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https://steamcommunity.com/sharedfiles/filedetails/?id=2959436143
And that's mostly why I've picked the less recoil evolution because that way I won't have to spend a mod slot for that. And thus leaves me a tad more available space to have it Hush'ed and thus keep Ivara's invisibililty or my Wisp when she also using the Aero Vantage mod to assist her aerial invisible time (due to her passive) and more time for aim gliding too.
https://steamcommunity.com/sharedfiles/filedetails/?id=2959436459
Pretty rad pistol, get that Incarnation mode goin and just mow stuff down.
Cant wait to get to rank V evolution and get that nasty +2000% damage buff
I mean sure but that is still only 50% of the time and the other 50% you get meh damage right?
look at an enemy with your laetum and they'll disappear... even with a crappy build it will delete steel path enemies
well yeah but that is besides the point, my reasoning is if you have crit you do good damage, then when you dont crit, it still has a 50% chance of doing 2000% damage, so why would you want negative crit?
You free up at least two crit mods (chance and damage) so you can put on two pure damage mods and get two elements, like viral and heat which is super strong.
Add that to 50% chance for each shot of the 216 round incarnon form doing 20x damage. With basically a machine gun that does AoE radiation damage.
Hallways of enemies, bosses, exanimus, etc just melt.
The crit chance is meaningless in that sense. Less crits equals more raw damage. If it was a 50% chance to do 2000% damage on any hit it would just be completely broken.