Warframe
What exactly does damage increased fall off on melee weapons do?
isnt fall off damage like damage decreasing the further your target you shoot at is away? so what exactly does it do for a melee weapon? just got my hands on the incarnon for Nami Solo and i love it but what exactly is the point of increased damage fall off on a melee? it doesnt shoot any projectiles or anything also distance doesnt matter since its a melee .-.
Αναρτήθηκε αρχικά από dexter:
Each enemy hit with a melee swing will take less damage based on what the falloff stat is.
So 70% falloff means that every enemy hit after the first enemy in the swing takes 70% less damage than the previous enemy.

First enemy will take 100%
Second will take 70% of the 100%
Third will take 70% of the previous
Fourth will take 70% of the previous, etc.
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Ο δημιουργός αυτού του θέματος έχει επισημάνει ότι αυτή η ανάρτηση απαντάει στην αρχική ερώτηση.
Each enemy hit with a melee swing will take less damage based on what the falloff stat is.
So 70% falloff means that every enemy hit after the first enemy in the swing takes 70% less damage than the previous enemy.

First enemy will take 100%
Second will take 70% of the 100%
Third will take 70% of the previous
Fourth will take 70% of the previous, etc.
Τελευταία επεξεργασία από dexter; 23 Μαϊ 2023, 19:07
If you hover over the stat in the menu it might explain it better than this, or read it on the wiki I may have explained it poorly.
Αναρτήθηκε αρχικά από dexter:
If you hover over the stat in the menu it might explain it better than this, or read it on the wiki I may have explained it poorly.
ahhhh thats the follow through stat right? now i understand .-. well that explains the damage improvement after i got the increased 60% fall off when only melee equipped was thinking like somehow it feels stronger now well that explains a lot ty :D
Αναρτήθηκε αρχικά από ShatteredPumpkin:
ahhhh thats the follow through stat right? now i understand .-. well that explains the damage improvement after i got the increased 60% fall off when only melee equipped was thinking like somehow it feels stronger now well that explains a lot ty :D

Correct. I leave this example here for the future. In the Arsenal put your mouse on the text and the game gives extra information like this:

https://steamcommunity.com/sharedfiles/filedetails/?id=2979982729
Αναρτήθηκε αρχικά από Donitsi:
Αναρτήθηκε αρχικά από ShatteredPumpkin:
ahhhh thats the follow through stat right? now i understand .-. well that explains the damage improvement after i got the increased 60% fall off when only melee equipped was thinking like somehow it feels stronger now well that explains a lot ty :D

Correct. I leave this example here for the future. In the Arsenal put your mouse on the text and the game gives extra information like this:

https://steamcommunity.com/sharedfiles/filedetails/?id=2979982729
Already checked that :)
Just about every content creator I've seen, has been claiming the falloff damage is in relation to the damage radius of a ground slam attack. Man, are they going to have their minds blown.
Αναρτήθηκε αρχικά από ShatteredPumpkin:
Αναρτήθηκε αρχικά από Donitsi:

Correct. I leave this example here for the future. In the Arsenal put your mouse on the text and the game gives extra information like this:

https://steamcommunity.com/sharedfiles/filedetails/?id=2979982729
Already checked that :)
I should have been more clear. I left the picture there in case somebody will stumble here in the future and doesn't know about extra information.
Αναρτήθηκε αρχικά από Donitsi:
Αναρτήθηκε αρχικά από ShatteredPumpkin:
Already checked that :)
I should have been more clear. I left the picture there in case somebody will stumble here in the future and doesn't know about extra information.
well hope they will find their answer here then :Excalibur:
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Ημ/νία ανάρτησης: 23 Μαϊ 2023, 18:53
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