affected too.

But this is up to you, never let other People decide your Builds. In any case get the key from Cephalon Simaris, so you have access to the Simulacrum, to test Rhino there on insane Enemy Levels. You can change Mods inside the Simulacrum... even during Combat!
Adikos Sep 30, 2023 @ 9:46am 
MekaDovah Sep 30, 2023 @ 9:51am 
Originally posted by MagnificentTunaFish:
Originally posted by MekaDovah:
If you just want a general purpose build and aren't going too hard into min-maxing, ability strength is my recommendation since it buffs all of his powers. The rest would be down to timing to trigger iron skin at the right time to absorb more damage. It's more versatile even if it doesn't strictly answer your question.

If you're far enough along to get one of the augment mods, Iron Clad Charge can pair well with this. Charge into a crowd of guys and fire off Iron Skin afterwards for a titanic boost to the total health of Iron Skin (the bonus from ICC is based on ability strength and number of enemies hit).

The rest of your build can effectively be whatever you want. That should be good enough for most things and you might have room left over to include more armor anyway.

This sounds pretty useful. I'll have to finish grinding up Meridian. I meant to get his augments months ago but the prime part I needed for the last rank was annoying and I switched to Grendel for a while.



Originally posted by Khanwolf --Age of Pamparius--:
Strength > Armor in this Context, because it will also have a bigger Impact on his other Abilities.

Just for Brainstorming: There is a Mod called Iron Shrapnel. It will enable you to refresh Iron Skin by exploding all of his Overguard on the surrounding Enemies. It is so useful, i would skip a Duration- or Range Mod for that. With some Energy Management, i would completely skip Duration for such QoL Syndicate Mods.... Range is useful though, especially in Teams!

With Iron Shrapnel you are literally immortal... until his energy runs out.

I was thinking of sacrificing range if anything since I play solo and prefer melee and shotguns and his low energy makes duration valuable for Roar.

If you just want to have more survivability and kill everything with weapons, Roar can be treated as a non-issue. Some might call it a "mindless" build, but it's straightforward and gets the job done. I played my Rhino this way for years until Inaros came along.

If you want to be more versatile and team supportive, Roar can be pretty valuable for both you and your teammates.

But that's the thing. Until you're far enough along and can get all kinds of upgrades to supplement this or that stat, with mods alone, you're likely gonna have to sacrifice one area to empower another and it's generally hard to go wrong with simply "tank and shoot."
Last edited by MekaDovah; Sep 30, 2023 @ 9:53am
grapemuncher4998 Sep 30, 2023 @ 11:05am 
imo ability strength and duration is most important on rhino, strength enhances roars' damage buff as well as his other 2 abilities's damage (tho they are not exactly damage dealing abilities) and duration well, increases duration of timed buffs like roar
M.T. Fish Sep 30, 2023 @ 12:37pm 
Originally posted by bolet:
imo ability strength and duration is most important on rhino, strength enhances roars' damage buff as well as his other 2 abilities's damage (tho they are not exactly damage dealing abilities) and duration well, increases duration of timed buffs like roar

This is what I'm gathering from here and from looking on Overframe. On all my other frames I've gone for a more balanced build and I'm able to get a lot of mileage out of them but Rhino's low energy (even with Primed Flow) and lack of directly offensive abilities is throwing me for a loop.

I want to make him a decent tank but at the same time I don't want to gimp his other abilities too much because I use all four of his abilities.
Spartykins Sep 30, 2023 @ 6:54pm 
just wait until you get a ton of blue archon shards and can stack more armor

subsume chroma and set your energy to blue for more armor and squad buffing

stack umbral mods for more armor and strength

project the overguard value so high you forget what the point of rhino was
M.T. Fish Sep 30, 2023 @ 6:58pm 
Originally posted by Spartykins ♥:
just wait until you get a ton of blue archon shards and can stack more armor

subsume chroma and set your energy to blue for more armor and squad buffing

stack umbral mods for more armor and strength

project the overguard value so high you forget what the point of rhino was

If I ever get another Umbra Forma I plan on using it on either Rhino Prime or Grendel Prime since they benefit from all three of them.
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Date Posted: Sep 30, 2023 @ 8:51am
Posts: 10