Warframe
Ded 2023년 4월 26일 오후 1시 22분
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Duviri Paradox is bad.
I think I'm done with warframe. I expected a cool new open world and story, what I got was a 4 hour tutorial for a game I've already played 500 hours and a roguelike that doesn't even let me choose what warframe or weapons I want to use, or have any kind of progression or connection with the rest of the game.
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Midas 2023년 4월 26일 오후 2시 59분 
Rays of Apollo님이 먼저 게시:
Midas님이 먼저 게시:

It probably does, because one of the biggest criticisms I see from new players is regretting their warframe/weapon choices at the start of the game and wishing they had more stuff to play with. This gives new players a lot of variety to experiment with and see what they like.
Prolly a hot take, but those people didn't read then.

Descriptions obviously told you you chose between sword boi, static shock and neodynium lady.

Yeah, but they don't necessarily know what it is they're really choosing beyond aesthetics. They don't have perspective of what those 3 frames actually do and how they play. They don't even really necessarily know what to expect from the gameplay yet. so if they end up choosing like... Mag and a Bow and Kunai, they're just going to be having a slow start.
Rays of Apollo 2023년 4월 26일 오후 3시 05분 
Midas님이 먼저 게시:
Rays of Apollo님이 먼저 게시:
Prolly a hot take, but those people didn't read then.

Descriptions obviously told you you chose between sword boi, static shock and neodynium lady.

Yeah, but they don't necessarily know what it is they're really choosing beyond aesthetics. They don't have perspective of what those 3 frames actually do and how they play. They don't even really necessarily know what to expect from the gameplay yet. so if they end up choosing like... Mag and a Bow and Kunai, they're just going to be having a slow start.
They do. I started some years ago with the previous tutorial, and was still able to make an informed enough decision go with Volt, Paris, and Kunai. Sure, it took me like 5 minutes to read their descriptions, but I still had enough info.

Besides, you could have played with both weapons in that mission.... if I remember correctly.
Sugamotomagazaki 2023년 4월 26일 오후 3시 14분 
I like that they add new things and mechanics, makes everything fresh.
Sure it makes the game more accessible to new players but what's with the outdated Extraction, Defend the objective etc modes. As we haven't played them since 2013 already over and over again.
Midas 2023년 4월 26일 오후 3시 23분 
Rays of Apollo님이 먼저 게시:
Midas님이 먼저 게시:

Yeah, but they don't necessarily know what it is they're really choosing beyond aesthetics. They don't have perspective of what those 3 frames actually do and how they play. They don't even really necessarily know what to expect from the gameplay yet. so if they end up choosing like... Mag and a Bow and Kunai, they're just going to be having a slow start.
They do. I started some years ago with the previous tutorial, and was still able to make an informed enough decision go with Volt, Paris, and Kunai. Sure, it took me like 5 minutes to read their descriptions, but I still had enough info.

Besides, you could have played with both weapons in that mission.... if I remember correctly.

'Informed enough' to just say you want a 'bow' or a 'gun', but not much more than that unless you really look into things before you start playing (which many won't do, since it's a free game). Either way, whatever you pick, you're stuck with, like it or not, until you can get some mk1 weapons. This lets players play around with other things immediately.
Midas 2023년 4월 26일 오후 3시 24분 
₷ɧⱺɇ₰ ★★★★☆님이 먼저 게시:
I like that they add new things and mechanics, makes everything fresh.
Sure it makes the game more accessible to new players but what's with the outdated Extraction, Defend the objective etc modes. As we haven't played them since 2013 already over and over again.

It looks like it's geared for new players to teach them those mission types, since they're so common. Though it makes the zariman ones odd since they won't see those again for a while.
ShatteredPumpkin 2023년 4월 26일 오후 3시 25분 
yeah was expecting a bit more of this update its pretty lame just tons of reused content pretty mouch nothing new :steamfacepalm:
AC_R4VN 2023년 4월 26일 오후 3시 26분 
Perhaps Durviri is a case-point in that a game should not go on for 10 years, especially when Duviri and every update before it has also felt like it should have just had its own game; you could have had around 5-6 successful standalone games by now, DE. Trying to shove all of these ideas into a Warframe that further goes away from the actual Warframes when the game is called Warframe is an odd management vision for the game, but if it rakes in the cash I guess I get it.

I wonder how the DE panel will handle how "well" their new update is being received, cuz it ain't lookin' too good.
_ALuX_ 2023년 4월 26일 오후 3시 37분 
ProtoBirb'n님이 먼저 게시:
Perhaps Durviri is a case-point in that a game should not go on for 10 years, especially when Duviri and every update before it has also felt like it should have just had its own game; you could have had around 5-6 successful standalone games by now, DE. Trying to shove all of these ideas into a Warframe that further goes away from the actual Warframes when the game is called Warframe is an odd management vision for the game, but if it rakes in the cash I guess I get it.

I wonder how the DE panel will handle how "well" their new update is being received, cuz it ain't lookin' too good.
The review bombs haven't come in yet, and I'm planning on writing a brand-new (negative) review myself.

Also is Drifter Dialogue alignment-based? Because I'm getting sick of this whiny ♥♥♥♥♥♥♥.
Midas 2023년 4월 26일 오후 3시 44분 
_ALuX_님이 먼저 게시:
ProtoBirb'n님이 먼저 게시:
Perhaps Durviri is a case-point in that a game should not go on for 10 years, especially when Duviri and every update before it has also felt like it should have just had its own game; you could have had around 5-6 successful standalone games by now, DE. Trying to shove all of these ideas into a Warframe that further goes away from the actual Warframes when the game is called Warframe is an odd management vision for the game, but if it rakes in the cash I guess I get it.

I wonder how the DE panel will handle how "well" their new update is being received, cuz it ain't lookin' too good.
The review bombs haven't come in yet, and I'm planning on writing a brand-new (negative) review myself.

Also is Drifter Dialogue alignment-based? Because I'm getting sick of this whiny ♥♥♥♥♥♥♥.

Sure they have. You can see the spike in review activity today. There are just way more positive reviews than negative ones. I guess we'll see how long that holds up.
Donoghu 2023년 4월 26일 오후 4시 04분 
I, for one, do appreciate the Duviri Paradox addition.

As a Bronze tier backer from the last phase of the closed Beta turned open Beta (when the game only had 1 environment, only a few of the Grineers models as enemies and 2 warframes), I have seen the game's introduction changed quite a few times so it's nothing new to see a new introduction that explains how to do things you have been doing for 500 h in Warframe.

This is something you just got to accept with DE as they have been doing it since the beginning of Warframe again and again.
Donoghu 님이 마지막으로 수정; 2023년 4월 26일 오후 4시 05분
StabbyTentacles 2023년 4월 26일 오후 9시 15분 
I agree.
Duviri Paradox is another game, which might... be maybe... fine, if the other game it was wasn't so entirely bad. It's clearly trying to be Dark Souls, but the movement is so appallingly terrible. The enemies are hit point sponges, or hit point sponges beyond belief; oh and getting one shot while being unable to move, or stuck on game geometry, or simply being sniped by an enemy from across the map is locked into warframe I guess.

TLDR Not only is it not worth your time, it’s less fun than heavy traffic.
StabbyTentacles 2023년 4월 26일 오후 9시 18분 
ProtoBirb'n님이 먼저 게시:
Perhaps Durviri is a case-point in that a game should not go on for 10 years, especially when Duviri and every update before it has also felt like it should have just had its own game; you could have had around 5-6 successful standalone games by now, DE. Trying to shove all of these ideas into a Warframe that further goes away from the actual Warframes when the game is called Warframe is an odd management vision for the game, but if it rakes in the cash I guess I get it.

I wonder how the DE panel will handle how "well" their new update is being received, cuz it ain't lookin' too good.
Yep, case-point in that a game should not go on for 10 years.
Mooman 2023년 4월 26일 오후 11시 00분 
You are a prisoner in a bizarre land, you can't leave because of a super natural force, sounds familiar...

https://youtu.be/EhveNJZnfx4

But really the story is interesting if you consider it as the words from the writer to you. It is a story of getting stuck in an endless cycle, a lonely cycle. Just like game development.

If you allow yourself to listen you will also hear a story of mental illness that isolation and abandonment can cause. This is something most of us should have experienced during the covid-19 pandemic.
Mooman 님이 마지막으로 수정; 2023년 4월 26일 오후 11시 07분
I LOVE GAMING!!!!!! 2023년 4월 26일 오후 11시 23분 
yet another update that lacks any substance for players who have more than a week of playtime besides a few new stat sticks, this has truly been a disappointment of indomitable scale
Squalo 2023년 4월 26일 오후 11시 30분 
I'm actually enjoying Duviri, personally. It's a lot like Risk of Rain 2 where you can get god-tier OP with all the upgrades, but only for that one run. Us not being able to freely choose our warframe/weapons isn't much of a problem.
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